Player Matchup

Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Diamond I
A30MinAdBreak
Fafnir
Diamond I
Level 153
God Stats
4W - 4L
1,676 SR
Queue Stats
188W - 174L
2,796 MMR
Party 2
Rama
Rama
Diamond II
Aedicula
Rama
Diamond II
Level 157
God Stats
6W - 7L
1,621 SR
Queue Stats
186W - 138L
2,717 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond I
Hapn
Cu Chulainn
Diamond I
Level 158
God Stats
18W - 13L
1,698 SR
Queue Stats
669W - 585L
2,706 MMR
Party 3
Chronos
Chronos
Diamond I
ohnomyeggs
Chronos
Diamond I
Level 160
God Stats
10W - 6L
1,851 SR
Queue Stats
342W - 336L
2,794 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,669 SR
2,503 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,692 SR
2,737 MMR
Tsukuyomi
Tsukuyomi
Diamond I
Chefjjs
Tsukuyomi
Diamond I
Level 158
God Stats
38W - 22L
1,760 SR
Queue Stats
594W - 529L
2,751 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Doní
Gilgamesh
Diamond I
Level 158
God Stats
2W - 1L
1,596 SR
Queue Stats
94W - 58L
2,751 MMR
Party 1
Yemoja
Yemoja
Diamond I
Eonic
Yemoja
Diamond I
Level 158
God Stats
9W - 5L
1,782 SR
Queue Stats
39W - 18L
2,704 MMR
Solo
Olorun
Olorun
Masters
Riptzer
Olorun
Masters
Level 160
God Stats
4W - 2L
1,605 SR
Queue Stats
217W - 204L
2,772 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
xNMRx
Ah Muzen Cab
Diamond I
Level 126
God Stats
39W - 29L
1,719 SR
Queue Stats
926W - 820L
2,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 4 / 5
9,317
490
7,632
11,633
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 4
9,026
475
6,454
19,151
19,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rama
18
4 / 3 / 4
11,637
612
12,432
14,359
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Hapn
Cu Chulainn
16
3 / 5 / 0
9,788
515
11,981
16,055
13,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ohnomyeggs
Chronos
17
1 / 5 / 5
9,696
510
11,307
15,140
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
The MorriganCliodhnaAtlas

VS

Bans
SolCamazotzErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chefjjs
Tsukuyomi
19
2 / 2 / 10
12,643
665
13,616
16,221
9,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Doní
Gilgamesh
19
4 / 1 / 12
12,190
642
9,643
13,837
9,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Eonic
Yemoja
17
4 / 3 / 12
12,015
632
6,316
21,030
16,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Riptzer
Olorun
19
8 / 2 / 6
13,210
695
15,596
13,845
6,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
xNMRx
Ah Muzen Cab
19
5 / 2 / 7
13,030
686
14,169
13,345
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
10
Kills
23
23
Deaths
10
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
5
0.63
L
2
6
4
0.67
L
Rama
4
3
4
2
W
Tsukuyomi
Chefjjs
Tsukuyomi
2
2
10
3.5
W
Gilgamesh
Doní
Gilgamesh
4
1
12
10
W
Yemoja
Eonic
Yemoja
4
3
12
3.33
L
Cu Chulainn
Hapn
Cu Chulainn
3
5
0
0.6
W
Olorun
Riptzer
Olorun
8
2
6
5.5
L
Chronos
ohnomyeggs
Chronos
1
5
5
0.7
W
Ah Muzen Cab
xNMRx
Ah Muzen Cab
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
59,340
76,338
Taken
78,278
49,342
Mitigated
48,169
16,983
Healing
38,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,632
831
0
2,147
11,633
6,105
7
5,172
6,461
77,231
0
L
6,454
1,710
1,799
3,306
19,151
19,204
0
7,629
11,522
22,444
0
L
Rama
12,432
9,534
0
4,969
14,359
4,739
3,839
1,532
12,827
0
83,555
W
Tsukuyomi
Chefjjs
Tsukuyomi
13,616
3,573
379
5,201
16,221
9,269
712
4,050
12,171
0
87,326
W
Gilgamesh
Doní
Gilgamesh
9,643
2,739
1
6,569
13,837
9,673
2,558
3,499
10,338
0
88,293
W
Yemoja
Eonic
Yemoja
6,316
1,596
7,524
5,244
21,030
16,525
803
9,607
11,182
30,414
0
L
Cu Chulainn
Hapn
Cu Chulainn
11,981
2,377
0
3,513
16,055
13,661
0
3,293
12,762
0
68,085
W
Olorun
Riptzer
Olorun
15,596
8,076
2,135
6,503
13,845
6,665
6,910
6,067
7,778
99,525
0
L
Chronos
ohnomyeggs
Chronos
11,307
4,448
0
1,249
15,140
5,633
0
4,286
10,854
82,298
0
W
Ah Muzen Cab
xNMRx
Ah Muzen Cab
14,169
5,330
0
4,911
13,345
6,037
7,413
4,057
9,200
0
113,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,464
Gold Earned
63,088
627
Minions Killed
714
0
Camps Cleared
0
1,809,275
Distance Traveled
1,985,396
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,317
490
159
8
0
368,294
8
L
Fafnir
9,026
475
21
1
0
331,253
4
L
Rama
11,637
612
173
9
0
345,178
5
W
Tsukuyomi
12,643
665
175
9
0
415,756
1
W
Gilgamesh
12,190
642
120
6
0
453,291
4
W
Yemoja
12,015
632
42
2
0
381,749
5
L
Cu Chulainn
9,788
515
128
7
0
371,525
1
W
Olorun
13,210
695
181
10
0
354,644
7
L
Chronos
9,696
510
146
8
0
393,025
3
W
Ah Muzen Cab
13,030
686
196
10
0
379,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role