Player Matchup

Hachiman
Hachiman
FrustraLupus
Hachiman
Level 49
God Stats
7W - 1L
1,661 SR
Queue Stats
110W - 105L
1,481 Elo+
Solo
Mulan
Mulan
Jatchen
Mulan
Level 84
God Stats
17W - 10L
1,604 SR
Queue Stats
148W - 141L
1,520 Elo+
Party 1
Fenrir
Fenrir
MYYN
Fenrir
Level 144
God Stats
4W - 1L
1,647 SR
Queue Stats
44W - 42L
1,568 Elo+
Party 1
Sobek
Sobek
hdsteve
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 1
Scylla
Scylla
iMajhinbu
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 1
Team Averages
Level 65
1,582 SR
1,459 Elo+

VS

Team Averages
Level 98
1,489 SR
1,472 Elo+
Camazotz
Camazotz
Drewsiph
Camazotz
Level 105
God Stats
14W - 12L
1,547 SR
Queue Stats
600W - 657L
1,466 Elo+
Solo
Horus
Horus
JIANKE
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,408 Elo+
Party 2
Hercules
Hercules
VenomWolfJT
Hercules
Level 49
God Stats
2W - 4L
1,466 SR
Queue Stats
75W - 63L
1,509 Elo+
Solo
Poseidon
Poseidon
VinceBoogie
Poseidon
Level 88
God Stats
1W - 3L
1,413 SR
Queue Stats
30W - 28L
1,485 Elo+
Solo
Apollo
Apollo
kinoxx210
Apollo
Level 160
God Stats
2W - 8L
1,520 SR
Queue Stats
393W - 398L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrustraLupus
Hachiman
20
4 / 2 / 7
14,443
535
18,353
16,483
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Jatchen
Mulan
20
10 / 3 / 9
15,945
591
27,809
32,962
45,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
MYYN
Fenrir
20
8 / 7 / 16
15,213
563
24,558
28,108
15,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
hdsteve
Sobek
19
3 / 2 / 8
13,471
499
4,596
14,852
15,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
iMajhinbu
Scylla
20
9 / 4 / 11
15,301
567
19,531
11,775
4,734
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Drewsiph
Camazotz
20
6 / 10 / 3
14,030
520
12,254
30,185
11,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
JIANKE
Horus
16
0 / 5 / 10
11,433
423
6,957
28,170
32,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
VenomWolfJT
Hercules
18
2 / 7 / 4
12,100
448
13,130
29,807
26,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
VinceBoogie
Poseidon
15
4 / 9 / 3
11,540
427
9,139
13,144
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kinoxx210
Apollo
20
6 / 3 / 5
13,521
501
17,343
22,169
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
34
Kills
18
18
Deaths
34
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Drewsiph
Camazotz
6
10
3
0.75
W
Hachiman
FrustraLupus
Hachiman
4
2
7
3.75
L
Horus
JIANKE
Horus
0
5
10
1
W
Mulan
Jatchen
Mulan
10
3
9
4.83
W
Fenrir
MYYN
Fenrir
8
7
16
2.29
L
Hercules
VenomWolfJT
Hercules
2
7
4
0.57
L
Poseidon
VinceBoogie
Poseidon
4
9
3
0.61
W
Sobek
hdsteve
Sobek
3
2
8
3.5
W
Scylla
iMajhinbu
Scylla
9
4
11
3.63
L
Apollo
kinoxx210
Apollo
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,847
Damage
58,823
104,180
Taken
123,475
88,754
Mitigated
83,155
41,450
Healing
32,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Drewsiph
Camazotz
12,254
3,983
0
9,606
30,185
11,716
68
4,321
25,742
0
90,087
W
Hachiman
FrustraLupus
Hachiman
18,353
9,398
0
8,762
16,483
7,563
2,936
1,182
15,250
0
133,623
L
Horus
JIANKE
Horus
6,957
3,397
2,437
5,148
28,170
32,301
46
5,623
22,228
0
35,131
W
Mulan
Jatchen
Mulan
27,809
2,673
0
14,561
32,962
45,515
1,934
3,164
28,465
0
123,005
W
Fenrir
MYYN
Fenrir
24,558
5,480
0
7,969
28,108
15,767
3,699
4,544
22,858
0
107,286
L
Hercules
VenomWolfJT
Hercules
13,130
1,485
0
6,210
29,807
26,636
54
6,664
22,995
12,507
57,061
L
Poseidon
VinceBoogie
Poseidon
9,139
1,415
260
1,593
13,144
3,608
0
3,850
9,220
52,675
0
W
Sobek
hdsteve
Sobek
4,596
683
842
5,023
14,852
15,175
442
1,951
12,696
37,326
0
W
Scylla
iMajhinbu
Scylla
19,531
1,619
288
4,005
11,775
4,734
1,768
2,252
9,432
83,212
0
L
Apollo
kinoxx210
Apollo
17,343
9,633
0
7,693
22,169
8,894
766
3,111
18,807
0
103,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,373
Gold Earned
62,624
678
Minions Killed
555
0
Camps Cleared
0
2,573,150
Distance Traveled
2,308,755
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
14,030
520
141
5
0
481,744
1
W
Hachiman
14,443
535
181
7
0
494,789
7
L
Horus
11,433
423
40
1
0
511,923
6
W
Mulan
15,945
591
199
7
0
522,362
5
W
Fenrir
15,213
563
118
4
0
536,324
7
L
Hercules
12,100
448
122
5
0
498,083
2
L
Poseidon
11,540
427
79
3
0
276,088
3
W
Sobek
13,471
499
47
2
0
527,384
3
W
Scylla
15,301
567
133
5
0
492,291
2
L
Apollo
13,521
501
173
6
0
540,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role