Player Matchup

Ah Puch
Ah Puch
Azkin
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
Haydentoswag
Guan Yu
Level 127
God Stats
9W - 7L
1,636 SR
Queue Stats
140W - 123L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
Kuristar
Erlang Shen
Level 159
God Stats
5W - 5L
1,560 SR
Queue Stats
264W - 244L
1,672 Elo+
Party 1
Charybdis
Charybdis
Royk4n3
Charybdis
Level 121
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 4L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
xxxsnovaxxx
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,675 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,630 Elo+

VS

Team Averages
Level 87
1,490 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hushabee
Anhur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,581 Elo+
Party 2
Ymir
Ymir
ImHighBigDog_
Ymir
Level 22
God Stats
11W - 10L
1,526 SR
Queue Stats
36W - 23L
1,604 Elo+
Party 3
Thor
Thor
Qu00t
Thor
Level 114
God Stats
4W - 4L
1,447 SR
Queue Stats
614W - 505L
1,575 Elo+
Party 3
Discordia
Discordia
Switchey
Discordia
Level 159
God Stats
2W - 0L
1,476 SR
Queue Stats
75W - 62L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Azkin
Ah Puch
10
4 / 3 / 2
6,113
611
5,304
5,715
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Haydentoswag
Guan Yu
4
0 / 2 / 0
3,864
386
133
2,727
1,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Kuristar
Erlang Shen
11
4 / 3 / 2
6,122
612
4,513
8,401
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Royk4n3
Charybdis
10
2 / 2 / 2
5,197
520
1,923
5,305
1,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xxxsnovaxxx
Sylvanus
7
0 / 4 / 4
4,808
481
1,505
6,463
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 0
6,663
666
2,224
4,030
2,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Hushabee
Anhur
9
3 / 3 / 1
5,955
596
3,592
4,877
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 6
6,288
629
2,527
6,358
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Qu00t
Thor
11
1 / 3 / 4
6,119
612
3,392
7,529
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Switchey
Discordia
12
6 / 1 / 3
6,834
683
8,441
4,272
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
Ah Puch
Azkin
Ah Puch
4
3
2
1.67
L
Guan Yu
Haydentoswag
Guan Yu
0
2
0
0
W
Anhur
Hushabee
Anhur
3
3
1
1.17
W
2
3
6
1.67
L
Erlang Shen
Kuristar
Erlang Shen
4
3
2
1.67
W
Thor
Qu00t
Thor
1
3
4
1
L
Charybdis
Royk4n3
Charybdis
2
2
2
1.5
W
Discordia
Switchey
Discordia
6
1
3
7.5
L
Sylvanus
xxxsnovaxxx
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,378
Damage
20,176
28,611
Taken
27,066
9,624
Mitigated
10,605
6,496
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,224
887
0
1,547
4,030
2,684
806
0
4,030
0
36,153
L
Ah Puch
Azkin
Ah Puch
5,304
232
0
737
5,715
1,250
0
3,286
2,429
27,631
0
L
Guan Yu
Haydentoswag
Guan Yu
133
0
0
190
2,727
1,344
0
0
2,727
0
2,652
W
Anhur
Hushabee
Anhur
3,592
1,472
0
428
4,877
864
210
635
4,218
0
28,626
W
2,527
600
0
435
6,358
4,099
0
3,321
2,836
5,896
0
L
Erlang Shen
Kuristar
Erlang Shen
4,513
1,796
0
3,388
8,401
2,907
0
2,938
5,463
0
39,801
W
Thor
Qu00t
Thor
3,392
1,354
1
2,307
7,529
2,021
0
1,210
6,304
0
30,292
L
Charybdis
Royk4n3
Charybdis
1,923
1,290
0
1,396
5,305
1,101
0
960
4,345
0
24,034
W
Discordia
Switchey
Discordia
8,441
785
0
1,230
4,272
937
0
1,291
2,869
39,758
0
L
Sylvanus
xxxsnovaxxx
Sylvanus
1,505
500
156
629
6,463
3,022
0
3,784
2,679
7,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
31,859
198
Minions Killed
304
0
Camps Cleared
0
825,692
Distance Traveled
1,009,798
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,663
666
84
8
0
220,433
2
L
Ah Puch
6,113
611
56
6
0
192,083
3
L
Guan Yu
3,864
386
8
1
0
59,964
1
W
Anhur
5,955
596
57
6
0
189,582
3
W
Ymir
6,288
629
11
1
0
200,537
0
L
Erlang Shen
6,122
612
71
7
0
216,703
0
W
Thor
6,119
612
74
7
0
196,337
0
L
Charybdis
5,197
520
47
5
0
164,862
5
W
Discordia
6,834
683
78
8
0
202,909
4
L
Sylvanus
4,808
481
16
2
0
192,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role