Player Matchup

Ymir
Ymir
CDP azotmorelos
Ymir
Level 140
God Stats
9W - 6L
1,587 SR
Queue Stats
119W - 104L
1,572 Elo+
Party 1
Mulan
Mulan
Eldieg8cho
Mulan
Level 127
God Stats
2W - 1L
1,822 SR
Queue Stats
27W - 25L
1,593 Elo+
Party 1
Apollo
Apollo
Meezyuknowme
Apollo
Level 155
God Stats
5W - 2L
1,979 SR
Queue Stats
92W - 83L
1,594 Elo+
Solo
Fenrir
Fenrir
TerrosMortis
Fenrir
Level 127
God Stats
5W - 7L
1,484 SR
Queue Stats
239W - 224L
1,550 Elo+
Party 3
Merlin
Merlin
Xedgeninja808
Merlin
Level 160
God Stats
2W - 6L
1,365 SR
Queue Stats
292W - 270L
1,548 Elo+
Party 3
Team Averages
Level 142
1,647 SR
1,572 Elo+

VS

Team Averages
Level 113
1,628 SR
1,569 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Elembis
Baron Samedi
Level 107
God Stats
2W - 1L
1,535 SR
Queue Stats
142W - 144L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
Pixal8
Sun Wukong
Level 121
God Stats
1W - 0L
1,885 SR
Queue Stats
54W - 52L
1,573 Elo+
Party 2
Izanami
Izanami
Stelas00
Izanami
Level 121
God Stats
25W - 23L
1,607 SR
Queue Stats
119W - 104L
1,606 Elo+
Party 2
Geb
Geb
s4t0
Geb
Level 112
God Stats
3W - 2L
1,614 SR
Queue Stats
51W - 47L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,843
570
5,721
10,719
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
8
0 / 1 / 1
5,077
423
1,896
4,272
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
11
4 / 3 / 2
7,171
598
8,096
8,506
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 0 / 0
7,420
618
3,873
8,687
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 1 / 1
6,459
538
3,452
4,074
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 1
7,460
622
4,662
8,592
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Elembis
Baron Samedi
12
1 / 1 / 0
6,945
579
1,984
6,952
3,194
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Pixal8
Sun Wukong
11
1 / 1 / 0
6,770
564
5,577
8,463
5,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Stelas00
Izanami
13
1 / 2 / 1
7,452
621
5,931
6,602
1,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
s4t0
Geb
9
0 / 3 / 2
5,830
486
4,556
8,679
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
1
3.5
L
2
1
3
3.5
L
Mulan
0
1
1
0.5
W
Baron Samedi
Elembis
Baron Samedi
1
1
0
1
L
Apollo
4
3
2
1.67
W
Sun Wukong
Pixal8
Sun Wukong
1
1
0
1
W
Izanami
Stelas00
Izanami
1
2
1
0.75
L
Fenrir
2
0
0
2
L
0
1
1
0.5
W
Geb
s4t0
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
22,710
36,258
Taken
39,288
15,595
Mitigated
19,028
11,853
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,662
2,006
0
5,026
8,592
2,530
0
359
8,189
0
46,710
L
5,721
1,176
1,448
2,295
10,719
6,214
0
3,398
7,136
20,592
6,281
L
Mulan
1,896
441
0
1,094
4,272
1,841
0
576
3,696
0
16,762
W
Baron Samedi
Elembis
Baron Samedi
1,984
179
205
3,452
6,952
3,194
0
2,196
4,544
46,728
0
L
Apollo
8,096
4,581
0
2,135
8,506
2,924
298
739
7,767
0
44,078
W
Sun Wukong
Pixal8
Sun Wukong
5,577
976
0
2,673
8,463
5,347
0
1,751
6,431
4,903
36,267
W
Izanami
Stelas00
Izanami
5,931
4,436
0
2,347
6,602
1,835
2,979
649
5,933
0
52,873
L
Fenrir
3,873
1,328
0
4,485
8,687
3,499
0
1,472
7,215
0
45,847
L
3,452
59
0
396
4,074
1,117
0
1,739
2,335
39,629
0
W
Geb
s4t0
Geb
4,556
925
0
1,321
8,679
6,122
0
2,489
6,148
14,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
34,457
357
Minions Killed
420
0
Camps Cleared
0
1,019,510
Distance Traveled
1,193,677
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,460
622
108
9
0
254,283
5
L
Ymir
6,843
570
45
4
0
246,253
2
L
Mulan
5,077
423
37
3
0
99,545
1
W
Baron Samedi
6,945
579
95
8
0
231,834
2
L
Apollo
7,171
598
86
7
0
187,562
2
W
Sun Wukong
6,770
564
79
7
0
240,565
0
W
Izanami
7,452
621
117
10
0
221,218
5
L
Fenrir
7,420
618
97
8
0
267,222
2
L
Merlin
6,459
538
92
8
0
218,928
1
W
Geb
5,830
486
21
2
0
245,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role