Player Matchup

Tiamat
Tiamat
Eyeoin
Tiamat
Level 115
God Stats
2W - 0L
1,165 SR
Queue Stats
6W - 1L
1,649 Elo+
Solo
Charybdis
Charybdis
RTlachi
Charybdis
Level 103
God Stats
2W - 1L
1,373 SR
Queue Stats
165W - 181L
1,472 Elo+
Solo
Amaterasu
Amaterasu
SoHCodebreaker
Amaterasu
Level 129
God Stats
10W - 2L
1,683 SR
Queue Stats
290W - 312L
1,312 Elo+
Party 1
Bastet
Bastet
TryinAsh
Bastet
Level 78
God Stats
5W - 4L
1,409 SR
Queue Stats
233W - 269L
1,314 Elo+
Party 1
Bacchus
Bacchus
Youve_Been_Had_
Bacchus
Level 87
God Stats
8W - 7L
1,572 SR
Queue Stats
203W - 276L
1,394 Elo+
Party 1
Team Averages
Level 102
1,440 SR
1,428 Elo+

VS

Team Averages
Level 83
1,579 SR
1,440 Elo+
Chang'e
Chang'e
Becket Raleigh
Chang'e
Level 41
God Stats
30W - 37L
1,479 SR
Queue Stats
73W - 84L
1,409 Elo+
Party 2
Medusa
Medusa
Dropdong7037
Medusa
Level 57
God Stats
14W - 16L
1,469 SR
Queue Stats
173W - 172L
1,443 Elo+
Party 2
Fenrir
Fenrir
JimWantsKills
Fenrir
Level 103
God Stats
1W - 1L
1,755 SR
Queue Stats
72W - 67L
1,438 Elo+
Solo
Thor
Thor
Lazy_marshin
Thor
Level 106
God Stats
2W - 3L
1,424 SR
Queue Stats
279W - 277L
1,508 Elo+
Solo
Athena
Athena
XjustawitchX
Athena
Level 109
God Stats
5W - 2L
1,770 SR
Queue Stats
129W - 128L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eyeoin
Tiamat
9
2 / 0 / 2
5,377
597
2,688
4,006
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RTlachi
Charybdis
8
0 / 3 / 0
4,835
537
1,003
5,765
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SoHCodebreaker
Amaterasu
9
1 / 3 / 2
5,364
596
2,925
5,581
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
TryinAsh
Bastet
9
2 / 0 / 2
5,230
581
2,015
5,293
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 3
4,251
472
599
2,963
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,365
485
404
1,388
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
1
0 / 0 / 0
1,671
186
0
0
0
8
2 / 2 / 1
5,096
566
3,092
5,267
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,636
515
2,904
7,026
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
8
4 / 1 / 0
4,973
553
2,140
6,456
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
6
6
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Medusa
0
0
0
0
W
Tiamat
Eyeoin
Tiamat
2
0
2
3
L
2
2
1
1.25
L
0
2
0
0
W
Charybdis
RTlachi
Charybdis
0
3
0
0
W
Amaterasu
SoHCodebreaker
Amaterasu
1
3
2
0.67
W
Bastet
TryinAsh
Bastet
2
0
2
3
L
Athena
4
1
0
4
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,230
Damage
8,540
23,608
Taken
20,137
10,389
Mitigated
8,927
7,702
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
404
0
195
1,100
1,388
244
30
158
1,140
13,471
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Eyeoin
Tiamat
2,688
434
0
1,744
4,006
1,769
800
461
3,445
20,327
0
L
3,092
505
0
1,480
5,267
4,262
0
151
5,112
0
14,861
L
2,904
491
0
3,413
7,026
1,805
0
1,816
5,010
0
24,302
W
Charybdis
RTlachi
Charybdis
1,003
429
0
2,283
5,765
1,648
1,873
1,442
4,323
0
24,698
W
Amaterasu
SoHCodebreaker
Amaterasu
2,925
1,400
0
1,262
5,581
3,167
856
170
5,098
0
21,761
W
Bastet
TryinAsh
Bastet
2,015
645
0
1,354
5,293
1,500
0
91
5,170
0
21,774
L
Athena
2,140
444
0
2,043
6,456
2,616
22
732
5,588
14,694
0
W
599
76
0
1,059
2,963
2,305
108
285
2,678
6,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
20,741
202
Minions Killed
152
0
Camps Cleared
0
860,200
Distance Traveled
613,903
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,365
485
40
4
0
100,428
0
L
Medusa
1,671
186
0
0
0
0
0
W
Tiamat
5,377
597
53
6
0
177,075
1
L
Fenrir
5,096
566
32
4
0
146,603
0
L
Thor
4,636
515
52
6
0
169,705
1
W
Charybdis
4,835
537
48
5
0
136,013
2
W
Amaterasu
5,364
596
38
4
0
171,223
2
W
Bastet
5,230
581
51
6
0
197,544
2
L
Athena
4,973
553
28
3
0
197,167
5
W
Bacchus
4,251
472
12
1
0
178,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role