Player Matchup

Nemesis
Nemesis
DinklierBerg
Nemesis
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 12L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
HollaThePlaya
Gilgamesh
Level 54
God Stats
10W - 8L
1,523 SR
Queue Stats
96W - 125L
1,415 Elo+
Solo
Izanami
Izanami
RarelyPlays
Izanami
Level 66
God Stats
32W - 33L
1,472 SR
Queue Stats
137W - 174L
1,474 Elo+
Party 4
Baba Yaga
Baba Yaga
iDontEvenExist
Baba Yaga
Level 69
God Stats
11W - 10L
1,517 SR
Queue Stats
115W - 158L
1,420 Elo+
Party 4
Geb
Geb
staman
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,416 Elo+
Party 1
Team Averages
Level 52
1,460 SR
1,428 Elo+

VS

Team Averages
Level 66
1,520 SR
1,390 Elo+
Achilles
Achilles
SinOfFlex
Achilles
Level 97
God Stats
19W - 21L
1,561 SR
Queue Stats
390W - 448L
1,449 Elo+
Party 2
Ymir
Ymir
Vrael32
Ymir
Level 49
God Stats
1W - 2L
1,421 SR
Queue Stats
8W - 14L
1,319 Elo+
Party 3
Chang'e
Chang'e
Zenrie
Chang'e
Level 63
God Stats
14W - 13L
1,537 SR
Queue Stats
131W - 157L
1,419 Elo+
Party 2
Pele
Pele
ZombykilrX
Pele
Level 74
God Stats
7W - 5L
1,600 SR
Queue Stats
161W - 209L
1,428 Elo+
Party 2
Artemis
Artemis
skyon89
Artemis
Level 46
God Stats
5W - 6L
1,484 SR
Queue Stats
8W - 13L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DinklierBerg
Nemesis
20
13 / 10 / 16
15,381
570
19,900
29,317
14,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
HollaThePlaya
Gilgamesh
20
7 / 4 / 8
13,907
515
16,688
24,606
23,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
RarelyPlays
Izanami
20
12 / 4 / 14
14,684
544
30,293
22,585
10,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baba Yaga
iDontEvenExist
Baba Yaga
20
8 / 8 / 10
14,084
522
29,542
17,047
8,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
staman
Geb
19
5 / 1 / 28
14,327
531
16,808
26,574
35,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SinOfFlex
Achilles
18
6 / 8 / 5
12,433
460
17,839
26,886
29,372
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Vrael32
Ymir
15
3 / 9 / 8
11,066
410
10,438
34,858
41,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Zenrie
Chang'e
20
7 / 7 / 8
13,514
501
18,801
28,903
11,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 11 / 6
12,096
448
19,102
26,169
10,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
skyon89
Artemis
17
2 / 10 / 7
11,519
427
12,638
23,329
8,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
45
Kills
24
27
Deaths
45
76
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DinklierBerg
Nemesis
13
10
16
2.1
W
Gilgamesh
HollaThePlaya
Gilgamesh
7
4
8
2.75
W
Izanami
RarelyPlays
Izanami
12
4
14
4.75
L
Achilles
SinOfFlex
Achilles
6
8
5
1.06
L
Ymir
Vrael32
Ymir
3
9
8
0.78
L
Chang'e
Zenrie
Chang'e
7
7
8
1.57
L
6
11
6
0.82
W
Baba Yaga
iDontEvenExist
Baba Yaga
8
8
10
1.63
L
Artemis
skyon89
Artemis
2
10
7
0.55
W
Geb
staman
Geb
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,231
Damage
78,818
120,129
Taken
140,145
92,788
Mitigated
100,914
27,753
Healing
35,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DinklierBerg
Nemesis
19,900
9,355
434
8,965
29,317
14,554
67
3,982
24,943
0
114,611
W
Gilgamesh
HollaThePlaya
Gilgamesh
16,688
3,882
0
4,537
24,606
23,233
0
5,013
19,593
11,305
66,623
W
Izanami
RarelyPlays
Izanami
30,293
21,625
0
7,824
22,585
10,216
3,045
6,467
15,148
0
141,741
L
Achilles
SinOfFlex
Achilles
17,839
4,979
0
3,583
26,886
29,372
294
7,747
19,006
0
66,628
L
Ymir
Vrael32
Ymir
10,438
1,960
908
4,723
34,858
41,205
645
11,059
23,187
28,408
0
L
Chang'e
Zenrie
Chang'e
18,801
1,472
2,864
11,979
28,903
11,810
0
12,697
15,833
89,176
0
L
19,102
4,401
0
6,603
26,169
10,520
0
7,957
17,788
0
64,213
W
Baba Yaga
iDontEvenExist
Baba Yaga
29,542
1,277
0
2,091
17,047
8,911
675
6,770
9,873
87,433
0
L
Artemis
skyon89
Artemis
12,638
6,287
0
5,045
23,329
8,007
1,648
6,137
17,092
0
66,831
W
Geb
staman
Geb
16,808
1,747
812
3,090
26,574
35,874
522
7,007
17,160
36,489
6,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,383
Gold Earned
60,628
588
Minions Killed
463
0
Camps Cleared
0
2,550,116
Distance Traveled
2,266,921
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,381
570
131
5
0
498,417
1
W
Gilgamesh
13,907
515
124
5
0
528,604
6
W
Izanami
14,684
544
168
6
0
466,257
3
L
Achilles
12,433
460
107
4
0
402,882
2
L
Ymir
11,066
410
27
1
0
450,375
6
L
Chang'e
13,514
501
146
5
0
460,968
1
L
Pele
12,096
448
84
3
0
498,799
5
W
Baba Yaga
14,084
522
131
5
0
477,226
0
L
Artemis
11,519
427
99
4
0
453,897
0
W
Geb
14,327
531
34
1
0
579,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role