Player Matchup

Tyr
Tyr
Jmanx97x
Tyr
Level 160
God Stats
23W - 25L
1,599 SR
Queue Stats
803W - 754L
1,524 Elo+
Party 2
Bellona
Bellona
Mrfugu888
Bellona
Level 128
God Stats
2W - 1L
1,630 SR
Queue Stats
235W - 218L
1,691 Elo+
Solo
Cupid
Cupid
SAVAGExMicro6
Cupid
Level 99
God Stats
9W - 6L
1,705 SR
Queue Stats
59W - 70L
1,600 Elo+
Party 2
Agni
Agni
Troyten215XD
Agni
Level 147
God Stats
4W - 5L
1,673 SR
Queue Stats
107W - 109L
1,603 Elo+
Party 2
Camazotz
Camazotz
critseeker
Camazotz
Level 127
God Stats
3W - 3L
1,614 SR
Queue Stats
116W - 124L
1,591 Elo+
Party 2
Team Averages
Level 132
1,644 SR
1,602 Elo+

VS

Team Averages
Level 114
1,661 SR
1,606 Elo+
Apollo
Apollo
CactusOfSpikes
Apollo
Level 136
God Stats
10W - 5L
1,699 SR
Queue Stats
376W - 309L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
KonmanKB
Sylvanus
Level 87
God Stats
18W - 6L
1,739 SR
Queue Stats
211W - 159L
1,633 Elo+
Party 1
Artio
Artio
Okamxra
Artio
Level 115
God Stats
6W - 11L
1,465 SR
Queue Stats
294W - 267L
1,557 Elo+
Solo
Medusa
Medusa
ZIZIFO
Medusa
Level 146
God Stats
58W - 38L
1,626 SR
Queue Stats
240W - 206L
1,645 Elo+
Solo
Ullr
Ullr
athiepro
Ullr
Level 86
God Stats
2W - 0L
1,779 SR
Queue Stats
405W - 429L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
10,870
473
13,951
22,855
21,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Mrfugu888
Bellona
17
5 / 5 / 6
11,370
494
11,368
24,337
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 9 / 4
10,322
449
7,850
20,049
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 7
10,731
467
18,421
16,885
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
critseeker
Camazotz
19
7 / 5 / 6
12,279
534
20,195
24,996
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
13,998
609
25,766
20,416
9,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
KonmanKB
Sylvanus
16
3 / 2 / 13
11,569
503
10,758
21,369
25,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Okamxra
Artio
20
4 / 1 / 6
13,825
601
20,807
29,632
48,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
ZIZIFO
Medusa
19
2 / 6 / 3
12,767
555
10,720
19,557
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
20
8 / 3 / 3
14,618
636
14,198
16,055
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
19
Kills
29
29
Deaths
19
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
7
10
2.43
L
2
3
4
1.33
W
Sylvanus
KonmanKB
Sylvanus
3
2
13
4.75
L
Bellona
Mrfugu888
Bellona
5
5
6
1.6
W
Artio
Okamxra
Artio
4
1
6
7
L
0
9
4
0.22
L
5
7
7
1.21
W
Medusa
ZIZIFO
Medusa
2
6
3
0.58
W
Ullr
8
3
3
3.17
L
Camazotz
critseeker
Camazotz
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,785
Damage
82,249
109,122
Taken
107,029
65,211
Mitigated
97,416
32,129
Healing
33,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,766
18,229
0
1,159
20,416
9,017
1,512
4,220
15,942
0
99,050
L
13,951
2,370
0
9,092
22,855
21,165
0
13,062
9,793
0
69,709
W
Sylvanus
KonmanKB
Sylvanus
10,758
3,046
2,106
4,121
21,369
25,874
473
5,241
15,804
29,872
8,807
L
Bellona
Mrfugu888
Bellona
11,368
2,757
0
2,295
24,337
23,821
0
6,562
17,775
609
53,297
W
Artio
Okamxra
Artio
20,807
1,915
2,033
17,948
29,632
48,358
589
3,707
24,621
98,416
0
L
7,850
4,173
73
4,399
20,049
5,424
108
1,913
18,136
0
70,339
L
18,421
895
448
3,430
16,885
5,390
780
3,367
13,518
65,313
0
W
Medusa
ZIZIFO
Medusa
10,720
4,292
0
1,452
19,557
7,737
2,711
2,273
16,790
0
122,726
W
Ullr
14,198
6,300
0
5,038
16,055
6,430
3,331
2,429
13,429
0
117,496
L
Camazotz
critseeker
Camazotz
20,195
5,661
0
12,392
24,996
9,411
0
5,723
19,273
0
79,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,572
Gold Earned
66,777
566
Minions Killed
680
0
Camps Cleared
0
2,168,850
Distance Traveled
2,187,646
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,998
609
105
5
0
455,145
4
L
Tyr
10,870
473
140
6
0
453,513
3
W
Sylvanus
11,569
503
51
2
0
441,922
9
L
Bellona
11,370
494
82
4
0
452,276
6
W
Artio
13,825
601
175
8
0
470,687
6
L
Cupid
10,322
449
124
5
0
368,797
2
L
Agni
10,731
467
105
5
0
404,912
7
W
Medusa
12,767
555
154
7
0
416,979
2
W
Ullr
14,618
636
195
8
0
402,913
4
L
Camazotz
12,279
534
115
5
0
489,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role