Player Matchup

Ganesha
Ganesha
DaddyPhantom
Ganesha
Level 160
God Stats
1W - 2L
1,532 SR
Queue Stats
122W - 143L
1,633 Elo+
Party 1
The Morrigan
The Morrigan
OutdatedSoftware
The Morrigan
Level 125
God Stats
0W - 1L
1,560 SR
Queue Stats
25W - 10L
1,813 Elo+
Party 1
Izanami
Izanami
PreservedRoses
Izanami
Level 128
God Stats
30W - 32L
1,623 SR
Queue Stats
538W - 560L
1,695 Elo+
Party 1
Bastet
Bastet
Tonybravo
Bastet
Level 158
God Stats
5W - 1L
1,874 SR
Queue Stats
43W - 19L
1,850 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WelfareSeagull
Cu Chulainn
Level 148
God Stats
7W - 2L
1,797 SR
Queue Stats
105W - 73L
1,693 Elo+
Solo
Team Averages
Level 144
1,677 SR
1,737 Elo+

VS

Team Averages
Level 104
1,574 SR
1,663 Elo+
Jormungandr
Jormungandr
Aqueaus
Jormungandr
Level 116
God Stats
6W - 3L
1,619 SR
Queue Stats
222W - 171L
1,677 Elo+
Solo
Hun Batz
Hun Batz
FuIICounter
Hun Batz
Level 86
God Stats
4W - 4L
1,501 SR
Queue Stats
235W - 155L
1,636 Elo+
Solo
Ares
Ares
PennyDrawe
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,705 Elo+
Solo
Merlin
Merlin
PepePlz
Merlin
Level 126
God Stats
7W - 4L
1,759 SR
Queue Stats
372W - 271L
1,652 Elo+
Party 2
Izanami
Izanami
Saknom
Izanami
Level 126
God Stats
2W - 5L
1,493 SR
Queue Stats
513W - 416L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaddyPhantom
Ganesha
8
0 / 3 / 2
5,007
556
1,912
7,859
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
OutdatedSoftware
The Morrigan
10
2 / 3 / 0
5,690
632
3,301
4,230
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,938
660
6,735
6,171
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Tonybravo
Bastet
10
0 / 1 / 1
5,422
602
2,332
5,444
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
WelfareSeagull
Cu Chulainn
6
0 / 2 / 0
3,897
433
1,840
4,381
1,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqueaus
Jormungandr
11
1 / 0 / 1
6,326
703
3,122
4,440
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
FuIICounter
Hun Batz
11
2 / 1 / 1
5,867
652
2,823
5,533
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,788
643
3,436
6,390
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
PepePlz
Merlin
10
1 / 1 / 2
5,886
654
1,220
3,017
953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Saknom
Izanami
10
4 / 1 / 0
6,274
697
7,915
6,922
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aqueaus
Jormungandr
1
0
1
1.5
L
Ganesha
DaddyPhantom
Ganesha
0
3
2
0.33
W
Hun Batz
FuIICounter
Hun Batz
2
1
1
2.5
L
The Morrigan
OutdatedSoftware
The Morrigan
2
3
0
0.67
W
1
1
3
2.5
W
Merlin
PepePlz
Merlin
1
1
2
2
L
2
0
0
2
W
Izanami
Saknom
Izanami
4
1
0
4
L
Bastet
Tonybravo
Bastet
0
1
1
0.5
L
Cu Chulainn
WelfareSeagull
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,120
Damage
18,516
28,085
Taken
26,302
8,365
Mitigated
11,772
9,053
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aqueaus
Jormungandr
3,122
1,424
0
2,123
4,440
3,279
0
0
4,440
33,654
0
L
Ganesha
DaddyPhantom
Ganesha
1,912
385
1,344
2,067
7,859
2,306
0
1,840
6,019
8,796
0
W
Hun Batz
FuIICounter
Hun Batz
2,823
628
0
2,964
5,533
1,705
0
1,064
4,469
0
34,225
L
The Morrigan
OutdatedSoftware
The Morrigan
3,301
464
0
349
4,230
1,295
0
1,064
3,095
33,911
2,392
W
3,436
572
341
3,397
6,390
4,153
58
1,565
4,825
11,694
0
W
Merlin
PepePlz
Merlin
1,220
210
0
1,016
3,017
953
0
1,453
1,564
31,242
668
L
6,735
4,482
0
1,852
6,171
1,470
0
977
5,194
0
41,090
W
Izanami
Saknom
Izanami
7,915
5,132
0
3,357
6,922
1,682
900
677
6,245
0
45,372
L
Bastet
Tonybravo
Bastet
2,332
525
0
1,130
5,444
1,383
0
1,032
4,335
0
32,866
L
Cu Chulainn
WelfareSeagull
Cu Chulainn
1,840
548
0
2,311
4,381
1,911
0
2,503
1,593
0
9,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
30,141
271
Minions Killed
364
0
Camps Cleared
0
873,845
Distance Traveled
964,791
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,326
703
82
9
0
184,669
1
L
Ganesha
5,007
556
2
0
0
185,459
4
W
Hun Batz
5,867
652
85
9
0
207,756
3
L
The Morrigan
5,690
632
75
8
0
178,700
1
W
Ares
5,788
643
16
2
0
189,141
3
W
Merlin
5,886
654
84
9
0
187,176
2
L
Izanami
5,938
660
96
11
0
181,408
3
W
Izanami
6,274
697
97
11
0
196,049
3
L
Bastet
5,422
602
77
9
0
222,381
0
L
Cu Chulainn
3,897
433
21
2
0
105,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role