Player Matchup

Kali
Kali
Bvockuss2
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 1
Zhong Kui
Zhong Kui
Oxymus5140
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
SupBeto
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,711 Elo+

VS

Team Averages
Level 88
1,574 SR
1,541 Elo+
Chaac
Chaac
BurntOrphanage
Chaac
Level 89
God Stats
1W - 1L
1,613 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 2
Tyr
Tyr
NotBanned9408
Tyr
Level 25
God Stats
4W - 0L
1,689 SR
Queue Stats
45W - 9L
1,812 Elo+
Party 2
Anubis
Anubis
RapidAntelope5
Anubis
Level 149
God Stats
255W - 253L
1,421 SR
Queue Stats
387W - 531L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 6 / 7
11,345
667
10,337
18,764
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Oxymus5140
Zhong Kui
17
4 / 6 / 6
11,906
700
16,182
19,672
15,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SupBeto
Danzaburou
17
5 / 4 / 5
12,342
726
9,287
8,787
2,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
11,440
673
10,085
21,379
13,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 5 / 7
12,633
743
17,679
20,453
20,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 7
12,042
708
8,947
8,810
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
16
16
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
L
Kali
3
6
7
1.08
W
7
5
7
2.1
L
Zhong Kui
Oxymus5140
Zhong Kui
4
6
6
1.17
W
6
2
7
4.75
L
Danzaburou
SupBeto
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
36,711
47,223
Taken
50,642
26,962
Mitigated
37,398
10,265
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,085
1,108
535
8,685
21,379
13,413
767
7,208
14,171
0
34,993
L
Kali
10,337
3,668
0
3,636
18,764
8,676
0
4,253
14,286
0
38,536
W
17,679
1,840
237
7,025
20,453
20,446
583
7,206
13,247
0
46,588
L
Zhong Kui
Oxymus5140
Zhong Kui
16,182
2,053
260
5,796
19,672
15,454
0
3,291
15,984
55,271
0
W
8,947
93
535
2,306
8,810
3,539
941
2,664
6,146
44,924
0
L
Danzaburou
SupBeto
Danzaburou
9,287
1,367
0
573
8,787
2,832
0
2,015
6,507
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
36,115
162
Minions Killed
190
7
Camps Cleared
7
860,494
Distance Traveled
840,947
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,440
673
42
2
2
307,583
4
L
Kali
11,345
667
50
3
3
299,796
4
W
Tyr
12,633
743
65
4
1
306,207
3
L
Zhong Kui
11,906
700
70
4
2
250,902
2
W
Anubis
12,042
708
83
5
4
227,157
0
L
Danzaburou
12,342
726
42
2
2
309,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role