Player Matchup

Bacchus
Bacchus
AceTura
Bacchus
Level 100
God Stats
15W - 11L
1,570 SR
Queue Stats
37W - 34L
1,457 Elo+
Party 3
Chiron
Chiron
TacoTim626
Chiron
Level 123
God Stats
9W - 6L
1,501 SR
Queue Stats
117W - 112L
1,462 Elo+
Party 3
Hercules
Hercules
YouKnowMike
Hercules
Level 101
God Stats
2W - 0L
1,691 SR
Queue Stats
96W - 94L
1,451 Elo+
Party 3
Nemesis
Nemesis
robbieisgrerer
Nemesis
Level 26
God Stats
1W - 1L
1,308 SR
Queue Stats
43W - 33L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
shadowwarrior129
Jormungandr
Level 65
God Stats
1W - 3L
1,192 SR
Queue Stats
137W - 125L
1,401 Elo+
Party 2
Team Averages
Level 83
1,453 SR
1,444 Elo+

VS

Team Averages
Level 55
1,607 SR
1,475 Elo+
Anubis
Anubis
BxClout
Anubis
Level 102
God Stats
20W - 18L
1,536 SR
Queue Stats
43W - 46L
1,489 Elo+
Solo
Xing Tian
Xing Tian
HowPlayThisGame7
Xing Tian
Level 14
God Stats
2W - 3L
1,791 SR
Queue Stats
8W - 9L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
MythicReaper2425
Aphrodite
Level 18
God Stats
3W - 2L
1,692 SR
Queue Stats
17W - 19L
1,489 Elo+
Party 1
Pele
Pele
NordVLord
Pele
Level 136
God Stats
1W - 1L
1,518 SR
Queue Stats
199W - 165L
1,590 Elo+
Party 1
Apollo
Apollo
SonofSamael229
Apollo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceTura
Bacchus
12
0 / 2 / 9
9,216
439
6,451
12,758
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
TacoTim626
Chiron
20
15 / 4 / 2
13,407
638
25,677
21,277
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
YouKnowMike
Hercules
17
4 / 3 / 4
11,570
551
7,197
25,390
21,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 5 / 4
11,903
567
8,501
15,728
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
shadowwarrior129
Jormungandr
16
1 / 4 / 9
11,052
526
9,832
15,694
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BxClout
Anubis
16
6 / 4 / 1
10,180
485
18,497
13,988
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
12
0 / 5 / 4
8,296
395
6,373
21,567
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
13
0 / 2 / 4
8,371
399
2,867
8,956
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
8 / 5 / 5
10,946
521
24,327
24,275
8,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 9 / 0
10,172
484
8,782
13,619
4,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
22
Kills
17
18
Deaths
25
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AceTura
Bacchus
0
2
9
2.25
L
Anubis
BxClout
Anubis
6
4
1
1.63
L
Xing Tian
0
5
4
0.4
L
Aphrodite
0
2
4
1
L
Pele
8
5
5
2.1
L
3
9
0
0.33
W
Chiron
TacoTim626
Chiron
15
4
2
4
W
Hercules
YouKnowMike
Hercules
4
3
4
2
W
2
5
4
0.8
W
Jormungandr
shadowwarrior129
Jormungandr
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,658
Damage
60,846
90,847
Taken
82,405
58,432
Mitigated
46,879
31,704
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AceTura
Bacchus
6,451
941
0
3,040
12,758
16,475
335
5,069
7,689
16,442
0
L
Anubis
BxClout
Anubis
18,497
639
0
3,407
13,988
6,603
288
1,767
12,016
78,069
0
L
Xing Tian
6,373
929
0
2,944
21,567
22,090
77
4,179
17,388
25,482
1,540
L
Aphrodite
2,867
478
4,164
4,168
8,956
5,809
234
2,168
6,700
45,751
0
L
Pele
24,327
7,112
0
8,608
24,275
8,246
0
5,698
18,469
0
87,143
L
8,782
4,878
0
860
13,619
4,131
1,133
2,471
11,036
0
53,001
W
Chiron
TacoTim626
Chiron
25,677
11,963
1,550
11,241
21,277
8,207
3,677
2,315
18,919
0
115,989
W
Hercules
YouKnowMike
Hercules
7,197
1,605
0
9,942
25,390
21,255
844
10,385
15,005
0
63,840
W
8,501
3,568
0
4,335
15,728
6,592
0
4,150
11,578
0
97,964
W
Jormungandr
shadowwarrior129
Jormungandr
9,832
1,646
0
1,596
15,694
5,903
120
6,630
9,064
63,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,148
Gold Earned
47,965
541
Minions Killed
446
0
Camps Cleared
0
1,951,294
Distance Traveled
1,911,146
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,216
439
15
1
0
392,893
1
L
Anubis
10,180
485
105
5
0
319,980
0
L
Xing Tian
8,296
395
32
2
0
391,696
4
L
Aphrodite
8,371
399
83
4
0
396,127
1
L
Pele
10,946
521
107
5
0
438,261
1
L
Apollo
10,172
484
119
6
0
365,082
0
W
Chiron
13,407
638
152
7
0
383,290
1
W
Hercules
11,570
551
135
6
0
371,890
3
W
Nemesis
11,903
567
132
6
0
413,709
1
W
Jormungandr
11,052
526
107
5
0
389,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role