Player Matchup

Heimdallr
Heimdallr
BluButtJuice
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,426 Elo+
Party 3
Chiron
Chiron
Madwx
Chiron
Level 66
God Stats
4W - 3L
1,697 SR
Queue Stats
46W - 57L
1,425 Elo+
Party 2
Merlin
Merlin
Mugifi
Merlin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,478 Elo+
Party 2
Mulan
Mulan
Rilpss
Mulan
Level 149
God Stats
1W - 0L
1,783 SR
Queue Stats
15W - 10L
1,550 Elo+
Party 3
Baron Samedi
Baron Samedi
akuchenny
Baron Samedi
Level 160
God Stats
2W - 0L
1,409 SR
Queue Stats
18W - 20L
1,469 Elo+
Party 3
Team Averages
Level 122
1,578 SR
1,470 Elo+

VS

Team Averages
Level 98
1,458 SR
1,422 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
planetgligorg
Nox
Level 106
God Stats
0W - 1L
1,577 SR
Queue Stats
14W - 18L
1,434 Elo+
Party 1
Apollo
Apollo
sixsane
Apollo
Level 58
God Stats
0W - 1L
1,368 SR
Queue Stats
9W - 15L
1,387 Elo+
Party 1
Chiron
Chiron
soarworm
Chiron
Level 101
God Stats
0W - 1L
1,344 SR
Queue Stats
6W - 15L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BluButtJuice
Heimdallr
19
5 / 4 / 14
11,753
735
15,704
12,250
5,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Madwx
Chiron
19
4 / 3 / 11
11,313
707
14,674
10,175
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Mugifi
Merlin
18
7 / 7 / 10
12,429
777
16,832
13,421
6,142
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Rilpss
Mulan
20
7 / 7 / 13
13,005
813
17,865
28,106
37,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
akuchenny
Baron Samedi
20
7 / 3 / 17
13,240
828
21,248
15,645
10,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
1 / 7 / 15
10,827
677
10,134
18,831
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
 
Kumbhakarna
16
1 / 7 / 14
10,289
643
6,343
25,699
21,887
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
12 / 8 / 5
12,749
797
16,478
17,116
7,383
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
sixsane
Apollo
19
6 / 5 / 13
11,830
739
16,370
17,440
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
soarworm
Chiron
20
4 / 3 / 14
12,651
791
15,691
14,316
6,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
85
30
Kills
24
24
Deaths
30
65
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
15
1.21
L
Kumbhakarna
 
Kumbhakarna
1
7
14
1.14
W
Heimdallr
BluButtJuice
Heimdallr
5
4
14
3
W
Chiron
Madwx
Chiron
4
3
11
3.17
W
Merlin
Mugifi
Merlin
7
7
10
1.71
W
Mulan
Rilpss
Mulan
7
7
13
1.93
W
Baron Samedi
akuchenny
Baron Samedi
7
3
17
5.17
L
12
8
5
1.81
L
Apollo
sixsane
Apollo
6
5
13
2.5
L
Chiron
soarworm
Chiron
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,323
Damage
65,016
79,597
Taken
93,402
64,069
Mitigated
53,348
29,681
Healing
36,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,134
4,180
7,213
6,012
18,831
9,741
1,796
9,000
9,831
23,205
1,419
L
Kumbhakarna
 
Kumbhakarna
6,343
886
1,670
3,227
25,699
21,887
0
7,745
17,954
8,758
0
W
Heimdallr
BluButtJuice
Heimdallr
15,704
4,440
477
2,537
12,250
5,650
783
7,678
4,572
0
27,588
W
Chiron
Madwx
Chiron
14,674
7,142
2,324
2,112
10,175
4,500
2,114
3,927
6,248
0
31,495
W
Merlin
Mugifi
Merlin
16,832
458
634
708
13,421
6,142
1,042
4,871
8,550
35,502
0
W
Mulan
Rilpss
Mulan
17,865
1,674
835
7,465
28,106
37,265
98
8,906
19,200
991
27,854
W
Baron Samedi
akuchenny
Baron Samedi
21,248
644
5,518
7,071
15,645
10,512
1,188
6,625
9,020
50,017
0
L
16,478
1,900
1,768
2,919
17,116
7,383
1,172
7,972
9,144
24,252
0
L
Apollo
sixsane
Apollo
16,370
7,260
96
3,115
17,440
8,327
1,211
5,809
11,631
0
27,327
L
Chiron
soarworm
Chiron
15,691
5,087
6,001
4,640
14,316
6,010
1,029
8,540
5,776
0
52,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,740
Gold Earned
58,346
167
Minions Killed
156
0
Camps Cleared
0
1,347,317
Distance Traveled
1,401,916
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,827
677
25
2
0
251,692
2
L
Kumbhakarna
10,289
643
9
1
0
278,933
3
W
Heimdallr
11,753
735
18
1
0
260,503
0
W
Chiron
11,313
707
43
3
0
253,331
0
W
Merlin
12,429
777
34
2
0
288,143
0
W
Mulan
13,005
813
23
1
0
250,163
1
W
Baron Samedi
13,240
828
49
3
0
295,177
0
L
Nox
12,749
797
22
1
0
299,455
0
L
Apollo
11,830
739
31
2
0
293,014
0
L
Chiron
12,651
791
69
4
0
278,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role