Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Namelesshobo
Achilles
Level 106
God Stats
8W - 5L
1,503 SR
Queue Stats
116W - 101L
1,518 Elo+
Solo
Izanami
Izanami
Snvpz
Izanami
Level 98
God Stats
14W - 12L
1,589 SR
Queue Stats
52W - 58L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
hz boy
Erlang Shen
Level 123
God Stats
2W - 1L
1,725 SR
Queue Stats
90W - 80L
1,428 Elo+
Party 1
Hel
Hel
mateogamer2002
Hel
Level 65
God Stats
4W - 9L
1,382 SR
Queue Stats
172W - 216L
1,413 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,457 Elo+

VS

Team Averages
Level 57
1,534 SR
1,455 Elo+
Sol
Sol
 
Sol
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CT6660Avernu
Ao Kuang
Level 89
God Stats
14W - 8L
1,546 SR
Queue Stats
54W - 60L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HiddenSuperhero
Cu Chulainn
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 3L
1,487 Elo+
Party 2
Atlas
Atlas
Itz_the_Dit
Atlas
Level 63
God Stats
8W - 8L
1,375 SR
Queue Stats
74W - 86L
1,417 Elo+
Solo
Izanami
Izanami
SpartanElite117
Izanami
Level 47
God Stats
1W - 0L
1,512 SR
Queue Stats
33W - 31L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
1 / 1 / 0
3,027
605
137
2,124
644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Namelesshobo
Achilles
6
1 / 0 / 0
3,861
772
1,502
2,323
1,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Snvpz
Izanami
6
1 / 0 / 0
3,396
679
1,317
1,735
334
Mace

Mace

+10
Physical Power

Erlang Shen
hz boy
Erlang Shen
4
0 / 2 / 0
3,272
654
1,098
2,208
724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
990
198
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 1 / 0
3,919
784
1,507
2,124
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
CT6660Avernu
Ao Kuang
7
1 / 1 / 0
3,872
774
624
3,048
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
HiddenSuperhero
Cu Chulainn
4
0 / 0 / 0
3,138
628
434
1,677
749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,551
710
616
2,641
1,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,391
678
495
1,824
392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Sol
 
Sol
2
1
0
2
W
Ao Kuang
CT6660Avernu
Ao Kuang
1
1
0
1
W
Cu Chulainn
HiddenSuperhero
Cu Chulainn
0
0
0
0
W
0
0
0
0
L
Achilles
Namelesshobo
Achilles
1
0
0
1
L
Izanami
Snvpz
Izanami
1
0
0
1
W
0
1
0
0
L
Erlang Shen
hz boy
Erlang Shen
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,054
Damage
3,676
8,390
Taken
11,314
3,272
Mitigated
3,821
2,215
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
137
0
0
851
2,124
644
0
944
1,180
3,272
0
W
Sol
 
Sol
1,507
876
0
190
2,124
624
1,841
137
1,987
11,403
1,892
W
Ao Kuang
CT6660Avernu
Ao Kuang
624
198
0
1,114
3,048
997
0
0
3,020
12,103
5,604
W
Cu Chulainn
HiddenSuperhero
Cu Chulainn
434
172
0
2
1,677
749
16
0
1,583
0
5,929
W
616
319
606
1,233
2,641
1,059
222
0
2,607
7,109
0
L
Achilles
Namelesshobo
Achilles
1,502
408
0
377
2,323
1,570
0
358
1,965
0
11,787
L
Izanami
Snvpz
Izanami
1,317
1,198
0
552
1,735
334
0
258
1,477
0
11,859
W
495
387
78
185
1,824
392
746
0
1,824
0
15,424
L
Erlang Shen
hz boy
Erlang Shen
1,098
493
0
435
2,208
724
0
751
1,457
0
10,918
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,546
Gold Earned
17,871
66
Minions Killed
130
0
Camps Cleared
0
322,078
Distance Traveled
490,081
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,027
605
6
1
0
48,713
0
W
Sol
3,919
784
32
6
0
92,851
0
W
Ao Kuang
3,872
774
39
8
0
120,457
1
W
Cu Chulainn
3,138
628
15
3
0
75,019
0
W
Atlas
3,551
710
3
1
0
113,181
1
L
Achilles
3,861
772
21
4
0
102,855
6
L
Izanami
3,396
679
13
3
0
101,842
0
W
Izanami
3,391
678
41
8
0
88,573
1
L
Erlang Shen
3,272
654
26
5
0
68,668
1
L
Hel
990
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role