Player Matchup

Atlas
Atlas
 
Atlas
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
NotBakedOmar
Awilix
Level 32
God Stats
0W - 1L
1,406 SR
Queue Stats
59W - 50L
1,446 Elo+
Party 4
Sol
Sol
Osoroshi-Void
Sol
Level 88
God Stats
3W - 2L
1,724 SR
Queue Stats
72W - 62L
1,483 Elo+
Party 4
Loki
Loki
RiasGremory96
Loki
Level 122
God Stats
5W - 4L
1,583 SR
Queue Stats
269W - 186L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
tomnoook
Danzaburou
Level 23
God Stats
9W - 13L
1,581 SR
Queue Stats
32W - 15L
1,691 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,540 Elo+

VS

Team Averages
Level 78
1,434 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Myztari
Khepri
Level 45
God Stats
1W - 2L
1,217 SR
Queue Stats
67W - 74L
1,532 Elo+
Party 2
Medusa
Medusa
VBZ-_-Frost
Medusa
Level 107
God Stats
2W - 1L
1,515 SR
Queue Stats
5W - 2L
1,426 Elo+
Party 2
Poseidon
Poseidon
iAcquism
Poseidon
Level 36
God Stats
1W - 2L
1,295 SR
Queue Stats
17W - 18L
1,468 Elo+
Solo
Olorun
Olorun
iammrpotatoaim
Olorun
Level 48
God Stats
4W - 4L
1,642 SR
Queue Stats
37W - 30L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 1 / 0
4,905
491
3,613
6,799
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
9
0 / 1 / 0
5,448
545
1,024
4,210
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
5,964
596
1,291
4,566
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,335
534
3,926
5,781
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
tomnoook
Danzaburou
6
0 / 6 / 0
4,271
427
2,378
5,661
1,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
4,716
472
256
2,373
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Myztari
Khepri
10
1 / 0 / 6
6,372
637
1,763
5,682
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
3 / 0 / 4
6,320
632
5,602
4,527
1,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
iAcquism
Poseidon
10
2 / 0 / 3
6,164
616
3,290
5,086
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 1
6,469
647
4,175
6,282
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Khepri
Myztari
Khepri
1
0
6
4
L
Awilix
0
1
0
0
L
0
0
1
0.5
L
1
2
0
0.5
W
Medusa
3
0
4
5
W
Poseidon
iAcquism
Poseidon
2
0
3
3.5
W
4
1
1
4.5
L
Danzaburou
tomnoook
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,232
Damage
15,086
27,017
Taken
23,950
9,185
Mitigated
10,456
8,225
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,613
1,454
263
2,294
6,799
3,094
0
2,047
4,752
14,522
0
W
Sun Wukong
 
Sun Wukong
256
0
0
279
2,373
1,519
0
0
2,373
0
7,294
W
Khepri
Myztari
Khepri
1,763
207
0
1,724
5,682
4,108
0
1,971
3,711
10,716
0
L
Awilix
1,024
475
0
1,805
4,210
1,397
400
783
3,427
0
21,394
L
1,291
367
0
2,418
4,566
1,360
1,004
1,937
2,629
34,260
0
L
3,926
1,131
0
1,156
5,781
2,035
0
1,813
3,968
0
29,769
W
Medusa
5,602
2,933
0
164
4,527
1,725
0
1,343
3,184
0
38,232
W
Poseidon
iAcquism
Poseidon
3,290
669
0
1,352
5,086
1,250
0
273
4,813
36,287
3,882
W
4,175
2,298
223
3,125
6,282
1,854
0
1,317
4,965
33,330
0
L
Danzaburou
tomnoook
Danzaburou
2,378
872
0
289
5,661
1,299
0
2,319
3,342
0
10,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
30,041
227
Minions Killed
238
0
Camps Cleared
0
1,031,149
Distance Traveled
933,986
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,905
491
20
2
0
215,695
5
W
Sun Wukong
4,716
472
14
1
0
84,265
1
W
Khepri
6,372
637
20
2
0
211,717
5
L
Awilix
5,448
545
58
6
0
206,125
2
L
Sol
5,964
596
70
7
0
216,888
1
L
Loki
5,335
534
57
6
0
209,418
0
W
Medusa
6,320
632
76
8
0
208,706
1
W
Poseidon
6,164
616
62
6
0
235,201
3
W
Olorun
6,469
647
66
7
0
194,097
2
L
Danzaburou
4,271
427
22
2
0
183,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role