Player Matchup

Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AC3W1NGM4N
Hades
Level 48
God Stats
16W - 17L
1,449 SR
Queue Stats
43W - 49L
1,296 Elo+
Party 1
Pele
Pele
BoomBear344
Pele
Level 62
God Stats
38W - 30L
1,490 SR
Queue Stats
116W - 159L
1,325 Elo+
Solo
Odin
Odin
CLUTCHxINK
Odin
Level 69
God Stats
2W - 5L
1,364 SR
Queue Stats
88W - 117L
1,280 Elo+
Party 1
Cerberus
Cerberus
nicewigg20
Cerberus
Level 115
God Stats
0W - 2L
1,288 SR
Queue Stats
51W - 65L
1,302 Elo+
Solo
Team Averages
Level 71
1,418 SR
1,341 Elo+

VS

Team Averages
Level 83
1,439 SR
1,387 Elo+
Aphrodite
Aphrodite
MIXER91
Aphrodite
Level 82
God Stats
1W - 1L
1,549 SR
Queue Stats
7W - 7L
1,316 Elo+
Solo
Serqet
Serqet
SomeDudeOnPC
Serqet
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,475 Elo+
Solo
Cupid
Cupid
YOTlCOJO
Cupid
Level 121
God Stats
84W - 112L
1,486 SR
Queue Stats
1,034W - 1,244L
1,308 Elo+
Solo
Achilles
Achilles
charlescc9
Achilles
Level 84
God Stats
1W - 0L
1,396 SR
Queue Stats
29W - 19L
1,437 Elo+
Solo
Agni
Agni
maurohss
Agni
Level 68
God Stats
1W - 0L
1,266 SR
Queue Stats
68W - 59L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 4 / 1
7,107
474
5,904
12,460
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
12
3 / 1 / 0
7,514
501
5,105
5,286
3,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 0
6,769
451
1,829
7,231
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,860
391
1,624
5,339
2,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
nicewigg20
Cerberus
8
0 / 3 / 3
6,192
413
4,343
13,192
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MIXER91
Aphrodite
12
2 / 2 / 5
7,605
507
4,381
8,613
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
11
1 / 2 / 0
6,895
460
4,859
10,103
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
YOTlCOJO
Cupid
12
4 / 0 / 4
7,370
491
12,049
8,416
3,013
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
charlescc9
Achilles
13
4 / 0 / 0
7,992
533
3,649
4,967
5,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
13
1 / 2 / 0
7,548
503
3,798
6,890
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
Hades
3
1
0
3
L
2
1
0
2
L
0
3
0
0
W
Aphrodite
MIXER91
Aphrodite
2
2
5
2.25
W
Serqet
1
2
0
0.5
W
Cupid
YOTlCOJO
Cupid
4
0
4
6
W
Achilles
charlescc9
Achilles
4
0
0
4
W
Agni
1
2
0
0.5
L
Cerberus
nicewigg20
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
28,736
43,508
Taken
38,989
20,887
Mitigated
22,169
13,642
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,904
4,121
0
4,909
12,460
3,995
62
1,831
10,629
0
57,138
L
Hades
5,105
350
0
2,897
5,286
3,064
0
2,189
2,662
37,577
0
L
1,829
569
0
428
7,231
1,950
0
1,426
5,743
0
33,083
L
1,624
252
0
385
5,339
2,842
0
0
5,339
0
20,561
W
Aphrodite
MIXER91
Aphrodite
4,381
1,153
2,597
3,787
8,613
8,155
798
2,721
5,892
29,864
0
W
Serqet
4,859
1,673
461
4,613
10,103
3,597
0
935
9,168
0
39,075
W
Cupid
YOTlCOJO
Cupid
12,049
6,654
491
2,046
8,416
3,013
1,080
1,885
6,531
0
38,965
W
Achilles
charlescc9
Achilles
3,649
1,415
0
1,220
4,967
5,266
920
687
4,280
0
28,373
W
Agni
3,798
126
0
753
6,890
2,138
735
3,220
3,670
47,626
0
L
Cerberus
nicewigg20
Cerberus
4,343
270
0
5,023
13,192
9,036
0
2,514
10,489
13,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
37,410
319
Minions Killed
344
0
Camps Cleared
0
1,095,271
Distance Traveled
1,359,341
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,107
474
106
7
0
257,873
6
L
Hades
7,514
501
80
5
0
166,261
1
L
Pele
6,769
451
69
5
0
223,946
2
L
Odin
5,860
391
42
3
0
205,107
7
W
Aphrodite
7,605
507
51
3
0
274,551
3
W
Serqet
6,895
460
70
5
0
308,278
2
W
Cupid
7,370
491
66
4
0
261,253
0
W
Achilles
7,992
533
63
4
0
237,166
0
W
Agni
7,548
503
94
6
0
278,093
1
L
Cerberus
6,192
413
22
1
0
242,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role