Player Matchup

Sun Wukong
Sun Wukong
DonxNikex
Sun Wukong
Level 120
God Stats
2W - 3L
1,371 SR
Queue Stats
205W - 216L
1,449 Elo+
Party 3
Kali
Kali
Hitman09
Kali
Level 75
God Stats
10W - 3L
1,500 SR
Queue Stats
37W - 45L
1,385 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Laquanda5306
Ah Muzen Cab
Level 88
God Stats
3W - 2L
1,369 SR
Queue Stats
54W - 53L
1,393 Elo+
Party 2
Izanami
Izanami
TheGooseNeck
Izanami
Level 59
God Stats
6W - 4L
1,409 SR
Queue Stats
40W - 32L
1,418 Elo+
Party 2
Bacchus
Bacchus
queenxdimplesx
Bacchus
Level 78
God Stats
24W - 16L
1,575 SR
Queue Stats
185W - 199L
1,414 Elo+
Party 3
Team Averages
Level 84
1,445 SR
1,412 Elo+

VS

Team Averages
Level 49
1,407 SR
1,442 Elo+
Mulan
Mulan
HolyBigToe
Mulan
Level 68
God Stats
10W - 10L
1,490 SR
Queue Stats
286W - 317L
1,461 Elo+
Solo
Xing Tian
Xing Tian
HowPlayThisGame7
Xing Tian
Level 15
God Stats
2W - 3L
1,630 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 1
Da Ji
Da Ji
MythicReaper2425
Da Ji
Level 18
God Stats
1W - 2L
1,279 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 1
Tiamat
Tiamat
NordVLord
Tiamat
Level 136
God Stats
0W - 3L
1,386 SR
Queue Stats
199W - 165L
1,574 Elo+
Party 1
Apollo
Apollo
SonofSamael229
Apollo
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonxNikex
Sun Wukong
14
7 / 1 / 0
8,483
606
7,563
10,567
7,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
14
0 / 0 / 4
7,580
541
4,859
8,612
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Laquanda5306
Ah Muzen Cab
12
1 / 2 / 3
7,213
515
3,575
6,305
2,198
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TheGooseNeck
Izanami
14
5 / 0 / 2
8,136
581
8,329
7,074
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 4
6,774
484
2,479
5,293
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 4 / 0
6,798
486
5,660
11,522
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
10
0 / 1 / 1
6,130
438
2,843
8,536
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
5,780
413
2,375
8,061
2,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
NordVLord
Tiamat
13
1 / 1 / 1
7,232
517
3,429
8,944
5,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,376
455
3,760
6,954
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DonxNikex
Sun Wukong
7
1
0
7
W
Kali
0
0
4
2
L
Mulan
1
4
0
0.25
L
Xing Tian
0
1
1
0.5
W
Ah Muzen Cab
Laquanda5306
Ah Muzen Cab
1
2
3
1.25
L
1
3
0
0.33
L
Tiamat
NordVLord
Tiamat
1
1
1
1.5
L
0
4
0
0
W
Izanami
TheGooseNeck
Izanami
5
0
2
6
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
18,067
37,851
Taken
44,017
20,596
Mitigated
19,204
14,957
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DonxNikex
Sun Wukong
7,563
1,946
0
4,523
10,567
7,300
63
1,095
9,472
0
46,570
W
Kali
4,859
2,730
0
2,670
8,612
2,939
0
1,228
7,384
0
58,173
L
Mulan
5,660
1,611
0
2,831
11,522
6,843
0
304
10,754
0
39,933
L
Xing Tian
2,843
249
0
2,250
8,536
3,991
0
699
7,837
17,718
4,900
W
Ah Muzen Cab
Laquanda5306
Ah Muzen Cab
3,575
1,657
0
2,428
6,305
2,198
66
2,093
4,212
0
41,860
L
2,375
246
0
1,398
8,061
2,498
0
153
7,908
0
23,671
L
Tiamat
NordVLord
Tiamat
3,429
386
0
3,947
8,944
5,012
159
224
8,720
43,820
0
L
3,760
2,131
0
939
6,954
860
0
1,099
5,855
0
35,879
W
Izanami
TheGooseNeck
Izanami
8,329
5,098
0
2,889
7,074
2,322
612
125
6,949
0
61,478
W
2,479
401
248
2,199
5,293
5,837
101
627
4,666
20,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
32,316
445
Minions Killed
368
0
Camps Cleared
0
1,393,154
Distance Traveled
1,271,928
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,483
606
96
7
0
268,508
2
W
Kali
7,580
541
112
8
0
315,686
5
L
Mulan
6,798
486
84
6
0
224,457
1
L
Xing Tian
6,130
438
35
3
0
267,412
2
W
Ah Muzen Cab
7,213
515
89
6
0
258,466
0
L
Da Ji
5,780
413
43
3
0
259,911
0
L
Tiamat
7,232
517
117
8
0
270,718
1
L
Apollo
6,376
455
89
6
0
249,430
0
W
Izanami
8,136
581
118
8
0
267,944
5
W
Bacchus
6,774
484
30
2
0
282,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role