Player Matchup

Olorun
Olorun
Beansy23
Olorun
Level 85
God Stats
2W - 4L
1,550 SR
Queue Stats
550W - 600L
1,490 Elo+
Solo
Scylla
Scylla
Cannonballs1109
Scylla
Level 82
God Stats
81W - 78L
1,525 SR
Queue Stats
254W - 275L
1,445 Elo+
Party 2
Thanatos
Thanatos
Carmanjallo
Thanatos
Level 56
God Stats
1W - 6L
1,284 SR
Queue Stats
109W - 120L
1,429 Elo+
Party 2
Izanami
Izanami
LunarEclipse654
Izanami
Level 88
God Stats
49W - 38L
1,587 SR
Queue Stats
658W - 738L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
SLEEP PLAYIN
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,475 Elo+

VS

Team Averages
Level 118
1,491 SR
1,469 Elo+
Scylla
Scylla
Sirenai
Scylla
Level 123
God Stats
48W - 34L
1,524 SR
Queue Stats
1,001W - 896L
1,441 Elo+
Solo
Fenrir
Fenrir
Sleepy02x
Fenrir
Level 97
God Stats
10W - 10L
1,481 SR
Queue Stats
649W - 630L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
ThePhilawaridan
Sun Wukong
Level 122
God Stats
9W - 4L
1,545 SR
Queue Stats
96W - 87L
1,493 Elo+
Party 1
Ganesha
Ganesha
YerGahtDamMom
Ganesha
Level 101
God Stats
1W - 3L
1,497 SR
Queue Stats
62W - 58L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
prateraide
Heimdallr
Level 149
God Stats
7W - 10L
1,410 SR
Queue Stats
394W - 404L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beansy23
Olorun
17
1 / 9 / 4
11,352
1,032
13,691
18,218
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 5
12,011
1,092
14,842
12,157
3,404
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Carmanjallo
Thanatos
17
1 / 12 / 6
11,133
1,012
6,419
16,658
5,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 7 / 6
10,947
995
12,526
15,251
4,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
SLEEP PLAYIN
Sun Wukong
18
5 / 6 / 5
13,123
1,193
14,519
20,871
17,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

80

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sirenai
Scylla
17
4 / 0 / 12
11,571
1,052
7,148
2,325
707
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Sleepy02x
Fenrir
19
15 / 1 / 11
14,585
1,326
20,098
17,065
15,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
ThePhilawaridan
Sun Wukong
19
10 / 5 / 18
14,112
1,283
18,487
21,195
17,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
19
0 / 2 / 28
13,398
1,218
9,694
18,242
27,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
prateraide
Heimdallr
19
10 / 2 / 16
13,003
1,182
21,474
9,801
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
124
10
Kills
39
39
Deaths
10
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Olorun
Beansy23
Olorun
1
9
4
0.33
L
3
5
5
1.1
L
Thanatos
Carmanjallo
Thanatos
1
12
6
0.33
L
0
7
6
0.43
L
Sun Wukong
SLEEP PLAYIN
Sun Wukong
5
6
5
1.25
W
Scylla
Sirenai
Scylla
4
0
12
10
W
Fenrir
Sleepy02x
Fenrir
15
1
11
20.5
W
Sun Wukong
ThePhilawaridan
Sun Wukong
10
5
18
3.8
W
Ganesha
0
2
28
7
W
Heimdallr
prateraide
Heimdallr
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,997
Damage
76,901
83,155
Taken
68,628
37,482
Mitigated
65,476
10,715
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Beansy23
Olorun
13,691
6,748
1,425
3,988
18,218
6,432
0
3,033
15,183
40,458
0
L
14,842
788
0
458
12,157
3,404
0
2,172
9,985
26,750
0
L
Thanatos
Carmanjallo
Thanatos
6,419
2,143
218
2,777
16,658
5,531
0
3,433
13,225
0
11,440
L
12,526
9,536
0
692
15,251
4,608
0
2,297
12,954
0
36,429
L
Sun Wukong
SLEEP PLAYIN
Sun Wukong
14,519
2,764
0
1,157
20,871
17,507
0
5,999
14,872
10,806
33,993
W
Scylla
Sirenai
Scylla
7,148
857
0
250
2,325
707
0
713
1,555
16,096
0
W
Fenrir
Sleepy02x
Fenrir
20,098
5,250
0
2,326
17,065
15,472
0
8,106
8,681
0
37,800
W
Sun Wukong
ThePhilawaridan
Sun Wukong
18,487
2,751
0
5,547
21,195
17,360
0
10,597
10,325
177
31,253
W
Ganesha
9,694
523
1,396
2,796
18,242
27,228
0
8,124
9,800
22,490
0
W
Heimdallr
prateraide
Heimdallr
21,474
8,070
0
1,228
9,801
4,709
0
3,547
6,080
0
46,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,566
Gold Earned
66,669
204
Minions Killed
172
11
Camps Cleared
6
1,038,720
Distance Traveled
866,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,352
1,032
50
5
4
214,223
0
L
Scylla
12,011
1,092
27
2
1
212,206
0
L
Thanatos
11,133
1,012
8
1
3
191,590
0
L
Izanami
10,947
995
53
5
3
193,483
1
L
Sun Wukong
13,123
1,193
66
6
0
227,218
1
W
Scylla
11,571
1,052
33
3
2
106,969
0
W
Fenrir
14,585
1,326
37
3
3
200,351
0
W
Sun Wukong
14,112
1,283
45
4
0
184,624
0
W
Ganesha
13,398
1,218
3
0
0
206,291
0
W
Heimdallr
13,003
1,182
54
5
1
168,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role