Player Matchup

Atlas
Atlas
Lanzesti
Atlas
Level 41
God Stats
3W - 3L
1,818 SR
Queue Stats
16W - 10L
1,672 Elo+
Party 1
Hachiman
Hachiman
MrStout
Hachiman
Level 101
God Stats
3W - 0L
1,917 SR
Queue Stats
43W - 21L
1,703 Elo+
Party 1
Mercury
Mercury
Solur6
Mercury
Level 83
God Stats
1W - 0L
1,823 SR
Queue Stats
30W - 22L
1,643 Elo+
Party 1
Achilles
Achilles
carleck19
Achilles
Level 93
God Stats
3W - 3L
1,616 SR
Queue Stats
183W - 208L
1,493 Elo+
Solo
Poseidon
Poseidon
v0r7ex
Poseidon
Level 63
God Stats
5W - 1L
1,692 SR
Queue Stats
20W - 12L
1,680 Elo+
Party 1
Team Averages
Level 76
1,773 SR
1,638 Elo+

VS

Team Averages
Level 78
1,485 SR
1,588 Elo+
Tyr
Tyr
GhostlyYak
Tyr
Level 45
God Stats
1W - 2L
1,473 SR
Queue Stats
76W - 58L
1,542 Elo+
Party 2
Raijin
Raijin
GrandmaGaper
Raijin
Level 124
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 3
Neith
Neith
ItzHighNoonan
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,724 Elo+
Party 3
Bacchus
Bacchus
MaryJames
Bacchus
Level 130
God Stats
0W - 1L
1,231 SR
Queue Stats
6W - 7L
1,541 Elo+
Party 3
Kali
Kali
WarCry69
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 80L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lanzesti
Atlas
16
1 / 0 / 37
12,810
582
7,892
16,755
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
MrStout
Hachiman
20
7 / 2 / 16
13,684
622
17,348
17,480
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Solur6
Mercury
20
15 / 4 / 22
14,397
654
18,021
14,785
6,709
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
carleck19
Achilles
17
8 / 0 / 14
12,608
573
9,293
13,229
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
v0r7ex
Poseidon
20
14 / 2 / 13
14,441
656
20,528
10,246
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,218
374
9,054
22,353
16,564
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Raijin
14
2 / 8 / 1
9,412
428
5,908
14,132
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 11 / 2
6,850
311
3,927
12,375
6,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
MaryJames
Bacchus
14
3 / 9 / 2
10,202
464
7,678
24,632
29,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
14
2 / 9 / 3
9,962
453
7,176
18,908
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
16
45
Kills
7
8
Deaths
45
102
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Raijin
2
8
1
0.31
L
0
11
2
0.09
W
Atlas
Lanzesti
Atlas
1
0
37
19.5
L
Bacchus
MaryJames
Bacchus
3
9
2
0.44
W
Hachiman
MrStout
Hachiman
7
2
16
7.5
W
Mercury
Solur6
Mercury
15
4
22
6.5
L
Kali
2
9
3
0.39
W
Achilles
carleck19
Achilles
8
0
14
15
W
Poseidon
v0r7ex
Poseidon
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,082
Damage
33,743
72,495
Taken
92,400
57,950
Mitigated
64,493
23,752
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,054
967
0
4,533
22,353
16,564
0
5,760
15,614
0
40,728
L
Raijin
5,908
386
0
1,306
14,132
4,544
0
6,012
7,831
52,483
0
L
3,927
1,518
0
236
12,375
6,213
0
3,674
8,593
0
15,862
W
Atlas
Lanzesti
Atlas
7,892
2,312
736
6,097
16,755
25,697
352
2,817
13,850
30,662
0
L
Bacchus
MaryJames
Bacchus
7,678
669
150
4,175
24,632
29,112
0
7,372
16,895
23,256
0
W
Hachiman
MrStout
Hachiman
17,348
12,070
0
8,492
17,480
6,581
6,381
3,695
13,709
0
114,942
W
Mercury
Solur6
Mercury
18,021
9,969
0
3,229
14,785
6,709
3,235
2,761
11,662
0
89,626
L
Kali
7,176
2,867
0
5,006
18,908
8,060
0
4,809
13,816
0
45,342
W
Achilles
carleck19
Achilles
9,293
2,750
0
3,205
13,229
14,617
802
1,375
11,354
0
53,105
W
Poseidon
v0r7ex
Poseidon
20,528
1,798
0
1,993
10,246
4,346
1,969
2,350
7,686
134,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,940
Gold Earned
44,644
571
Minions Killed
312
0
Camps Cleared
0
2,320,576
Distance Traveled
1,622,423
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,218
374
71
3
0
369,915
6
L
Raijin
9,412
428
115
5
0
292,081
5
L
Neith
6,850
311
26
1
0
269,227
0
W
Atlas
12,810
582
32
1
0
469,185
1
L
Bacchus
10,202
464
27
1
0
339,834
1
W
Hachiman
13,684
622
160
7
0
410,842
5
W
Mercury
14,397
654
127
6
0
505,170
2
L
Kali
9,962
453
73
3
0
351,366
2
W
Achilles
12,608
573
85
4
0
444,154
0
W
Poseidon
14,441
656
167
8
0
491,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role