Player Matchup

Ra
Ra
DrDrac0
Ra
Level 27
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 2
Odin
Odin
XxAstroSlimexX
Odin
Level 28
God Stats
3W - 6L
1,327 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 2
Apollo
Apollo
c-DARKNIGHT
Apollo
Level 30
God Stats
2W - 5L
1,457 SR
Queue Stats
7W - 14L
1,247 Elo+
Party 2
Team Averages
Level 28
1,377 SR
1,272 Elo+

VS

Team Averages
Level 72
1,407 SR
1,457 Elo+
Nike
Nike
 
Nike
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
InVersedFlex
Rama
Level 145
God Stats
1W - 2L
1,233 SR
Queue Stats
129W - 163L
1,474 Elo+
Solo
Anubis
Anubis
ronburgundy69420
Anubis
Level 29
God Stats
3W - 1L
1,487 SR
Queue Stats
11W - 13L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,915
594
6,202
9,738
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 3
9,596
640
5,437
17,533
13,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
14
4 / 2 / 2
9,660
644
9,049
12,268
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 1 / 3
10,000
667
11,142
11,013
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 3
10,086
672
16,970
11,692
4,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 2
10,240
683
7,096
8,848
4,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
6
6
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
3
2.5
L
0
4
5
0.63
W
2
3
3
1.17
L
3
0
3
4.5
L
Apollo
4
2
2
2.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
35,208
39,539
Taken
31,553
21,038
Mitigated
18,759
7,903
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,142
964
378
2,055
11,013
9,814
93
2,356
8,657
0
30,465
L
6,202
716
1,029
1,754
9,738
3,328
0
1,779
7,607
36,556
0
W
16,970
10,922
409
3,678
11,692
4,548
2,680
2,450
9,242
0
57,172
L
5,437
1,646
0
2,534
17,533
13,593
0
1,926
14,940
351
13,539
L
Apollo
9,049
4,857
715
1,871
12,268
4,117
0
3,968
8,185
0
33,560
W
7,096
275
0
2,898
8,848
4,397
165
2,240
6,608
31,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
30,326
138
Minions Killed
168
5
Camps Cleared
7
868,163
Distance Traveled
777,960
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,000
667
45
3
1
296,669
3
L
Ra
8,915
594
56
4
1
282,979
0
W
Rama
10,086
672
66
4
5
226,958
1
L
Odin
9,596
640
16
1
1
309,970
3
L
Apollo
9,660
644
66
4
3
275,214
1
W
Anubis
10,240
683
57
4
1
254,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role