Player Matchup

King Arthur
King Arthur
Arkatlas
King Arthur
Level 158
God Stats
34W - 24L
1,645 SR
Queue Stats
380W - 326L
1,632 Elo+
Party 1
Hou Yi
Hou Yi
DroneHunter101
Hou Yi
Level 83
God Stats
10W - 5L
1,718 SR
Queue Stats
365W - 300L
1,527 Elo+
Solo
Nox
Nox
Luna4513
Nox
Level 158
God Stats
2W - 1L
1,622 SR
Queue Stats
199W - 173L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
batdog5
Kuzenbo
Level 118
God Stats
5W - 0L
1,965 SR
Queue Stats
231W - 191L
1,642 Elo+
Party 1
Ratatoskr
Ratatoskr
itzmarshmellow
Ratatoskr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,574 Elo+
Party 1
Team Averages
Level 131
1,690 SR
1,604 Elo+

VS

Team Averages
Level 136
1,630 SR
1,611 Elo+
Apollo
Apollo
Senomis
Apollo
Level 145
God Stats
11W - 7L
1,646 SR
Queue Stats
58W - 45L
1,603 Elo+
Party 3
Atlas
Atlas
TurdManJoe36
Atlas
Level 128
God Stats
14W - 16L
1,538 SR
Queue Stats
487W - 418L
1,601 Elo+
Solo
Kali
Kali
VibesNP
Kali
Level 125
God Stats
3W - 6L
1,571 SR
Queue Stats
338W - 303L
1,655 Elo+
Party 2
Pele
Pele
Zhartix
Pele
Level 157
God Stats
4W - 2L
1,817 SR
Queue Stats
554W - 473L
1,627 Elo+
Party 2
Sol
Sol
shr00gs
Sol
Level 124
God Stats
2W - 3L
1,580 SR
Queue Stats
61W - 58L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkatlas
King Arthur
16
8 / 4 / 5
9,817
654
17,067
14,922
11,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 3 / 2
8,061
537
7,694
12,747
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 0 / 5
8,938
596
8,767
5,842
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
batdog5
Kuzenbo
11
0 / 2 / 8
6,898
460
3,110
8,784
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
itzmarshmellow
Ratatoskr
13
4 / 0 / 5
8,016
534
4,716
9,670
2,949
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Senomis
Apollo
13
3 / 5 / 2
8,073
538
10,729
11,786
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 2
8,073
538
8,604
12,275
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
VibesNP
Kali
13
1 / 2 / 0
7,723
515
4,800
13,075
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Zhartix
Pele
13
2 / 7 / 1
8,346
556
7,273
13,810
10,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
12
0 / 7 / 0
7,075
472
4,323
9,638
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
9
9
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arkatlas
King Arthur
8
4
5
2.63
W
3
3
2
1.33
W
7
0
5
9.5
L
Apollo
Senomis
Apollo
3
5
2
0.8
L
3
1
2
4
L
Kali
VibesNP
Kali
1
2
0
0.5
L
Pele
Zhartix
Pele
2
7
1
0.36
W
Kuzenbo
batdog5
Kuzenbo
0
2
8
2
W
Ratatoskr
itzmarshmellow
Ratatoskr
4
0
5
6.5
L
Sol
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
35,729
51,965
Taken
60,584
27,095
Mitigated
31,245
16,974
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arkatlas
King Arthur
17,067
3,476
0
4,473
14,922
11,130
0
0
14,922
0
65,094
W
7,694
5,007
0
6,573
12,747
4,112
0
2,352
10,395
0
54,661
W
8,767
553
0
596
5,842
2,033
265
2,868
2,974
52,594
0
L
Apollo
Senomis
Apollo
10,729
7,036
0
3,295
11,786
4,162
0
2,964
8,692
0
56,047
L
8,604
1,846
326
3,227
12,275
8,775
0
2,487
9,206
27,768
9,252
L
Kali
VibesNP
Kali
4,800
1,892
0
6,447
13,075
4,644
0
2,154
10,823
0
44,635
L
Pele
Zhartix
Pele
7,273
2,780
0
4,285
13,810
10,380
0
359
13,411
0
49,707
W
Kuzenbo
batdog5
Kuzenbo
3,110
1,440
0
1,254
8,784
6,871
0
3,158
5,626
11,802
0
W
Ratatoskr
itzmarshmellow
Ratatoskr
4,716
1,383
0
4,078
9,670
2,949
0
1,895
7,775
0
46,270
L
Sol
4,323
794
0
1,915
9,638
3,284
0
3,333
6,077
37,958
3,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
39,290
448
Minions Killed
432
0
Camps Cleared
0
1,487,896
Distance Traveled
1,461,855
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,817
654
123
8
0
285,712
1
W
Hou Yi
8,061
537
108
7
0
253,697
5
W
Nox
8,938
596
116
8
0
288,743
2
L
Apollo
8,073
538
102
7
0
266,949
4
L
Atlas
8,073
538
47
3
0
291,892
6
L
Kali
7,723
515
94
6
0
332,577
3
L
Pele
8,346
556
102
7
0
280,766
0
W
Kuzenbo
6,898
460
16
1
0
297,333
7
W
Ratatoskr
8,016
534
85
6
0
362,411
5
L
Sol
7,075
472
87
6
0
289,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role