Player Matchup

Zeus
Zeus
Dom1052
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 3
Sobek
Sobek
NICOOOOO0O
Sobek
Level 88
God Stats
10W - 11L
1,520 SR
Queue Stats
73W - 96L
1,470 Elo+
Party 1
Fenrir
Fenrir
PennyInACup
Fenrir
Level 36
God Stats
1W - 2L
1,664 SR
Queue Stats
28W - 24L
1,608 Elo+
Party 3
Sun Wukong
Sun Wukong
cool808s
Sun Wukong
Level 16
God Stats
0W - 2L
1,374 SR
Queue Stats
7W - 6L
1,636 Elo+
Party 3
Chiron
Chiron
hippiedude22
Chiron
Level 103
God Stats
8W - 5L
1,706 SR
Queue Stats
37W - 32L
1,475 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,493 Elo+

VS

Team Averages
Level 113
1,538 SR
1,516 Elo+
Cliodhna
Cliodhna
DoubleB02
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 53L
1,588 Elo+
Party 2
Skadi
Skadi
JJustin
Skadi
Level 53
God Stats
1W - 0L
1,283 SR
Queue Stats
66W - 48L
1,541 Elo+
Solo
Ymir
Ymir
JustAWildDuck237
Ymir
Level 147
God Stats
3W - 0L
1,640 SR
Queue Stats
160W - 155L
1,470 Elo+
Party 2
Ra
Ra
Lord4Head
Ra
Level 126
God Stats
20W - 12L
1,560 SR
Queue Stats
72W - 74L
1,475 Elo+
Party 2
Tyr
Tyr
XxNigthLordxX
Tyr
Level 129
God Stats
1W - 0L
1,709 SR
Queue Stats
92W - 70L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dom1052
Zeus
20
10 / 17 / 5
15,335
479
29,972
31,393
11,239
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
20
5 / 4 / 13
14,215
444
18,180
37,221
59,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
7 / 6 / 9
15,559
486
22,446
47,417
54,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
cool808s
Sun Wukong
3
0 / 1 / 0
7,927
248
323
2,141
829
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
20
5 / 10 / 5
14,538
454
24,490
27,426
11,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoubleB02
Cliodhna
20
9 / 5 / 9
18,342
573
37,222
35,572
17,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
JJustin
Skadi
20
11 / 6 / 4
17,211
538
27,518
29,348
12,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 4 / 19
14,921
466
13,255
33,991
46,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 7 / 11
18,731
585
25,517
25,053
14,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
2 / 5 / 8
16,004
500
16,498
26,416
40,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
27
Kills
38
38
Deaths
27
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dom1052
Zeus
10
17
5
0.74
W
Cliodhna
DoubleB02
Cliodhna
9
5
9
2.7
W
Skadi
JJustin
Skadi
11
6
4
2.17
W
3
4
19
3.13
W
13
7
11
2.64
L
Sobek
5
4
13
2.88
L
Fenrir
7
6
9
1.92
W
2
5
8
1.2
L
Sun Wukong
cool808s
Sun Wukong
0
1
0
0
L
Chiron
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,411
Damage
120,010
145,598
Taken
150,380
137,998
Mitigated
131,784
28,490
Healing
63,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dom1052
Zeus
29,972
3,958
0
5,356
31,393
11,239
0
8,256
23,137
103,894
0
W
Cliodhna
DoubleB02
Cliodhna
37,222
7,527
0
21,280
35,572
17,581
0
12,065
22,989
0
185,422
W
Skadi
JJustin
Skadi
27,518
15,328
878
7,827
29,348
12,166
8,305
6,848
21,711
0
141,020
W
13,255
2,708
1,643
3,095
33,991
46,572
265
11,958
21,133
63,267
0
W
25,517
2,518
7,048
12,543
25,053
14,556
1,618
9,652
14,563
122,303
0
L
Sobek
18,180
1,515
647
7,346
37,221
59,382
130
11,271
25,950
54,524
0
L
Fenrir
22,446
5,235
0
7,380
47,417
54,565
0
13,710
33,707
0
114,721
W
16,498
1,112
0
9,234
26,416
40,909
2,148
6,679
18,596
0
93,249
L
Sun Wukong
cool808s
Sun Wukong
323
139
0
390
2,141
829
0
1,226
915
0
2,402
L
Chiron
24,490
7,865
1,333
6,038
27,426
11,983
1,108
4,309
23,075
0
106,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,574
Gold Earned
85,209
517
Minions Killed
766
0
Camps Cleared
0
2,134,997
Distance Traveled
2,945,188
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,335
479
124
4
0
427,963
1
W
Cliodhna
18,342
573
187
6
0
712,248
16
W
Skadi
17,211
538
172
5
0
563,735
5
W
Ymir
14,921
466
54
2
0
559,942
5
W
Ra
18,731
585
177
6
0
600,176
0
L
Sobek
14,215
444
62
2
0
563,324
3
L
Fenrir
15,559
486
160
5
0
638,186
5
W
Tyr
16,004
500
176
6
0
509,087
0
L
Sun Wukong
7,927
248
3
0
0
20,908
0
L
Chiron
14,538
454
168
5
0
484,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role