Player Matchup

Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BodgeyBomb96
Ganesha
Level 134
God Stats
13W - 12L
1,478 SR
Queue Stats
283W - 316L
1,412 Elo+
Party 1
Atlas
Atlas
Butt_jerky
Atlas
Level 127
God Stats
5W - 2L
1,737 SR
Queue Stats
328W - 350L
1,435 Elo+
Party 1
Pele
Pele
VillaInHD3
Pele
Level 60
God Stats
8W - 5L
1,514 SR
Queue Stats
148W - 149L
1,454 Elo+
Solo
Artemis
Artemis
thelegend_245
Artemis
Level 88
God Stats
11W - 5L
1,514 SR
Queue Stats
348W - 401L
1,415 Elo+
Party 1
Team Averages
Level 99
1,549 SR
1,443 Elo+

VS

Team Averages
Level 116
1,605 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
ARVETON74
Tsukuyomi
Level 135
God Stats
8W - 6L
1,584 SR
Queue Stats
339W - 361L
1,434 Elo+
Solo
Ymir
Ymir
R4ZOR15SHARP
Ymir
Level 105
God Stats
2W - 3L
1,386 SR
Queue Stats
224W - 217L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
Triibb
Baba Yaga
Level 101
God Stats
4W - 1L
1,833 SR
Queue Stats
17W - 18L
1,466 Elo+
Solo
Charybdis
Charybdis
Tubsz7965
Charybdis
Level 113
God Stats
17W - 25L
1,454 SR
Queue Stats
316W - 309L
1,494 Elo+
Solo
Nike
Nike
mortofdays
Nike
Level 127
God Stats
14W - 5L
1,769 SR
Queue Stats
257W - 237L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 0 / 0
5,883
654
3,218
5,725
5,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
BodgeyBomb96
Ganesha
9
0 / 0 / 1
5,063
563
1,510
4,836
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
8
1 / 2 / 4
5,236
582
2,387
7,149
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 1
5,680
631
2,094
4,943
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
8
2 / 1 / 1
5,002
556
4,983
5,697
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARVETON74
Tsukuyomi
7
0 / 2 / 0
4,384
487
849
4,106
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 2
4,362
485
4,346
8,264
2,923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Triibb
Baba Yaga
7
0 / 1 / 0
4,183
465
3,473
3,290
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Tubsz7965
Charybdis
8
3 / 2 / 0
5,292
588
4,117
5,514
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
4,489
499
2,986
4,534
2,127

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
L
Tsukuyomi
ARVETON74
Tsukuyomi
0
2
0
0
W
Ganesha
BodgeyBomb96
Ganesha
0
0
1
0.5
W
Atlas
1
2
4
1.5
L
0
3
2
0.33
L
Baba Yaga
Triibb
Baba Yaga
0
1
0
0
L
Charybdis
Tubsz7965
Charybdis
3
2
0
1.5
W
3
0
1
3.5
L
0
1
0
0
W
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,192
Damage
15,771
28,350
Taken
25,708
12,109
Mitigated
8,030
11,312
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,218
1,826
0
2,516
5,725
5,791
0
172
5,553
0
33,844
L
Tsukuyomi
ARVETON74
Tsukuyomi
849
124
0
1,715
4,106
1,074
0
0
4,106
0
18,327
W
Ganesha
BodgeyBomb96
Ganesha
1,510
0
150
877
4,836
1,571
746
2,626
2,072
26,519
0
W
Atlas
2,387
1,176
1,419
1,661
7,149
2,110
0
3,677
3,356
10,717
0
L
4,346
1,622
205
1,695
8,264
2,923
0
2,942
5,248
13,607
0
L
Baba Yaga
Triibb
Baba Yaga
3,473
310
0
1,013
3,290
896
0
410
2,869
15,832
0
L
Charybdis
Tubsz7965
Charybdis
4,117
3,279
0
2,496
5,514
1,010
0
460
5,054
0
26,801
W
2,094
403
0
2,745
4,943
1,368
0
325
4,578
0
29,420
L
2,986
456
0
337
4,534
2,127
0
0
4,534
0
23,008
W
Artemis
4,983
3,235
0
1,944
5,697
1,269
0
725
4,972
0
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
22,710
271
Minions Killed
194
0
Camps Cleared
0
933,417
Distance Traveled
737,215
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,883
654
82
9
0
177,422
4
L
Tsukuyomi
4,384
487
40
4
0
127,809
0
W
Ganesha
5,063
563
48
5
0
194,512
4
W
Atlas
5,236
582
17
2
0
190,778
4
L
Ymir
4,362
485
15
2
0
150,251
3
L
Baba Yaga
4,183
465
29
3
0
134,978
2
L
Charybdis
5,292
588
67
7
0
148,976
0
W
Pele
5,680
631
72
8
0
215,221
0
L
Nike
4,489
499
43
5
0
175,201
1
W
Artemis
5,002
556
52
6
0
155,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role