Player Matchup

Thoth
Thoth
MadMaze
Thoth
Level 125
God Stats
4W - 6L
1,492 SR
Queue Stats
74W - 55L
1,582 Elo+
Party 1
Skadi
Skadi
Taeku
Skadi
Level 121
God Stats
1W - 1L
1,559 SR
Queue Stats
13W - 19L
1,459 Elo+
Party 1
Geb
Geb
hasanshin
Geb
Level 22
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,488 Elo+

VS

Team Averages
Level 37
1,531 SR
1,400 Elo+
Atlas
Atlas
Demynx
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
Tomatekz
Guan Yu
Level 30
God Stats
19W - 13L
1,579 SR
Queue Stats
89W - 85L
1,455 Elo+
Party 2
Neith
Neith
bendder
Neith
Level 51
God Stats
2W - 4L
1,513 SR
Queue Stats
28W - 52L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MadMaze
Thoth
17
7 / 4 / 1
13,980
699
26,964
9,478
2,462
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Taeku
Skadi
18
4 / 7 / 6
13,662
683
23,064
18,452
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 10
12,854
643
20,125
23,160
25,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Demynx
Atlas
19
5 / 3 / 11
15,014
751
20,174
35,327
41,256
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Tomatekz
Guan Yu
19
8 / 2 / 7
14,373
719
13,424
35,171
42,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
bendder
Neith
18
4 / 7 / 9
13,561
678
9,479
18,417
4,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
17
17
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Atlas
Demynx
Atlas
5
3
11
3.5
L
Thoth
MadMaze
Thoth
7
4
1
1.88
L
Skadi
Taeku
Skadi
4
7
6
1
W
Guan Yu
Tomatekz
Guan Yu
8
2
7
5.75
W
Neith
bendder
Neith
4
7
9
1.21
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,153
Damage
43,077
51,090
Taken
88,915
32,222
Mitigated
88,554
3,724
Healing
44,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Demynx
Atlas
20,174
7,104
1,338
9,126
35,327
41,256
484
17,135
17,629
48,577
0
L
Thoth
MadMaze
Thoth
26,964
1,625
0
602
9,478
2,462
521
5,085
4,221
67,376
0
L
Skadi
Taeku
Skadi
23,064
9,438
0
1,174
18,452
4,648
217
6,720
11,319
0
71,257
W
Guan Yu
Tomatekz
Guan Yu
13,424
1,322
9,326
20,156
35,171
42,624
585
17,770
16,185
0
47,037
W
Neith
bendder
Neith
9,479
2,791
1,260
3,071
18,417
4,674
2,458
10,663
7,531
0
52,072
L
20,125
1,516
0
1,948
23,160
25,112
140
9,020
13,013
50,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,496
Gold Earned
42,948
205
Minions Killed
186
9
Camps Cleared
5
859,770
Distance Traveled
1,093,692
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,014
751
46
2
1
384,087
3
L
Thoth
13,980
699
76
4
1
251,458
0
L
Skadi
13,662
683
82
4
5
260,103
3
W
Guan Yu
14,373
719
56
3
0
432,113
0
W
Neith
13,561
678
84
4
4
277,492
6
L
Geb
12,854
643
47
2
3
348,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role