Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AshuraKojin
Rama
Level 153
God Stats
6W - 3L
1,574 SR
Queue Stats
216W - 270L
1,367 Elo+
Solo
Sylvanus
Sylvanus
PHzinUwU
Sylvanus
Level 106
God Stats
4W - 1L
1,531 SR
Queue Stats
150W - 180L
1,357 Elo+
Solo
Kukulkan
Kukulkan
TheClawBoisvert
Kukulkan
Level 39
God Stats
5W - 6L
1,397 SR
Queue Stats
54W - 68L
1,290 Elo+
Solo
Chaac
Chaac
WindSlash67
Chaac
Level 113
God Stats
1W - 1L
1,185 SR
Queue Stats
15W - 15L
1,382 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,379 Elo+

VS

Team Averages
Level 80
1,433 SR
1,336 Elo+
Fenrir
Fenrir
Comebackkid4810
Fenrir
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 71L
1,252 Elo+
Solo
Atlas
Atlas
Dynam1c2Fate15
Atlas
Level 124
God Stats
1W - 6L
1,205 SR
Queue Stats
170W - 180L
1,306 Elo+
Solo
Zeus
Zeus
KidsInATrnchCoat
Zeus
Level 108
God Stats
7W - 12L
1,437 SR
Queue Stats
810W - 880L
1,412 Elo+
Solo
Tyr
Tyr
TheRNGguy
Tyr
Level 85
God Stats
85W - 77L
1,586 SR
Queue Stats
449W - 456L
1,364 Elo+
Solo
Artemis
Artemis
lil_yasie
Artemis
Level 49
God Stats
24W - 30L
1,436 SR
Queue Stats
158W - 202L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 0 / 2
3,670
734
1,205
2,893
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
2 / 0 / 1
3,441
688
1,081
1,979
522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
PHzinUwU
Sylvanus
6
2 / 0 / 2
3,581
716
1,572
2,421
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
6
1 / 1 / 1
3,627
725
709
1,415
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,436
487
0
0
0
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,634
527
0
1,773
365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
2,920
584
1,128
3,069
1,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
3,835
767
1,091
2,095
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 0
2,655
531
0
260
86
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lil_yasie
Artemis
3
0 / 2 / 0
2,670
534
1,789
2,136
181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
2
2
W
2
0
1
2.5
L
0
2
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Sylvanus
PHzinUwU
Sylvanus
2
0
2
3
W
Kukulkan
1
1
1
1.5
L
0
0
0
0
W
0
0
0
0
L
Artemis
lil_yasie
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,567
Damage
4,008
8,708
Taken
9,333
2,459
Mitigated
2,094
5,623
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,205
211
0
2,790
2,893
756
0
518
2,375
0
11,922
W
1,081
853
0
841
1,979
522
0
288
1,691
0
12,325
L
0
0
0
408
1,773
365
0
186
1,587
0
3,465
L
1,128
573
30
530
3,069
1,032
0
593
2,476
6,521
0
L
1,091
436
0
383
2,095
430
0
709
1,386
13,890
0
W
Sylvanus
PHzinUwU
Sylvanus
1,572
814
454
1,038
2,421
798
0
840
1,581
7,873
2,992
W
Kukulkan
709
40
0
500
1,415
383
0
573
842
14,156
0
L
0
0
0
109
260
86
0
0
260
0
1,715
W
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
lil_yasie
Artemis
1,789
840
0
509
2,136
181
0
460
1,676
0
4,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,755
Gold Earned
14,714
122
Minions Killed
65
0
Camps Cleared
0
370,909
Distance Traveled
320,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,670
734
33
7
0
108,148
0
W
Rama
3,441
688
22
4
0
82,555
1
L
Fenrir
2,634
527
9
2
0
51,890
0
L
Atlas
2,920
584
9
2
0
90,669
2
L
Zeus
3,835
767
32
6
0
85,947
0
W
Sylvanus
3,581
716
33
7
0
78,438
1
W
Kukulkan
3,627
725
34
7
0
91,238
1
L
Tyr
2,655
531
7
1
0
37,102
0
W
Chaac
2,436
487
0
0
0
10,530
0
L
Artemis
2,670
534
8
2
0
54,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role