Player Matchup

Anubis
Anubis
 
Anubis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
SERETHRAWR
Rama
Level 103
God Stats
3W - 0L
1,759 SR
Queue Stats
49W - 29L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Shiriyue
Heimdallr
Level 69
God Stats
150W - 168L
1,457 SR
Queue Stats
194W - 236L
1,355 Elo+
Solo
Serqet
Serqet
bluestealth
Serqet
Level 130
God Stats
20W - 17L
1,482 SR
Queue Stats
152W - 194L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
papateriyaki
Guan Yu
Level 52
God Stats
40W - 39L
1,459 SR
Queue Stats
123W - 159L
1,436 Elo+
Party 1
Team Averages
Level 82
1,531 SR
1,430 Elo+

VS

Team Averages
Level 60
1,522 SR
1,353 Elo+
Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlanGzz23
Ymir
Level 23
God Stats
6W - 10L
1,359 SR
Queue Stats
10W - 22L
1,232 Elo+
Party 2
Achilles
Achilles
BruhDontPeak
Achilles
Level 76
God Stats
5W - 6L
1,624 SR
Queue Stats
36W - 28L
1,465 Elo+
Solo
Tiamat
Tiamat
hazocantu
Tiamat
Level 86
God Stats
0W - 1L
1,722 SR
Queue Stats
75W - 98L
1,294 Elo+
Party 2
Skadi
Skadi
xXChinoXx11
Skadi
Level 49
God Stats
7W - 9L
1,403 SR
Queue Stats
25W - 43L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 5
7,862
605
4,555
3,348
1,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 6
7,046
542
3,974
6,619
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Shiriyue
Heimdallr
11
5 / 3 / 1
7,222
556
4,857
6,901
1,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
12
4 / 1 / 2
7,146
550
3,425
7,138
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
papateriyaki
Guan Yu
12
1 / 1 / 4
6,855
527
5,697
8,280
6,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 2 / 1
5,019
386
470
4,147
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 4 / 3
5,980
460
1,659
8,973
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
BruhDontPeak
Achilles
12
2 / 3 / 0
7,029
541
6,677
10,362
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
hazocantu
Tiamat
9
0 / 3 / 0
5,553
427
386
4,544
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 0
6,993
538
7,012
6,849
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
L
Da Ji
 
Da Ji
0
2
1
0.25
L
Ymir
0
4
3
0.38
L
Achilles
BruhDontPeak
Achilles
2
3
0
0.67
W
2
1
6
5
W
Heimdallr
Shiriyue
Heimdallr
5
3
1
1.83
W
Serqet
4
1
2
5
L
Tiamat
hazocantu
Tiamat
0
3
0
0
W
Guan Yu
papateriyaki
Guan Yu
1
1
4
3
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
16,204
32,286
Taken
34,875
14,596
Mitigated
16,920
13,849
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,555
175
0
2,393
3,348
1,699
102
396
2,753
44,053
0
L
Da Ji
 
Da Ji
470
96
0
0
4,147
826
0
346
3,801
0
12,267
L
Ymir
1,659
336
401
1,146
8,973
5,028
217
643
8,330
10,914
0
L
Achilles
BruhDontPeak
Achilles
6,677
737
0
1,837
10,362
8,512
0
1,312
8,696
7,858
25,948
W
3,974
3,168
0
3,562
6,619
1,734
834
596
6,023
0
32,629
W
Heimdallr
Shiriyue
Heimdallr
4,857
2,787
0
1,420
6,901
1,933
132
637
6,264
0
35,905
W
Serqet
3,425
393
0
2,960
7,138
2,463
0
737
6,206
0
38,905
L
Tiamat
hazocantu
Tiamat
386
0
0
1,079
4,544
1,208
0
2,254
2,210
19,755
0
W
Guan Yu
papateriyaki
Guan Yu
5,697
500
195
3,319
8,280
6,767
0
1,116
6,569
0
28,038
L
7,012
3,660
0
1,829
6,849
1,346
1,783
0
6,849
0
37,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
30,574
347
Minions Killed
224
0
Camps Cleared
0
1,205,681
Distance Traveled
993,394
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,862
605
86
7
0
245,694
3
L
Da Ji
5,019
386
22
2
0
124,060
1
L
Ymir
5,980
460
15
1
0
214,991
1
L
Achilles
7,029
541
66
5
0
239,410
6
W
Rama
7,046
542
59
5
0
228,713
3
W
Heimdallr
7,222
556
67
5
0
195,403
2
W
Serqet
7,146
550
90
7
0
275,314
1
L
Tiamat
5,553
427
53
4
0
172,707
0
W
Guan Yu
6,855
527
45
3
0
260,557
1
L
Skadi
6,993
538
68
5
0
242,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role