Player Matchup

Kukulkan
Kukulkan
EliteBeam_Yt
Kukulkan
Level 25
God Stats
1W - 1L
1,153 SR
Queue Stats
31W - 35L
1,302 Elo+
Party 2
Da Ji
Da Ji
Indho-
Da Ji
Level 109
God Stats
3W - 1L
1,681 SR
Queue Stats
243W - 282L
1,476 Elo+
Party 2
Cerberus
Cerberus
birdboyabtii
Cerberus
Level 65
God Stats
4W - 4L
1,465 SR
Queue Stats
106W - 104L
1,415 Elo+
Party 2
Team Averages
Level 66
1,433 SR
1,398 Elo+

VS

Team Averages
Level 63
1,355 SR
1,386 Elo+
Geb
Geb
MGE Alpha
Geb
Level 118
God Stats
0W - 2L
1,139 SR
Queue Stats
43W - 44L
1,437 Elo+
Party 1
Ra
Ra
Ortegon97
Ra
Level 14
God Stats
5W - 7L
1,407 SR
Queue Stats
12W - 16L
1,337 Elo+
Party 1
King Arthur
King Arthur
Solth82
King Arthur
Level 57
God Stats
4W - 2L
1,519 SR
Queue Stats
14W - 15L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EliteBeam_Yt
Kukulkan
20
4 / 7 / 9
16,314
627
19,075
18,811
10,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Indho-
Da Ji
20
9 / 10 / 6
17,653
679
30,031
26,364
17,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
birdboyabtii
Cerberus
20
4 / 3 / 12
17,551
675
20,464
39,430
64,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 14
16,730
643
26,355
31,201
30,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 11 / 7
15,702
604
9,546
19,876
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Solth82
King Arthur
20
12 / 2 / 7
17,700
681
31,596
35,479
42,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
17
Kills
20
20
Deaths
17
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EliteBeam_Yt
Kukulkan
4
7
9
1.21
W
Da Ji
Indho-
Da Ji
9
10
6
1.2
L
5
4
14
3
L
3
11
7
0.59
L
King Arthur
Solth82
King Arthur
12
2
7
7.75
W
Cerberus
birdboyabtii
Cerberus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,570
Damage
67,497
84,605
Taken
86,556
92,843
Mitigated
81,410
14,189
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EliteBeam_Yt
Kukulkan
19,075
2,258
294
3,408
18,811
10,775
748
10,754
7,746
58,060
0
W
Da Ji
Indho-
Da Ji
30,031
8,513
0
430
26,364
17,767
1,768
13,833
11,867
0
63,129
L
26,355
4,627
581
4,496
31,201
30,456
285
14,438
16,763
66,806
0
L
9,546
1,782
354
1,248
19,876
8,756
229
8,009
11,867
50,910
0
L
King Arthur
Solth82
King Arthur
31,596
2,550
761
4,297
35,479
42,198
101
17,796
17,683
15,815
67,485
W
Cerberus
birdboyabtii
Cerberus
20,464
1,468
532
9,525
39,430
64,301
184
16,616
21,388
73,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
50,132
243
Minions Killed
221
9
Camps Cleared
11
1,251,326
Distance Traveled
1,359,061
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,314
627
80
3
0
407,564
0
W
Da Ji
17,653
679
64
2
7
369,118
1
L
Geb
16,730
643
55
2
3
468,669
2
L
Ra
15,702
604
86
3
3
392,558
1
L
King Arthur
17,700
681
80
3
5
497,834
1
W
Cerberus
17,551
675
99
4
2
474,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role