Player Matchup

Chaac
Chaac
Big-Mitch-Energy
Chaac
Level 139
God Stats
20W - 15L
1,572 SR
Queue Stats
432W - 382L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Erzenger
Ah Muzen Cab
Level 119
God Stats
1W - 1L
1,287 SR
Queue Stats
264W - 236L
1,732 Elo+
Party 1
Bellona
Bellona
FrankenSteinke2
Bellona
Level 29
God Stats
4W - 2L
1,591 SR
Queue Stats
131W - 61L
1,723 Elo+
Party 1
Chronos
Chronos
Griizyii
Chronos
Level 125
God Stats
8W - 7L
1,577 SR
Queue Stats
241W - 200L
1,675 Elo+
Party 1
Serqet
Serqet
hereiam13
Serqet
Level 123
God Stats
5W - 6L
1,538 SR
Queue Stats
433W - 391L
1,649 Elo+
Party 1
Team Averages
Level 107
1,513 SR
1,678 Elo+

VS

Team Averages
Level 83
1,478 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Churchie Boi
Cu Chulainn
Level 128
God Stats
3W - 2L
1,615 SR
Queue Stats
58W - 53L
1,597 Elo+
Party 2
Ratatoskr
Ratatoskr
KMoneyMurray185
Ratatoskr
Level 49
God Stats
1W - 2L
1,358 SR
Queue Stats
9W - 25L
1,408 Elo+
Solo
Thoth
Thoth
Z1R1
Thoth
Level 147
God Stats
3W - 5L
1,590 SR
Queue Stats
293W - 256L
1,677 Elo+
Party 2
Xing Tian
Xing Tian
yUglyGodd
Xing Tian
Level 45
God Stats
2W - 9L
1,325 SR
Queue Stats
81W - 91L
1,418 Elo+
Solo
Sobek
Sobek
yikes my bad
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,964
531
6,693
10,924
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Erzenger
Ah Muzen Cab
14
6 / 3 / 3
8,860
591
10,127
9,739
3,071
Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 2
9,113
608
14,111
14,654
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Griizyii
Chronos
16
3 / 3 / 0
9,058
604
6,809
9,246
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
hereiam13
Serqet
11
2 / 4 / 5
7,565
504
3,774
10,466
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Churchie Boi
Cu Chulainn
12
1 / 5 / 1
6,930
462
6,628
14,553
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
KMoneyMurray185
Ratatoskr
12
3 / 4 / 2
7,353
490
4,054
10,977
3,206
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Z1R1
Thoth
13
4 / 3 / 1
7,771
518
7,629
8,170
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
yUglyGodd
Xing Tian
10
0 / 3 / 4
6,270
418
4,333
11,230
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 1
7,398
493
4,016
9,998
4,757
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
10
11
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Cu Chulainn
Churchie Boi
Cu Chulainn
1
5
1
0.3
W
Ah Muzen Cab
Erzenger
Ah Muzen Cab
6
3
3
2.5
W
3
1
2
4
W
Chronos
Griizyii
Chronos
3
3
0
1
L
Ratatoskr
KMoneyMurray185
Ratatoskr
3
4
2
1
L
Thoth
Z1R1
Thoth
4
3
1
1.5
W
Serqet
hereiam13
Serqet
2
4
5
1.13
L
Xing Tian
yUglyGodd
Xing Tian
0
3
4
0.67
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
26,660
55,029
Taken
54,928
30,420
Mitigated
25,090
20,395
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,693
1,051
0
3,701
10,924
5,585
0
1,649
9,206
0
49,882
L
Cu Chulainn
Churchie Boi
Cu Chulainn
6,628
1,202
441
4,491
14,553
8,526
0
0
14,553
0
35,320
W
Ah Muzen Cab
Erzenger
Ah Muzen Cab
10,127
3,907
0
2,304
9,739
3,071
764
3,572
5,784
0
54,397
W
14,111
7,021
0
10,442
14,654
11,316
0
1,902
12,055
0
73,541
W
Chronos
Griizyii
Chronos
6,809
2,455
0
2,403
9,246
3,970
880
3,086
6,160
65,448
7,323
L
Ratatoskr
KMoneyMurray185
Ratatoskr
4,054
1,055
0
3,615
10,977
3,206
0
412
10,361
0
32,129
L
Thoth
Z1R1
Thoth
7,629
180
0
1,511
8,170
1,618
0
0
7,790
46,894
0
W
Serqet
hereiam13
Serqet
3,774
848
0
1,545
10,466
6,478
0
5,251
5,026
0
24,483
L
Xing Tian
yUglyGodd
Xing Tian
4,333
715
0
2,397
11,230
6,983
0
1,217
9,890
14,981
0
L
4,016
539
0
6,077
9,998
4,757
0
4,296
5,702
35,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
35,722
495
Minions Killed
352
0
Camps Cleared
0
1,484,177
Distance Traveled
1,386,676
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,964
531
80
5
0
344,455
4
L
Cu Chulainn
6,930
462
75
5
0
279,451
2
W
Ah Muzen Cab
8,860
591
98
7
0
283,394
2
W
Bellona
9,113
608
137
9
0
314,758
4
W
Chronos
9,058
604
137
9
0
272,312
0
L
Ratatoskr
7,353
490
71
5
0
299,933
0
L
Thoth
7,771
518
111
7
0
294,422
7
W
Serqet
7,565
504
43
3
0
269,258
3
L
Xing Tian
6,270
418
11
1
0
242,329
0
L
Sobek
7,398
493
84
6
0
270,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role