Player Matchup

Olorun
Olorun
MajorAshton
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 195L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
Nerd_Gio
Ne Zha
Level 128
God Stats
7W - 2L
1,882 SR
Queue Stats
425W - 276L
1,668 Elo+
Party 2
Ymir
Ymir
heyzeuscriest
Ymir
Level 28
God Stats
5W - 2L
1,862 SR
Queue Stats
87W - 43L
1,637 Elo+
Party 2
Team Averages
Level 98
1,748 SR
1,634 Elo+

VS

Team Averages
Level 100
1,753 SR
1,603 Elo+
Ah Muzen Cab
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
Level 24
God Stats
4W - 1L
1,739 SR
Queue Stats
35W - 21L
1,644 Elo+
Party 1
Chaac
Chaac
Majonbuu44
Chaac
Level 120
God Stats
4W - 3L
1,671 SR
Queue Stats
226W - 166L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
MarquisTheBeast7
Baron Samedi
Level 156
God Stats
5W - 0L
1,848 SR
Queue Stats
135W - 93L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 3 / 3
11,403
671
11,727
13,146
5,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Nerd_Gio
Ne Zha
16
3 / 3 / 3
10,799
635
9,562
12,553
5,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 4
10,415
613
4,196
19,828
21,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
15
2 / 2 / 8
10,994
647
6,030
7,108
2,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
17
4 / 3 / 7
11,362
668
17,943
15,274
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MarquisTheBeast7
Baron Samedi
17
5 / 1 / 6
11,945
703
16,185
10,732
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
11
11
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
2
2
8
3
W
Chaac
4
3
7
2.5
L
Olorun
3
3
3
1.5
W
Baron Samedi
MarquisTheBeast7
Baron Samedi
5
1
6
8
L
Ne Zha
Nerd_Gio
Ne Zha
3
3
3
1.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
40,158
45,527
Taken
33,114
32,261
Mitigated
23,206
12,677
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
In_tuition_
Ah Muzen Cab
6,030
1,988
0
798
7,108
2,343
1,734
3,961
3,147
0
26,713
W
Chaac
17,943
2,355
0
6,293
15,274
16,747
135
6,462
8,812
408
52,826
L
Olorun
11,727
6,121
1,191
5,795
13,146
5,648
0
4,594
8,140
54,048
0
W
Baron Samedi
MarquisTheBeast7
Baron Samedi
16,185
977
2,035
5,140
10,732
4,116
1,454
6,027
4,705
50,036
0
L
Ne Zha
Nerd_Gio
Ne Zha
9,562
962
0
2,565
12,553
5,458
0
3,935
8,007
0
40,831
L
4,196
139
756
2,370
19,828
21,155
0
7,525
11,197
9,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
34,301
208
Minions Killed
198
8
Camps Cleared
7
927,628
Distance Traveled
867,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,994
647
57
3
3
274,533
0
W
Chaac
11,362
668
55
3
3
316,123
3
L
Olorun
11,403
671
130
8
5
288,745
4
W
Baron Samedi
11,945
703
86
5
1
277,163
4
L
Ne Zha
10,799
635
50
3
3
331,327
0
L
Ymir
10,415
613
28
2
0
307,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role