Player Matchup

Chronos
Chronos
GhostXFusion
Chronos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
GonzoCat_
Medusa
Level 126
God Stats
2W - 2L
1,521 SR
Queue Stats
73W - 72L
1,564 Elo+
Party 2
Ymir
Ymir
Thats_A_Wing
Ymir
Level 127
God Stats
37W - 31L
1,652 SR
Queue Stats
121W - 155L
1,475 Elo+
Party 2
Bellona
Bellona
TheGr8Tortellini
Bellona
Level 4
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 3L
1,130 Elo+
Party 2
Cabrakan
Cabrakan
side-kicker2000
Cabrakan
Level 146
God Stats
13W - 13L
1,643 SR
Queue Stats
301W - 344L
1,423 Elo+
Party 2
Team Averages
Level 82
1,510 SR
1,418 Elo+

VS

Team Averages
Level 68
1,530 SR
1,511 Elo+
Ares
Ares
Manny3327
Ares
Level 45
God Stats
7W - 9L
1,495 SR
Queue Stats
104W - 110L
1,485 Elo+
Party 1
Hades
Hades
RavensFanSam
Hades
Level 124
God Stats
26W - 13L
1,682 SR
Queue Stats
768W - 720L
1,529 Elo+
Party 1
Skadi
Skadi
Sir615Nutalot
Skadi
Level 15
God Stats
1W - 2L
1,293 SR
Queue Stats
17W - 17L
1,538 Elo+
Party 1
Achilles
Achilles
TheHeroThatHates
Achilles
Level 36
God Stats
3W - 4L
1,411 SR
Queue Stats
157W - 135L
1,471 Elo+
Solo
Arachne
Arachne
mattbwood66
Arachne
Level 118
God Stats
22W - 6L
1,767 SR
Queue Stats
694W - 669L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GhostXFusion
Chronos
12
2 / 9 / 3
7,560
420
5,647
12,644
4,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
GonzoCat_
Medusa
13
2 / 8 / 2
8,107
450
10,251
13,609
4,385
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 8
9,177
510
7,760
19,011
20,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 1
8,872
493
4,391
14,478
16,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
16
6 / 5 / 3
10,293
572
17,563
16,986
11,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 0 / 10
10,244
569
9,499
16,590
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 5 / 6
11,486
638
17,386
14,850
9,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 3 / 4
11,505
639
10,649
11,676
4,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 3 / 5
10,079
560
7,256
13,627
15,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
mattbwood66
Arachne
18
13 / 2 / 5
11,761
653
16,034
15,160
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
13
Kills
33
33
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chronos
GhostXFusion
Chronos
2
9
3
0.39
L
Medusa
GonzoCat_
Medusa
2
8
2
0.38
W
Ares
2
0
10
7
W
8
5
6
2.2
W
6
3
4
2.67
L
2
5
8
1.2
L
1
6
1
0.25
W
4
3
5
2.17
W
Arachne
mattbwood66
Arachne
13
2
5
7.75
L
Cabrakan
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
60,824
76,728
Taken
71,903
57,071
Mitigated
53,767
11,130
Healing
27,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
GhostXFusion
Chronos
5,647
2,291
0
895
12,644
4,048
0
6,093
6,551
27,226
0
L
Medusa
GonzoCat_
Medusa
10,251
5,335
0
250
13,609
4,385
0
5,341
8,268
0
52,592
W
Ares
9,499
1,232
450
5,434
16,590
17,756
0
6,836
9,610
33,180
0
W
17,386
1,483
425
5,750
14,850
9,363
117
10,260
4,590
77,576
0
W
10,649
6,272
0
4,582
11,676
4,379
5,223
2,868
8,808
0
97,487
L
7,760
1,965
938
3,028
19,011
20,558
0
8,693
10,318
34,652
0
L
4,391
848
0
3,019
14,478
16,558
1,466
459
14,019
9,167
34,896
W
7,256
1,616
0
2,600
13,627
15,161
462
5,047
8,580
0
46,067
W
Arachne
mattbwood66
Arachne
16,034
9,591
0
7,772
15,160
7,108
97
6,947
8,213
0
80,063
L
Cabrakan
17,563
1,560
0
3,000
16,986
11,522
0
6,299
10,687
68,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
55,075
372
Minions Killed
538
0
Camps Cleared
0
1,498,664
Distance Traveled
1,691,802
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,560
420
49
3
0
278,367
0
L
Medusa
8,107
450
82
5
0
277,194
3
W
Ares
10,244
569
39
2
0
316,423
4
W
Hades
11,486
638
133
7
0
314,362
2
W
Skadi
11,505
639
174
10
0
338,988
0
L
Ymir
9,177
510
44
2
0
310,141
4
L
Bellona
8,872
493
92
5
0
324,670
0
W
Achilles
10,079
560
78
4
0
302,848
2
W
Arachne
11,761
653
114
6
0
419,181
0
L
Cabrakan
10,293
572
105
6
0
308,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role