Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Joker2489
Loki
Level 97
God Stats
99W - 95L
1,523 SR
Queue Stats
359W - 374L
1,497 Elo+
Party 2
Izanami
Izanami
S0ulAv3ng3r
Izanami
Level 67
God Stats
20W - 3L
1,752 SR
Queue Stats
114W - 65L
1,619 Elo+
Party 3
Achilles
Achilles
Yutnheimer
Achilles
Level 66
God Stats
11W - 10L
1,520 SR
Queue Stats
110W - 87L
1,576 Elo+
Party 3
Team Averages
Level 73
1,559 SR
1,538 Elo+

VS

Team Averages
Level 78
1,585 SR
1,495 Elo+
Kali
Kali
 
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Abysmalparmesan
Bacchus
Level 67
God Stats
47W - 43L
1,628 SR
Queue Stats
293W - 312L
1,514 Elo+
Solo
Thoth
Thoth
B0LTX345
Thoth
Level 52
God Stats
8W - 4L
1,691 SR
Queue Stats
114W - 125L
1,500 Elo+
Party 1
Tyr
Tyr
Mentain_
Tyr
Level 89
God Stats
7W - 6L
1,606 SR
Queue Stats
216W - 258L
1,482 Elo+
Party 1
Apollo
Apollo
Synister
Apollo
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 5 / 3
7,313
522
3,809
7,231
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
9
1 / 5 / 2
6,165
440
1,218
16,278
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
4 / 1 / 0
7,441
532
4,419
7,779
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
S0ulAv3ng3r
Izanami
11
0 / 2 / 3
6,896
493
3,673
7,471
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Yutnheimer
Achilles
13
1 / 4 / 0
7,477
534
6,205
12,367
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 2 / 5
7,646
546
3,807
8,549
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 10
7,620
544
8,986
10,157
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
B0LTX345
Thoth
15
6 / 0 / 1
8,888
635
7,277
4,038
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 4
8,468
605
7,342
11,322
11,337
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Synister
Apollo
12
4 / 2 / 0
7,758
554
6,030
6,266
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
15
17
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
3
0.5
L
Athena
 
Athena
1
5
2
0.4
W
Kali
 
Kali
2
2
5
2.25
W
1
2
10
3
W
Thoth
B0LTX345
Thoth
6
0
1
6.5
L
Loki
4
1
0
4
W
2
1
4
4
L
Izanami
S0ulAv3ng3r
Izanami
0
2
3
0.75
W
Apollo
Synister
Apollo
4
2
0
2
L
Achilles
Yutnheimer
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
33,442
51,126
Taken
40,332
23,568
Mitigated
26,227
11,900
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,809
808
0
839
7,231
1,772
0
4,409
2,649
42,295
0
L
Athena
 
Athena
1,218
208
382
2,778
16,278
9,667
0
6,128
9,964
11,123
0
W
Kali
 
Kali
3,807
1,300
0
3,624
8,549
3,659
0
1,069
7,379
0
56,734
W
8,986
1,278
189
2,735
10,157
8,130
177
2,166
7,940
26,765
2,584
W
Thoth
B0LTX345
Thoth
7,277
323
0
456
4,038
1,278
0
1,007
2,895
63,664
0
L
Loki
4,419
874
0
2,391
7,779
1,971
0
2,297
5,418
0
46,606
W
7,342
1,119
0
6,086
11,322
11,337
0
173
10,265
0
49,168
L
Izanami
S0ulAv3ng3r
Izanami
3,673
2,695
0
1,940
7,471
2,190
0
1,737
5,734
0
53,062
W
Apollo
Synister
Apollo
6,030
3,256
0
2,830
6,266
1,823
875
395
5,871
0
44,629
L
Achilles
Yutnheimer
Achilles
6,205
1,194
0
3,570
12,367
7,968
0
1,010
11,291
0
42,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
40,380
400
Minions Killed
463
0
Camps Cleared
0
1,433,335
Distance Traveled
1,552,938
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,313
522
100
7
0
280,638
3
L
Athena
6,165
440
22
2
0
285,620
2
W
Kali
7,646
546
95
7
0
341,455
3
W
Bacchus
7,620
544
47
3
0
323,195
6
W
Thoth
8,888
635
127
9
0
312,553
7
L
Loki
7,441
532
88
6
0
330,593
4
W
Tyr
8,468
605
103
7
0
314,771
0
L
Izanami
6,896
493
97
7
0
276,720
0
W
Apollo
7,758
554
91
7
0
260,964
1
L
Achilles
7,477
534
93
7
0
259,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role