Player Matchup

Ares
Ares
LilCrimp
Ares
Level 123
God Stats
1W - 0L
1,234 SR
Queue Stats
197W - 194L
1,539 Elo+
Party 1
Tiamat
Tiamat
Nolan9000
Tiamat
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 3
Ravana
Ravana
Orion404
Ravana
Level 74
God Stats
10W - 13L
1,424 SR
Queue Stats
129W - 123L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
Reinerus
Gilgamesh
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,627 Elo+
Party 3
Izanami
Izanami
iiaM4ftTall
Izanami
Level 84
God Stats
12W - 5L
1,696 SR
Queue Stats
22W - 13L
1,634 Elo+
Party 3
Team Averages
Level 104
1,471 SR
1,524 Elo+

VS

Team Averages
Level 111
1,523 SR
1,514 Elo+
Bellona
Bellona
BR kingfish225
Bellona
Level 106
God Stats
5W - 6L
1,450 SR
Queue Stats
71W - 69L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
ImNotAFif
Kukulkan
Level 88
God Stats
4W - 5L
1,593 SR
Queue Stats
148W - 144L
1,502 Elo+
Solo
Hou Yi
Hou Yi
OleWisdomTooth
Hou Yi
Level 141
God Stats
5W - 5L
1,495 SR
Queue Stats
75W - 83L
1,553 Elo+
Party 2
Ares
Ares
Synister
Ares
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,481 Elo+
Solo
Nemesis
Nemesis
Wackkjob
Nemesis
Level 104
God Stats
1W - 2L
1,577 SR
Queue Stats
47W - 53L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 3 / 6
7,595
543
7,040
13,285
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Nolan9000
Tiamat
12
1 / 1 / 1
7,326
523
1,151
5,493
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Orion404
Ravana
14
4 / 0 / 4
8,349
596
6,831
6,080
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Reinerus
Gilgamesh
13
3 / 0 / 0
7,635
545
7,844
8,520
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
iiaM4ftTall
Izanami
12
5 / 2 / 2
7,576
541
8,270
8,251
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,687
478
3,011
9,348
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ImNotAFif
Kukulkan
13
1 / 3 / 0
7,679
549
5,934
5,837
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 2
7,783
556
9,030
8,575
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
9
1 / 6 / 3
6,223
445
5,044
12,804
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Wackkjob
Nemesis
12
1 / 1 / 0
6,830
488
1,912
8,092
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Kukulkan
ImNotAFif
Kukulkan
1
3
0
0.33
W
Ares
3
3
6
2
W
Tiamat
Nolan9000
Tiamat
1
1
1
1.5
L
3
3
2
1.33
W
Ravana
Orion404
Ravana
4
0
4
6
W
Gilgamesh
Reinerus
Gilgamesh
3
0
0
3
L
Ares
1
6
3
0.42
L
Nemesis
Wackkjob
Nemesis
1
1
0
1
W
Izanami
iiaM4ftTall
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
24,931
41,629
Taken
44,656
22,724
Mitigated
22,700
13,356
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,011
1,745
0
2,539
9,348
6,998
0
67
8,567
0
31,911
L
Kukulkan
ImNotAFif
Kukulkan
5,934
425
0
219
5,837
1,723
0
488
5,349
58,153
0
W
Ares
7,040
549
0
2,177
13,285
9,189
0
5,422
7,863
23,412
8,905
W
Tiamat
Nolan9000
Tiamat
1,151
163
0
2,590
5,493
2,728
0
2,142
3,351
41,280
0
L
9,030
4,207
0
2,657
8,575
2,618
464
1,233
7,342
0
50,658
W
Ravana
Orion404
Ravana
6,831
1,788
0
3,557
6,080
2,435
0
1,828
4,252
0
47,696
W
Gilgamesh
Reinerus
Gilgamesh
7,844
2,056
0
2,276
8,520
6,210
90
0
8,520
67
44,074
L
Ares
5,044
312
0
1,713
12,804
8,906
0
4,465
8,299
12,612
0
L
Nemesis
Wackkjob
Nemesis
1,912
978
0
3,499
8,092
2,455
0
1,112
6,860
0
41,023
W
Izanami
iiaM4ftTall
Izanami
8,270
6,087
0
2,756
8,251
2,162
1,166
1,586
6,665
0
42,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
35,202
387
Minions Killed
419
0
Camps Cleared
0
1,288,500
Distance Traveled
1,245,191
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,687
478
88
6
0
200,029
1
L
Kukulkan
7,679
549
127
9
0
266,372
3
W
Ares
7,595
543
41
3
0
239,561
3
W
Tiamat
7,326
523
90
6
0
230,247
1
L
Hou Yi
7,783
556
101
7
0
226,069
4
W
Ravana
8,349
596
86
6
0
297,303
5
W
Gilgamesh
7,635
545
85
6
0
281,591
4
L
Ares
6,223
445
13
1
0
228,241
1
L
Nemesis
6,830
488
90
6
0
324,480
2
W
Izanami
7,576
541
85
6
0
239,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role