Player Matchup

Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
simonpaquin69
Apollo
Level 149
God Stats
2W - 1L
1,575 SR
Queue Stats
65W - 48L
1,573 Elo+
Party 1
Team Averages
Level 131
1,515 SR
1,515 Elo+

VS

Team Averages
Level 131
1,536 SR
1,613 Elo+
Gilgamesh
Gilgamesh
Arkatlas
Gilgamesh
Level 158
God Stats
39W - 37L
1,580 SR
Queue Stats
380W - 326L
1,641 Elo+
Party 2
Serqet
Serqet
DroneHunter101
Serqet
Level 83
God Stats
0W - 4L
1,310 SR
Queue Stats
365W - 300L
1,535 Elo+
Solo
Janus
Janus
Luna4513
Janus
Level 158
God Stats
0W - 2L
1,488 SR
Queue Stats
199W - 173L
1,654 Elo+
Party 2
Atlas
Atlas
batdog5
Atlas
Level 118
God Stats
5W - 11L
1,539 SR
Queue Stats
231W - 191L
1,651 Elo+
Party 2
Heimdallr
Heimdallr
itzmarshmellow
Heimdallr
Level 139
God Stats
1W - 1L
1,763 SR
Queue Stats
18W - 22L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 1 / 2
6,697
670
5,213
5,334
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
12
3 / 1 / 2
6,660
666
5,227
7,836
3,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
 
Chang'e
12
1 / 1 / 2
6,571
657
4,478
6,000
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
8
0 / 2 / 8
5,838
584
4,842
7,952
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 1 / 3
7,054
705
7,457
6,715
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arkatlas
Gilgamesh
10
2 / 4 / 0
5,661
566
6,758
11,011
6,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 3 / 1
6,007
601
6,070
8,266
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Luna4513
Janus
10
0 / 4 / 3
5,569
557
1,757
4,690
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
batdog5
Atlas
7
0 / 2 / 4
4,984
498
3,411
9,258
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
itzmarshmellow
Heimdallr
8
1 / 4 / 1
5,245
525
2,197
4,883
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
6
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
2
7
W
Sun Wukong
 
Sun Wukong
3
1
2
4
W
Chang'e
 
Chang'e
1
1
2
2
W
Atlas
 
Atlas
0
2
8
2
L
Gilgamesh
Arkatlas
Gilgamesh
2
4
0
0.5
L
3
3
1
1.17
L
Janus
Luna4513
Janus
0
4
3
0.38
L
Atlas
batdog5
Atlas
0
2
4
1
L
Heimdallr
itzmarshmellow
Heimdallr
1
4
1
0.38
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
20,193
33,837
Taken
38,108
13,602
Mitigated
15,626
15,622
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,213
698
0
2,308
5,334
1,860
405
355
4,907
0
33,373
W
Sun Wukong
 
Sun Wukong
5,227
1,025
0
3,820
7,836
3,502
61
532
7,304
0
37,598
W
Chang'e
 
Chang'e
4,478
229
398
2,725
6,000
1,733
0
1,467
4,317
44,207
0
W
Atlas
 
Atlas
4,842
1,587
421
2,150
7,952
4,488
0
2,604
4,969
13,731
0
L
Gilgamesh
Arkatlas
Gilgamesh
6,758
1,896
72
3,056
11,011
6,156
0
0
11,011
2,732
27,865
L
6,070
698
0
2,457
8,266
2,883
0
3,218
4,888
0
28,702
L
Janus
Luna4513
Janus
1,757
278
0
475
4,690
1,052
0
1,463
3,099
35,676
0
L
Atlas
batdog5
Atlas
3,411
915
550
2,110
9,258
4,030
0
3,405
5,775
10,117
0
L
Heimdallr
itzmarshmellow
Heimdallr
2,197
922
0
371
4,883
1,505
0
868
4,015
0
14,076
W
7,457
4,402
0
3,800
6,715
2,019
844
844
5,529
0
41,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
27,466
317
Minions Killed
235
0
Camps Cleared
0
1,064,042
Distance Traveled
988,145
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,697
670
60
6
0
238,791
3
W
Sun Wukong
6,660
666
72
7
0
226,405
2
W
Chang'e
6,571
657
91
9
0
199,833
3
W
Atlas
5,838
584
15
2
0
197,301
3
L
Gilgamesh
5,661
566
65
7
0
192,600
0
L
Serqet
6,007
601
56
6
0
221,495
1
L
Janus
5,569
557
72
7
0
200,047
2
L
Atlas
4,984
498
15
2
0
196,368
4
L
Heimdallr
5,245
525
27
3
0
177,635
1
W
Apollo
7,054
705
79
8
0
201,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role