Player Matchup

Geb
Geb
DinoDrake
Geb
Level 62
God Stats
2W - 0L
1,685 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 1
Zeus
Zeus
MakeYouTapOutEZ
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,808 Elo+
Party 1
Gilgamesh
Gilgamesh
NiceTryWhiteBoiy
Gilgamesh
Level 28
God Stats
2W - 0L
1,809 SR
Queue Stats
73W - 43L
1,593 Elo+
Party 1
Nike
Nike
Silliies
Nike
Level 146
God Stats
3W - 2L
1,559 SR
Queue Stats
129W - 50L
1,711 Elo+
Party 1
Zhong Kui
Zhong Kui
Yolked2022
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,808 Elo+
Party 1
Team Averages
Level 53
1,611 SR
1,675 Elo+

VS

Team Averages
Level 116
1,691 SR
1,477 Elo+
Hades
Hades
Affliction Grid
Hades
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
70W - 91L
1,418 Elo+
Party 2
Chiron
Chiron
Denial Grid
Chiron
Level 129
God Stats
6W - 5L
1,631 SR
Queue Stats
131W - 162L
1,466 Elo+
Party 2
Sol
Sol
Desanc24
Sol
Level 87
God Stats
2W - 1L
1,832 SR
Queue Stats
25W - 25L
1,487 Elo+
Party 2
Atlas
Atlas
Meemo
Atlas
Level 115
God Stats
1W - 1L
1,687 SR
Queue Stats
137W - 159L
1,479 Elo+
Solo
Scylla
Scylla
TMoth3
Scylla
Level 125
God Stats
2W - 2L
1,567 SR
Queue Stats
100W - 119L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 18
9,413
724
5,151
14,391
13,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
15 / 2 / 15
11,938
918
21,439
7,364
3,398
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
17
7 / 4 / 25
11,681
899
16,256
21,615
14,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
16
4 / 5 / 28
10,582
814
12,546
16,138
13,594
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Yolked2022
Zhong Kui
20
9 / 2 / 17
12,242
942
16,449
12,836
10,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,231
633
4,808
17,486
21,710
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
1 / 7 / 3
7,866
605
10,599
12,597
5,111
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
4 / 7 / 6
9,783
753
8,506
13,531
5,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Meemo
Atlas
16
4 / 7 / 6
9,750
750
9,976
19,430
24,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
TMoth3
Scylla
17
4 / 7 / 3
9,763
751
10,424
13,558
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
39
38
Kills
14
16
Deaths
38
103
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
L
Chiron
1
7
3
0.36
L
4
7
6
1
W
3
3
18
4
W
15
2
15
11.25
L
Atlas
Meemo
Atlas
4
7
6
1
W
Gilgamesh
7
4
25
4.88
W
Nike
4
5
28
3.6
L
Scylla
TMoth3
Scylla
4
7
3
0.79
W
Zhong Kui
Yolked2022
Zhong Kui
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,841
Damage
44,313
72,344
Taken
76,602
54,867
Mitigated
61,452
29,102
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,808
448
531
1,221
17,486
21,710
27
10,722
6,764
10,329
0
L
Chiron
10,599
3,015
1,736
2,941
12,597
5,111
118
7,176
5,345
0
16,598
L
8,506
2,989
80
2,650
13,531
5,022
335
7,980
5,551
18,503
0
W
5,151
1,200
3,587
4,245
14,391
13,394
519
9,785
4,606
12,741
0
W
21,439
3,122
861
350
7,364
3,398
2,517
2,761
4,603
39,710
0
L
Atlas
Meemo
Atlas
9,976
3,182
651
3,090
19,430
24,286
0
10,225
9,205
24,865
0
W
Gilgamesh
16,256
3,863
2,167
7,269
21,615
14,093
287
8,393
12,242
0
22,130
W
Nike
12,546
2,008
696
1,877
16,138
13,594
265
6,243
9,895
0
20,496
L
Scylla
TMoth3
Scylla
10,424
264
1,131
1,833
13,558
5,323
236
6,860
6,698
28,139
0
W
Zhong Kui
Yolked2022
Zhong Kui
16,449
1,853
1,366
6,684
12,836
10,388
2,193
6,532
6,304
38,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,856
Gold Earned
45,393
137
Minions Killed
95
0
Camps Cleared
0
1,215,607
Distance Traveled
912,834
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,231
633
10
1
0
153,378
0
L
Chiron
7,866
605
16
1
0
162,812
0
L
Sol
9,783
753
16
1
0
202,923
0
W
Geb
9,413
724
9
1
0
253,381
2
W
Zeus
11,938
918
36
3
0
255,641
0
L
Atlas
9,750
750
14
1
0
200,142
0
W
Gilgamesh
11,681
899
6
0
0
229,432
0
W
Nike
10,582
814
26
2
0
233,174
0
L
Scylla
9,763
751
39
3
0
193,579
0
W
Zhong Kui
12,242
942
60
5
0
243,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role