Player Matchup

Serqet
Serqet
Arcan3Tricks
Serqet
Level 80
God Stats
11W - 17L
1,349 SR
Queue Stats
368W - 430L
1,376 Elo+
Solo
Vamana
Vamana
DarkNightray_50c
Vamana
Level 65
God Stats
33W - 35L
1,443 SR
Queue Stats
264W - 292L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Frankenstein929
Cthulhu
Level 61
God Stats
4W - 2L
1,488 SR
Queue Stats
182W - 207L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Stealthy Hands
Danzaburou
Level 48
God Stats
32W - 29L
1,520 SR
Queue Stats
140W - 163L
1,354 Elo+
Party 1
Zeus
Zeus
kirshman12
Zeus
Level 63
God Stats
53W - 59L
1,457 SR
Queue Stats
220W - 267L
1,377 Elo+
Solo
Team Averages
Level 63
1,452 SR
1,370 Elo+

VS

Team Averages
Level 94
1,486 SR
1,373 Elo+
Bellona
Bellona
Dunkstien
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,274 Elo+
Party 2
Fenrir
Fenrir
Greg232323
Fenrir
Level 88
God Stats
2W - 2L
1,480 SR
Queue Stats
43W - 49L
1,402 Elo+
Solo
Scylla
Scylla
SpaceCowboy690
Scylla
Level 103
God Stats
41W - 38L
1,558 SR
Queue Stats
494W - 546L
1,436 Elo+
Party 3
Artemis
Artemis
That1classyGuy
Artemis
Level 84
God Stats
137W - 127L
1,571 SR
Queue Stats
310W - 340L
1,407 Elo+
Party 3
Cerberus
Cerberus
ViciousCroc
Cerberus
Level 86
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 5 / 5
10,866
543
8,978
15,592
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 1
11,554
578
14,731
19,762
23,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 6 / 9
9,774
489
7,399
18,336
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Stealthy Hands
Danzaburou
15
3 / 6 / 0
9,470
474
6,959
12,236
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 6 / 7
10,796
540
16,962
12,622
4,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dunkstien
Bellona
15
4 / 6 / 0
9,972
499
10,601
14,681
13,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Greg232323
Fenrir
16
5 / 6 / 9
10,528
526
11,469
20,407
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 4 / 5
10,744
537
9,412
9,673
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 10
10,626
531
13,760
16,933
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ViciousCroc
Cerberus
14
3 / 5 / 8
8,772
439
6,141
19,870
14,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
22
Kills
25
27
Deaths
26
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
5
5
1.7
W
7
4
1
1.88
L
Bellona
Dunkstien
Bellona
4
6
0
0.67
W
2
6
9
1.08
L
Fenrir
Greg232323
Fenrir
5
6
9
1.58
L
6
4
5
2.13
W
Danzaburou
Stealthy Hands
Danzaburou
3
6
0
0.5
L
7
5
10
2.4
L
Cerberus
ViciousCroc
Cerberus
3
5
8
1.4
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,029
Damage
51,383
78,548
Taken
81,564
52,440
Mitigated
43,275
18,638
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,978
1,843
0
1,353
15,592
5,853
21
1,924
13,536
0
72,786
W
14,731
6,742
0
7,870
19,762
23,455
261
1,163
18,354
12,287
60,012
L
Bellona
Dunkstien
Bellona
10,601
5,167
0
2,919
14,681
13,680
964
3,208
11,081
0
43,733
W
7,399
463
0
1,199
18,336
15,256
275
4,916
13,259
27,884
0
L
Fenrir
Greg232323
Fenrir
11,469
1,769
0
5,329
20,407
7,739
507
4,165
15,860
0
68,365
L
9,412
615
0
500
9,673
2,688
656
4,169
5,454
53,210
0
W
Danzaburou
Stealthy Hands
Danzaburou
6,959
3,753
0
4,309
12,236
3,598
2,839
3,211
8,949
0
57,414
L
13,760
6,662
0
7,272
16,933
4,187
660
8,215
8,370
0
79,031
L
Cerberus
ViciousCroc
Cerberus
6,141
705
498
3,745
19,870
14,981
321
8,126
11,375
17,267
0
W
16,962
1,648
0
3,907
12,622
4,278
188
3,945
8,464
72,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,460
Gold Earned
50,642
503
Minions Killed
423
0
Camps Cleared
0
1,845,842
Distance Traveled
1,696,623
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,866
543
102
5
0
409,362
6
W
Vamana
11,554
578
147
7
0
369,375
3
L
Bellona
9,972
499
90
5
0
327,316
2
W
Cthulhu
9,774
489
27
1
0
382,299
2
L
Fenrir
10,528
526
93
5
0
389,960
2
L
Scylla
10,744
537
105
5
0
290,941
1
W
Danzaburou
9,470
474
102
5
0
336,681
1
L
Artemis
10,626
531
119
6
0
320,626
5
L
Cerberus
8,772
439
16
1
0
367,780
1
W
Zeus
10,796
540
125
6
0
348,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role