Player Matchup

Nu Wa
Nu Wa
Gold III
AnyUwUsHere
Nu Wa
Gold III
Level 63
God Stats
2W - 2L
1,615 SR
Queue Stats
9W - 9L
1,807 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 63
1,615 SR
1,807 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,427 SR
1,550 MMR
Pele
Pele
Gold IV
Jayved
Pele
Gold IV
Level 88
God Stats
4W - 7L
1,427 SR
Queue Stats
72W - 94L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 0
23,592
874
31,876
30,319
31,963
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
KaliPoseidonLokiChronosBastet

VS

Bans
HeraAh Muzen CabChaacBellonaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jayved
Pele
20
3 / 2 / 0
23,780
881
25,059
43,592
33,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Pele
Jayved
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
25,059
30,319
Taken
43,592
31,963
Mitigated
33,262
20,578
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,876
12,189
0
20,578
30,319
31,963
3,216
425
29,894
212,932
0
W
Pele
Jayved
Pele
25,059
7,382
0
23,340
43,592
33,262
2,438
32,390
11,202
0
238,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,592
Gold Earned
23,780
288
Minions Killed
328
12
Camps Cleared
9
446,806
Distance Traveled
586,394
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
23,592
874
288
11
12
446,806
4
W
Pele
23,780
881
328
12
9
586,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role