Player Matchup

Poseidon
Poseidon
BigHomieJC
Poseidon
Level 64
God Stats
12W - 13L
1,520 SR
Queue Stats
143W - 144L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
ICYTHESLUMPG0D
Hou Yi
Level 29
God Stats
13W - 16L
1,573 SR
Queue Stats
96W - 92L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
son_of_the_dead2
Gilgamesh
Level 78
God Stats
19W - 22L
1,562 SR
Queue Stats
106W - 92L
1,494 Elo+
Party 2
Team Averages
Level 57
1,552 SR
1,463 Elo+

VS

Team Averages
Level 56
1,660 SR
1,437 Elo+
Bastet
Bastet
BurningBeanz
Bastet
Level 78
God Stats
4W - 0L
1,503 SR
Queue Stats
217W - 242L
1,432 Elo+
Party 1
Ares
Ares
Dainjer20
Ares
Level 10
God Stats
3W - 0L
1,858 SR
Queue Stats
12W - 8L
1,442 Elo+
Party 1
Sol
Sol
supercrafter810
Sol
Level 81
God Stats
2W - 2L
1,618 SR
Queue Stats
213W - 245L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigHomieJC
Poseidon
15
0 / 7 / 9
10,666
667
12,941
12,274
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 3 / 2
12,093
756
12,716
14,891
5,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
15
5 / 3 / 7
11,027
689
9,969
19,835
17,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 7 / 8
10,999
687
16,517
14,741
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
16
3 / 4 / 10
12,071
754
7,984
16,104
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 2 / 6
12,979
811
16,670
13,831
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
13
Kills
13
13
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigHomieJC
Poseidon
0
7
9
0.64
W
Bastet
4
7
8
1.14
W
Ares
3
4
10
2
L
8
3
2
3
L
Gilgamesh
5
3
7
2.83
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
41,171
47,000
Taken
44,676
26,602
Mitigated
32,095
6,759
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigHomieJC
Poseidon
12,941
516
0
1,480
12,274
3,499
395
5,756
6,320
45,782
0
W
Bastet
16,517
3,470
0
2,392
14,741
7,308
0
6,057
8,292
0
32,944
W
Ares
7,984
578
0
1,209
16,104
17,771
63
3,815
11,780
12,225
0
L
12,716
6,935
0
1,477
14,891
5,324
641
7,429
7,171
0
40,805
L
Gilgamesh
9,969
1,142
0
3,802
19,835
17,779
0
9,966
9,335
3,803
16,644
W
16,670
7,314
0
8,837
13,831
7,016
2,625
3,573
9,998
74,101
7,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
36,049
167
Minions Killed
182
6
Camps Cleared
8
842,128
Distance Traveled
860,251
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,666
667
76
5
3
224,639
2
W
Bastet
10,999
687
30
2
3
304,789
0
W
Ares
12,071
754
9
1
0
283,607
0
L
Hou Yi
12,093
756
66
4
2
300,592
0
L
Gilgamesh
11,027
689
25
2
1
316,897
1
W
Sol
12,979
811
143
9
5
271,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role