Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AbigailMV
Horus
Level 126
God Stats
13W - 6L
1,652 SR
Queue Stats
94W - 73L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheNexusBravo
Morgan Le Fay
Level 137
God Stats
1W - 4L
1,406 SR
Queue Stats
82W - 84L
1,535 Elo+
Party 1
Team Averages
Level 139
1,512 SR
1,518 Elo+

VS

Team Averages
Level 122
1,540 SR
1,544 Elo+
Tiamat
Tiamat
BBQsauce83
Tiamat
Level 105
God Stats
3W - 7L
1,464 SR
Queue Stats
579W - 582L
1,588 Elo+
Party 2
Thanatos
Thanatos
Nachtem
Thanatos
Level 145
God Stats
6W - 5L
1,607 SR
Queue Stats
202W - 189L
1,609 Elo+
Solo
Yemoja
Yemoja
WendyTheWalrus
Yemoja
Level 103
God Stats
1W - 5L
1,472 SR
Queue Stats
498W - 518L
1,570 Elo+
Party 2
Izanami
Izanami
tato123871
Izanami
Level 109
God Stats
9W - 4L
1,638 SR
Queue Stats
291W - 298L
1,459 Elo+
Solo
Mercury
Mercury
wal2
Mercury
Level 148
God Stats
21W - 20L
1,521 SR
Queue Stats
92W - 99L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
10 / 1 / 5
12,040
634
15,119
19,028
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
18
2 / 1 / 3
11,754
619
7,848
11,421
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
 
Bastet
16
5 / 2 / 6
10,901
574
10,621
14,332
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
AbigailMV
Horus
14
2 / 0 / 9
9,977
525
5,271
18,508
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
TheNexusBravo
Morgan Le Fay
16
3 / 3 / 6
10,585
557
10,061
13,588
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BBQsauce83
Tiamat
15
1 / 2 / 2
8,745
460
11,809
10,546
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Nachtem
Thanatos
16
5 / 8 / 1
9,871
520
10,503
19,129
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 2
8,362
440
8,622
12,667
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
tato123871
Izanami
14
1 / 10 / 0
9,022
475
8,898
18,514
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
wal2
Mercury
17
0 / 1 / 2
9,414
495
4,295
10,251
3,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
22
Kills
7
7
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
1
5
12.5
W
Cerberus
 
Cerberus
2
1
3
3.5
W
Bastet
 
Bastet
5
2
6
4
W
Horus
AbigailMV
Horus
2
0
9
6.5
L
Tiamat
BBQsauce83
Tiamat
1
2
2
1
L
Thanatos
Nachtem
Thanatos
5
8
1
0.69
W
Morgan Le Fay
TheNexusBravo
Morgan Le Fay
3
3
6
2
L
0
2
2
0.5
L
Izanami
tato123871
Izanami
1
10
0
0.1
L
Mercury
wal2
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,920
Damage
44,127
76,877
Taken
71,107
50,319
Mitigated
32,534
38,683
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,119
10,659
0
10,012
19,028
7,728
3,194
5,133
13,111
0
99,380
W
Cerberus
 
Cerberus
7,848
355
0
5,032
11,421
11,503
0
1,398
9,513
80,275
0
W
Bastet
 
Bastet
10,621
1,916
0
3,983
14,332
4,869
0
5,395
8,601
0
58,605
W
Horus
AbigailMV
Horus
5,271
2,652
6,660
9,487
18,508
20,600
0
7,310
10,272
0
22,518
L
Tiamat
BBQsauce83
Tiamat
11,809
1,348
226
3,192
10,546
5,891
0
3,850
6,452
56,010
0
L
Thanatos
Nachtem
Thanatos
10,503
4,128
0
14,091
19,129
7,490
802
3,807
14,665
0
67,958
W
Morgan Le Fay
TheNexusBravo
Morgan Le Fay
10,061
667
40
3,469
13,588
5,619
703
6,994
5,996
70,375
0
L
8,622
2,052
1,864
2,622
12,667
10,833
118
3,063
9,333
25,864
0
L
Izanami
tato123871
Izanami
8,898
6,547
0
4,365
18,514
4,786
2,300
1,873
16,083
0
74,629
L
Mercury
wal2
Mercury
4,295
1,693
0
3,217
10,251
3,534
710
3,760
5,861
0
65,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
45,414
578
Minions Killed
526
0
Camps Cleared
0
1,962,987
Distance Traveled
1,753,072
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,040
634
131
7
0
340,298
3
W
Cerberus
11,754
619
204
11
0
371,955
1
W
Bastet
10,901
574
90
5
0
471,426
4
W
Horus
9,977
525
24
1
0
417,453
7
L
Tiamat
8,745
460
110
6
0
356,133
0
L
Thanatos
9,871
520
103
5
0
370,861
4
W
Morgan Le Fay
10,585
557
129
7
0
361,855
5
L
Yemoja
8,362
440
40
2
0
346,155
5
L
Izanami
9,022
475
145
8
0
289,261
3
L
Mercury
9,414
495
128
7
0
390,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role