Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IFinnyy
Sobek
Level 159
God Stats
5W - 5L
1,587 SR
Queue Stats
537W - 546L
1,446 Elo+
Solo
Cupid
Cupid
LuisParra
Cupid
Level 144
God Stats
1W - 1L
1,676 SR
Queue Stats
129W - 135L
1,471 Elo+
Party 2
Neith
Neith
PopAtYaWig
Neith
Level 109
God Stats
2W - 2L
1,502 SR
Queue Stats
269W - 250L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
Toddmtr
Erlang Shen
Level 135
God Stats
4W - 6L
1,595 SR
Queue Stats
121W - 122L
1,452 Elo+
Party 2
Team Averages
Level 134
1,572 SR
1,459 Elo+

VS

Team Averages
Level 119
1,651 SR
1,486 Elo+
Cerberus
Cerberus
AlexMilton
Cerberus
Level 105
God Stats
7W - 1L
1,831 SR
Queue Stats
146W - 160L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jindoro
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,572 SR
Queue Stats
51W - 50L
1,539 Elo+
Solo
Nike
Nike
SPIT FISTS
Nike
Level 107
God Stats
3W - 1L
1,574 SR
Queue Stats
139W - 170L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
TxNups DrkxT
Baron Samedi
Level 126
God Stats
11W - 7L
1,602 SR
Queue Stats
427W - 432L
1,439 Elo+
Solo
Medusa
Medusa
josses2
Medusa
Level 129
God Stats
2W - 0L
1,675 SR
Queue Stats
112W - 110L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
3 / 7 / 16
13,760
573
19,108
42,779
32,042
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
IFinnyy
Sobek
17
0 / 11 / 16
13,213
551
17,557
42,040
56,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
LuisParra
Cupid
20
10 / 6 / 12
15,988
666
41,846
27,090
10,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
20
9 / 4 / 12
16,619
692
35,315
25,041
10,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Toddmtr
Erlang Shen
20
4 / 4 / 14
13,920
580
19,830
35,878
34,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexMilton
Cerberus
20
7 / 6 / 18
16,655
694
28,308
43,251
81,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Jindoro
Morgan Le Fay
20
12 / 4 / 14
17,805
742
54,939
30,788
18,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 4 / 20
15,563
648
21,130
35,671
55,306
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
TxNups DrkxT
Baron Samedi
20
1 / 4 / 22
13,962
582
22,478
19,720
25,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
josses2
Medusa
20
7 / 9 / 13
15,359
640
29,183
25,462
14,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
119
26
Kills
32
32
Deaths
27
70
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
16
1.57
W
Cerberus
AlexMilton
Cerberus
7
6
18
2.67
L
Sobek
IFinnyy
Sobek
0
11
16
0.73
W
Morgan Le Fay
Jindoro
Morgan Le Fay
12
4
14
4.75
L
Cupid
LuisParra
Cupid
10
6
12
2.67
L
Neith
9
4
12
3.75
W
5
4
20
3.75
L
Erlang Shen
Toddmtr
Erlang Shen
4
4
14
2.75
W
Baron Samedi
TxNups DrkxT
Baron Samedi
1
4
22
3
W
Medusa
josses2
Medusa
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,656
Damage
156,038
172,828
Taken
154,892
144,397
Mitigated
195,728
70,376
Healing
64,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
19,108
2,790
5,483
13,658
42,779
32,042
593
25,772
16,649
0
25,867
W
Cerberus
AlexMilton
Cerberus
28,308
1,720
5,194
12,196
43,251
81,708
750
3,285
39,433
53,387
0
L
Sobek
IFinnyy
Sobek
17,557
923
3,120
8,339
42,040
56,843
155
26,167
15,148
29,945
0
W
Morgan Le Fay
Jindoro
Morgan Le Fay
54,939
5,146
4,861
10,729
30,788
18,564
2,043
4,758
25,669
110,472
0
L
Cupid
LuisParra
Cupid
41,846
27,567
8,118
9,215
27,090
10,157
1,172
17,996
8,647
0
76,486
L
Neith
35,315
14,868
977
7,365
25,041
10,682
1,641
13,933
10,583
0
77,942
W
21,130
1,747
2,112
8,249
35,671
55,306
851
2,896
32,531
9,840
28,661
L
Erlang Shen
Toddmtr
Erlang Shen
19,830
6,092
2,655
11,446
35,878
34,673
358
25,411
10,035
0
41,513
W
Baron Samedi
TxNups DrkxT
Baron Samedi
22,478
1,591
11,587
5,385
19,720
25,248
824
2,335
17,093
38,176
0
W
Medusa
josses2
Medusa
29,183
15,013
1,906
2,266
25,462
14,902
2,345
4,283
20,972
0
49,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,500
Gold Earned
79,344
225
Minions Killed
269
0
Camps Cleared
0
1,982,914
Distance Traveled
2,098,394
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,760
573
16
1
0
431,368
0
W
Cerberus
16,655
694
47
2
0
415,218
0
L
Sobek
13,213
551
18
1
0
334,514
0
W
Morgan Le Fay
17,805
742
107
4
0
403,529
2
L
Cupid
15,988
666
87
4
0
367,760
0
L
Neith
16,619
692
75
3
0
383,461
0
W
Nike
15,563
648
33
1
0
443,500
0
L
Erlang Shen
13,920
580
29
1
0
465,811
0
W
Baron Samedi
13,962
582
30
1
0
436,124
2
W
Medusa
15,359
640
52
2
0
400,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role