Player Matchup

Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
DAMNATI0N
Thoth
Gold V
Level 65
God Stats
5W - 3L
1,570 SR
Queue Stats
17W - 8L
1,551 MMR
Solo
Bellona
Bellona
Diamond II
HomelessStreamer
Bellona
Diamond II
Level 85
God Stats
2W - 1L
1,573 SR
Queue Stats
145W - 133L
2,335 MMR
Solo
Heimdallr
Heimdallr
Diamond V
JustZeal
Heimdallr
Diamond V
Level 145
God Stats
21W - 29L
1,501 SR
Queue Stats
335W - 334L
1,932 MMR
Solo
Cliodhna
Cliodhna
Diamond I
Vertorex
Cliodhna
Diamond I
Level 150
God Stats
10W - 6L
1,699 SR
Queue Stats
159W - 147L
2,316 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,569 SR
1,927 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,603 SR
1,940 MMR
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
AdyDubz
Cerberus
Diamond IV
Level 160
God Stats
11W - 12L
1,553 SR
Queue Stats
338W - 318L
2,136 MMR
Solo
Cernunnos
Cernunnos
Gold III
DragãoOrientabot
Cernunnos
Gold III
Level 118
God Stats
11W - 7L
1,646 SR
Queue Stats
282W - 281L
1,520 MMR
Solo
Nike
Nike
Diamond I
OptimuzPrime
Nike
Diamond I
Level 145
God Stats
19W - 13L
1,723 SR
Queue Stats
360W - 368L
2,302 MMR
Party 1
Merlin
Merlin
Diamond IV
Stαbby
Merlin
Diamond IV
Level 154
God Stats
21W - 21L
1,593 SR
Queue Stats
118W - 108L
2,240 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 2 / 11
8,660
541
7,226
13,960
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
DAMNATI0N
Thoth
16
10 / 3 / 7
10,410
651
9,694
6,250
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 7
9,374
586
12,708
18,371
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
JustZeal
Heimdallr
17
6 / 1 / 8
10,272
642
11,137
9,373
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Vertorex
Cliodhna
16
8 / 1 / 11
10,249
641
11,536
12,243
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetFenrirSol

VS

Bans
LokiGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 7 / 2
7,060
441
2,352
12,680
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
AdyDubz
Cerberus
10
0 / 7 / 5
6,788
424
7,094
17,661
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 6 / 1
8,900
556
8,786
12,978
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 1
8,124
508
9,287
16,011
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Stαbby
Merlin
12
2 / 8 / 2
7,572
473
8,024
9,864
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
30
Kills
8
8
Deaths
30
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
11
4.75
L
Mercury
 
Mercury
1
7
2
0.29
L
Cerberus
AdyDubz
Cerberus
0
7
5
0.36
W
Thoth
DAMNATI0N
Thoth
10
3
7
4.5
L
4
6
1
0.75
W
2
1
7
5.5
W
Heimdallr
JustZeal
Heimdallr
6
1
8
10
L
1
2
1
0.75
L
Merlin
Stαbby
Merlin
2
8
2
0.38
W
Cliodhna
Vertorex
Cliodhna
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,301
Damage
35,543
60,197
Taken
69,194
34,104
Mitigated
31,304
19,710
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,226
1,694
647
2,762
13,960
10,185
0
5,939
7,769
21,641
2,232
L
Mercury
 
Mercury
2,352
488
0
3,274
12,680
3,808
0
3,335
9,299
0
36,798
L
Cerberus
AdyDubz
Cerberus
7,094
318
452
4,549
17,661
8,711
0
5,538
12,031
19,188
0
W
Thoth
DAMNATI0N
Thoth
9,694
291
0
717
6,250
1,656
1,176
2,169
3,911
73,011
0
L
8,786
3,723
0
3,841
12,978
4,355
0
1,963
11,015
0
59,285
W
12,708
2,449
130
8,088
18,371
15,304
28
1,977
15,234
0
64,349
W
Heimdallr
JustZeal
Heimdallr
11,137
6,487
0
5,860
9,373
2,983
698
1,098
8,233
0
65,570
L
9,287
962
0
5,394
16,011
11,413
0
653
14,509
186
50,727
L
Merlin
Stαbby
Merlin
8,024
475
63
799
9,864
3,017
0
4,292
5,572
45,434
0
W
Cliodhna
Vertorex
Cliodhna
11,536
1,327
0
1,506
12,243
3,976
0
3,451
8,082
0
74,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
38,444
531
Minions Killed
414
0
Camps Cleared
0
1,688,033
Distance Traveled
1,495,328
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,660
541
34
2
0
332,269
4
L
Mercury
7,060
441
74
5
0
305,448
2
L
Cerberus
6,788
424
40
3
0
263,137
1
W
Thoth
10,410
651
131
8
0
309,256
6
L
Cernunnos
8,900
556
110
7
0
289,508
2
W
Bellona
9,374
586
130
8
0
331,022
2
W
Heimdallr
10,272
642
117
7
0
298,334
5
L
Nike
8,124
508
104
7
0
333,794
3
L
Merlin
7,572
473
86
5
0
303,441
5
W
Cliodhna
10,249
641
119
7
0
417,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role