Player Matchup

Cthulhu
Cthulhu
GlussGoHam
Cthulhu
Level 17
God Stats
3W - 2L
1,448 SR
Queue Stats
11W - 16L
1,354 Elo+
Party 1
Rama
Rama
itstea9
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,396 Elo+
Party 1
Scylla
Scylla
mcg_the_rager88
Scylla
Level 109
God Stats
7W - 10L
1,495 SR
Queue Stats
33W - 47L
1,375 Elo+
Party 1
Team Averages
Level 51
1,481 SR
1,375 Elo+

VS

Team Averages
Level 53
1,500 SR
1,354 Elo+
Agni
Agni
 
Agni
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FOXBabylon
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 2
Fafnir
Fafnir
FSNBaZaKa
Fafnir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GlussGoHam
Cthulhu
15
1 / 1 / 13
10,239
683
6,327
20,231
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
itstea9
Rama
14
6 / 4 / 5
10,725
715
11,662
10,207
3,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 5
11,630
775
13,345
8,317
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 4 / 4
9,492
633
12,241
9,588
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FOXBabylon
Charybdis
13
5 / 7 / 2
9,831
655
8,657
11,776
6,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
FSNBaZaKa
Fafnir
13
1 / 4 / 6
9,017
601
6,768
15,806
17,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
4
1
L
Charybdis
FOXBabylon
Charybdis
5
7
2
0.86
L
Fafnir
FSNBaZaKa
Fafnir
1
4
6
1
W
Cthulhu
GlussGoHam
Cthulhu
1
1
13
7.5
W
Rama
itstea9
Rama
6
4
5
2.13
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
27,666
38,755
Taken
37,170
19,259
Mitigated
27,180
13,015
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,241
1,977
1,244
2,281
9,588
3,541
276
6,042
3,163
45,413
0
L
Charybdis
FOXBabylon
Charybdis
8,657
4,525
0
364
11,776
6,209
0
6,021
5,322
0
28,713
L
Fafnir
FSNBaZaKa
Fafnir
6,768
1,809
0
2,989
15,806
17,430
0
6,710
8,044
9,644
0
W
Cthulhu
GlussGoHam
Cthulhu
6,327
111
279
7,678
20,231
13,119
172
9,176
11,055
16,238
0
W
Rama
itstea9
Rama
11,662
6,827
0
2,592
10,207
3,629
1,461
5,231
4,976
0
38,995
W
13,345
590
0
2,466
8,317
2,511
770
5,283
3,034
48,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
28,340
155
Minions Killed
111
4
Camps Cleared
7
759,336
Distance Traveled
727,479
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,492
633
64
4
7
247,125
4
L
Charybdis
9,831
655
44
3
0
221,813
0
L
Fafnir
9,017
601
3
0
0
258,541
2
W
Cthulhu
10,239
683
26
2
2
251,245
0
W
Rama
10,725
715
46
3
0
229,101
1
W
Scylla
11,630
775
83
6
2
278,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role