Player Matchup

Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Jagwhyr
Da Ji
Level 98
God Stats
13W - 15L
1,465 SR
Queue Stats
367W - 371L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Kenji_Hozuki
Nu Wa
Level 118
God Stats
65W - 62L
1,532 SR
Queue Stats
670W - 699L
1,430 Elo+
Solo
King Arthur
King Arthur
Tailbeast09
King Arthur
Level 129
God Stats
29W - 25L
1,579 SR
Queue Stats
702W - 687L
1,422 Elo+
Solo
Danzaburou
Danzaburou
cfih
Danzaburou
Level 96
God Stats
34W - 26L
1,620 SR
Queue Stats
325W - 355L
1,516 Elo+
Solo
Team Averages
Level 112
1,539 SR
1,467 Elo+

VS

Team Averages
Level 122
1,610 SR
1,464 Elo+
Tyr
Tyr
Andrés914
Tyr
Level 126
God Stats
1W - 2L
1,544 SR
Queue Stats
20W - 18L
1,501 Elo+
Solo
Poseidon
Poseidon
Burch_canoe
Poseidon
Level 103
God Stats
1W - 2L
1,544 SR
Queue Stats
265W - 257L
1,453 Elo+
Solo
Sylvanus
Sylvanus
DurzoBlint-13
Sylvanus
Level 126
God Stats
5W - 1L
2,030 SR
Queue Stats
184W - 176L
1,458 Elo+
Party 2
Da Ji
Da Ji
Hanna_Deszu
Da Ji
Level 102
God Stats
2W - 4L
1,404 SR
Queue Stats
301W - 292L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMileHighPride
Ah Muzen Cab
Level 155
God Stats
9W - 10L
1,528 SR
Queue Stats
172W - 161L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 2 / 12
8,514
473
4,055
15,254
11,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Jagwhyr
Da Ji
16
5 / 5 / 5
9,899
550
6,256
13,338
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 0 / 2
10,552
586
11,495
2,771
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Tailbeast09
King Arthur
16
1 / 2 / 3
10,179
566
15,904
16,373
10,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
cfih
Danzaburou
15
4 / 6 / 5
9,274
515
12,805
14,628
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 0
10,266
570
12,233
21,886
22,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Burch_canoe
Poseidon
16
3 / 2 / 3
9,837
547
8,749
6,628
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DurzoBlint-13
Sylvanus
14
1 / 3 / 5
8,200
456
6,755
14,228
10,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 5 / 0
9,238
513
5,223
13,357
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
TheMileHighPride
Ah Muzen Cab
14
2 / 6 / 3
8,581
477
6,972
11,741
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
15
15
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
12
3.5
L
5
3
0
1.67
L
Poseidon
Burch_canoe
Poseidon
3
2
3
2.25
L
Sylvanus
DurzoBlint-13
Sylvanus
1
3
5
1.17
L
4
5
0
0.8
W
Da Ji
Jagwhyr
Da Ji
5
5
5
1.5
W
8
0
2
9
W
King Arthur
Tailbeast09
King Arthur
1
2
3
1.25
L
Ah Muzen Cab
TheMileHighPride
Ah Muzen Cab
2
6
3
0.58
W
Danzaburou
cfih
Danzaburou
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
39,932
62,364
Taken
67,840
32,429
Mitigated
40,708
19,469
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,055
1,697
1,901
3,016
15,254
11,526
61
5,951
9,095
10,407
0
L
12,233
1,358
0
12,548
21,886
22,329
0
3,719
17,955
0
71,766
L
Poseidon
Burch_canoe
Poseidon
8,749
1,570
102
1,583
6,628
1,465
0
3,180
3,205
63,439
0
L
Sylvanus
DurzoBlint-13
Sylvanus
6,755
2,049
339
3,607
14,228
10,177
0
3,959
9,002
31,639
9,886
L
5,223
1,052
0
3,805
13,357
3,819
0
3,098
10,042
0
58,249
W
Da Ji
Jagwhyr
Da Ji
6,256
1,098
0
4,229
13,338
4,710
216
2,060
11,190
0
56,195
W
11,495
1,766
262
1,342
2,771
743
1,096
865
1,812
62,850
0
W
King Arthur
Tailbeast09
King Arthur
15,904
2,518
0
4,175
16,373
10,954
280
0
16,373
6,679
69,818
L
Ah Muzen Cab
TheMileHighPride
Ah Muzen Cab
6,972
1,427
0
1,834
11,741
2,918
900
2,406
9,243
0
56,145
W
Danzaburou
cfih
Danzaburou
12,805
6,257
0
4,544
14,628
4,496
817
5,788
8,790
0
71,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
46,122
531
Minions Killed
583
0
Camps Cleared
0
1,734,099
Distance Traveled
1,703,418
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,514
473
18
1
0
364,483
1
L
Tyr
10,266
570
150
8
0
350,187
2
L
Poseidon
9,837
547
147
8
0
357,066
9
L
Sylvanus
8,200
456
67
4
0
315,007
4
L
Da Ji
9,238
513
115
6
0
374,823
4
W
Da Ji
9,899
550
101
6
0
364,284
0
W
Nu Wa
10,552
586
124
7
0
356,457
5
W
King Arthur
10,179
566
156
9
0
365,633
3
L
Ah Muzen Cab
8,581
477
104
6
0
306,335
0
W
Danzaburou
9,274
515
132
7
0
283,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role