Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AdmiralSkippy
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,587 Elo+
Solo
Mercury
Mercury
Cilisia
Mercury
Level 129
God Stats
2W - 2L
1,378 SR
Queue Stats
541W - 556L
1,511 Elo+
Solo
Tiamat
Tiamat
DracoRex1312
Tiamat
Level 77
God Stats
3W - 4L
1,418 SR
Queue Stats
160W - 172L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
Kudanori
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,501 Elo+
Party 1
Team Averages
Level 99
1,459 SR
1,504 Elo+

VS

Team Averages
Level 134
1,509 SR
1,502 Elo+
Thoth
Thoth
DivineLamia
Thoth
Level 118
God Stats
2W - 5L
1,360 SR
Queue Stats
120W - 118L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Easy American
Nu Wa
Level 158
God Stats
15W - 20L
1,418 SR
Queue Stats
1,149W - 1,158L
1,464 Elo+
Party 2
Ymir
Ymir
Smithhh6068
Ymir
Level 121
God Stats
13W - 13L
1,548 SR
Queue Stats
996W - 1,032L
1,504 Elo+
Party 3
Kuzenbo
Kuzenbo
Superfrky
Kuzenbo
Level 151
God Stats
21W - 8L
1,599 SR
Queue Stats
1,134W - 1,180L
1,465 Elo+
Party 2
Mulan
Mulan
Voltis
Mulan
Level 122
God Stats
22W - 12L
1,620 SR
Queue Stats
794W - 822L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 2 / 13
11,791
842
30,019
10,108
4,663
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
18
3 / 1 / 15
10,252
732
11,604
11,741
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Cilisia
Mercury
17
6 / 4 / 13
10,826
773
10,276
12,452
6,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
5 / 1 / 14
10,804
772
13,846
8,446
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Kudanori
Xing Tian
16
0 / 2 / 18
9,557
683
4,620
20,857
22,721
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
10,072
719
12,899
8,477
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 6
9,455
675
16,583
9,301
4,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 5
9,095
650
5,001
19,065
22,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Superfrky
Kuzenbo
15
0 / 6 / 5
8,817
630
8,914
27,055
28,494
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Voltis
Mulan
16
1 / 5 / 4
8,923
637
9,620
16,123
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
22
Kills
9
10
Deaths
23
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
13
7.25
W
Nemesis
3
1
15
10.5
W
Mercury
Cilisia
Mercury
6
4
13
3.13
L
6
3
2
2.33
W
Tiamat
5
1
14
12
L
2
4
6
1.25
W
Xing Tian
Kudanori
Xing Tian
0
2
18
4.5
L
0
5
5
0.5
L
Kuzenbo
Superfrky
Kuzenbo
0
6
5
0.42
L
Mulan
Voltis
Mulan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,365
Damage
53,017
63,604
Taken
80,021
47,613
Mitigated
75,224
36,286
Healing
29,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
30,019
3,156
2,316
2,884
10,108
4,663
1,080
7,173
2,810
60,671
0
W
Nemesis
11,604
2,377
3,117
5,010
11,741
8,405
387
6,842
4,614
0
21,224
W
Mercury
Cilisia
Mercury
10,276
2,933
3,139
3,746
12,452
6,757
2,611
10,023
2,318
0
26,489
L
12,899
203
2,426
2,486
8,477
3,108
797
4,444
3,583
27,643
0
W
Tiamat
13,846
108
3,693
3,452
8,446
5,067
1,170
7,615
831
32,236
0
L
16,583
5,560
2,918
762
9,301
4,179
435
5,589
3,146
32,027
0
W
Xing Tian
Kudanori
Xing Tian
4,620
303
3,902
5,027
20,857
22,721
325
11,744
8,751
12,977
0
L
5,001
178
2,833
2,656
19,065
22,485
104
12,564
5,698
12,631
0
L
Kuzenbo
Superfrky
Kuzenbo
8,914
2,796
1,353
8,161
27,055
28,494
30
13,516
12,280
21,137
0
L
Mulan
Voltis
Mulan
9,620
545
1,998
3,871
16,123
16,958
372
10,745
4,586
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
46,362
198
Minions Killed
135
0
Camps Cleared
0
1,436,986
Distance Traveled
1,212,769
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,791
842
78
6
0
249,786
0
W
Nemesis
10,252
732
28
2
0
313,465
1
W
Mercury
10,826
773
35
3
0
274,212
1
L
Thoth
10,072
719
40
3
0
244,087
0
W
Tiamat
10,804
772
50
4
0
298,055
2
L
Nu Wa
9,455
675
32
2
0
240,906
0
W
Xing Tian
9,557
683
7
1
0
301,468
4
L
Ymir
9,095
650
15
1
0
230,399
0
L
Kuzenbo
8,817
630
29
2
0
257,752
1
L
Mulan
8,923
637
19
1
0
239,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role