Player Matchup

Chronos
Chronos
Ahatshiro
Chronos
Level 155
God Stats
6W - 2L
1,698 SR
Queue Stats
123W - 119L
1,445 Elo+
Solo
Atlas
Atlas
Jookyjr
Atlas
Level 65
God Stats
2W - 2L
1,441 SR
Queue Stats
50W - 43L
1,542 Elo+
Party 3
Thanatos
Thanatos
MADknightXX
Thanatos
Level 85
God Stats
13W - 8L
1,612 SR
Queue Stats
153W - 147L
1,494 Elo+
Solo
Cerberus
Cerberus
Pinacalado
Cerberus
Level 89
God Stats
8W - 8L
1,558 SR
Queue Stats
246W - 244L
1,513 Elo+
Solo
Izanami
Izanami
SMITEAITEST
Izanami
Level 74
God Stats
10W - 8L
1,538 SR
Queue Stats
65W - 61L
1,515 Elo+
Party 3
Team Averages
Level 94
1,569 SR
1,502 Elo+

VS

Team Averages
Level 117
1,538 SR
1,489 Elo+
Anubis
Anubis
D3W_24_8
Anubis
Level 100
God Stats
14W - 17L
1,497 SR
Queue Stats
504W - 551L
1,486 Elo+
Party 1
Set
Set
FALLEN_KING_FL
Set
Level 63
God Stats
12W - 14L
1,439 SR
Queue Stats
188W - 196L
1,482 Elo+
Party 1
Atlas
Atlas
JuiceMcDaniels
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
676W - 605L
1,481 Elo+
Party 2
Chaac
Chaac
Super-Rio26
Chaac
Level 141
God Stats
3W - 5L
1,523 SR
Queue Stats
727W - 666L
1,519 Elo+
Party 2
Neith
Neith
xLannister
Neith
Level 160
God Stats
11W - 5L
1,731 SR
Queue Stats
871W - 888L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ahatshiro
Chronos
15
2 / 1 / 2
9,316
582
5,553
7,713
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Jookyjr
Atlas
12
1 / 2 / 3
7,949
497
4,700
7,506
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
MADknightXX
Thanatos
15
4 / 1 / 5
8,989
562
6,136
7,780
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pinacalado
Cerberus
15
2 / 1 / 3
9,225
577
6,842
10,373
12,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SMITEAITEST
Izanami
15
5 / 1 / 0
9,123
570
6,502
7,641
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3W_24_8
Anubis
15
2 / 3 / 0
8,639
540
4,476
8,067
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
7,094
443
2,833
11,325
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 1 / 4
8,012
501
3,714
10,794
7,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 1 / 1
7,297
456
3,786
8,510
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
13
3 / 4 / 0
8,226
514
8,485
9,555
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
5
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
Ahatshiro
Chronos
2
1
2
3
L
Anubis
D3W_24_8
Anubis
2
3
0
0.67
L
0
5
2
0.2
W
Atlas
Jookyjr
Atlas
1
2
3
1.25
L
0
1
4
2
W
Thanatos
MADknightXX
Thanatos
4
1
5
6.5
W
Cerberus
Pinacalado
Cerberus
2
1
3
3.5
W
Izanami
SMITEAITEST
Izanami
5
1
0
5
L
0
1
1
0.5
L
Neith
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
23,294
41,013
Taken
48,251
25,908
Mitigated
23,753
19,774
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Ahatshiro
Chronos
5,553
1,390
0
2,173
7,713
2,550
184
3,195
4,518
66,575
0
L
Anubis
D3W_24_8
Anubis
4,476
576
0
3,109
8,067
3,363
0
3,224
4,733
61,644
0
L
2,833
1,061
0
3,600
11,325
3,095
0
3,670
7,595
0
41,518
W
Atlas
Jookyjr
Atlas
4,700
1,649
0
2,175
7,506
6,359
120
2,146
5,360
19,823
0
L
3,714
1,377
2,521
2,995
10,794
7,470
0
3,468
7,262
25,886
0
W
Thanatos
MADknightXX
Thanatos
6,136
797
0
10,096
7,780
2,660
0
857
6,887
0
57,157
W
Cerberus
Pinacalado
Cerberus
6,842
452
0
3,459
10,373
12,123
0
854
8,763
60,700
0
W
Izanami
SMITEAITEST
Izanami
6,502
5,139
0
1,871
7,641
2,216
787
1,138
6,503
0
69,897
L
3,786
196
123
4,227
8,510
6,965
0
3,332
4,966
0
43,019
L
Neith
8,485
3,078
0
2,775
9,555
2,860
0
2,889
6,600
0
54,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
39,268
570
Minions Killed
458
0
Camps Cleared
0
1,574,535
Distance Traveled
1,460,085
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,316
582
142
9
0
305,288
2
L
Anubis
8,639
540
130
8
0
283,736
4
L
Set
7,094
443
87
5
0
336,703
4
W
Atlas
7,949
497
25
2
0
330,388
0
L
Atlas
8,012
501
44
3
0
291,937
3
W
Thanatos
8,989
562
103
6
0
352,976
2
W
Cerberus
9,225
577
142
9
0
291,835
2
W
Izanami
9,123
570
158
10
0
294,048
4
L
Chaac
7,297
456
82
5
0
274,724
2
L
Neith
8,226
514
115
7
0
272,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role