Player Matchup

Medusa
Medusa
Eclipsle
Medusa
Level 102
God Stats
7W - 1L
1,689 SR
Queue Stats
166W - 156L
1,494 Elo+
Party 1
Thoth
Thoth
Sirr_Frosty
Thoth
Level 120
God Stats
1W - 0L
1,158 SR
Queue Stats
30W - 23L
1,621 Elo+
Party 2
Vulcan
Vulcan
SynKD-GameR95
Vulcan
Level 146
God Stats
1W - 0L
1,214 SR
Queue Stats
13W - 13L
1,546 Elo+
Party 2
Hera
Hera
Th4BUSHI
Hera
Level 143
God Stats
19W - 16L
1,511 SR
Queue Stats
809W - 843L
1,527 Elo+
Solo
Sol
Sol
footfungi
Sol
Level 89
God Stats
3W - 4L
1,450 SR
Queue Stats
213W - 205L
1,502 Elo+
Party 1
Team Averages
Level 120
1,404 SR
1,538 Elo+

VS

Team Averages
Level 105
1,518 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Azayoi Sakuya
Loki
Level 131
God Stats
10W - 15L
1,416 SR
Queue Stats
775W - 812L
1,498 Elo+
Solo
Neith
Neith
Cruisin Coffee3
Neith
Level 125
God Stats
7W - 5L
1,672 SR
Queue Stats
251W - 224L
1,498 Elo+
Party 3
Thanatos
Thanatos
sharkcity916
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eclipsle
Medusa
8
3 / 2 / 4
5,901
1,475
3,273
3,316
969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 6
6,142
1,536
2,638
2,178
671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 7
5,882
1,471
4,379
2,263
718
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
8
0 / 1 / 7
5,346
1,337
2,580
1,648
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 5
6,232
1,558
2,596
2,556
770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 3 / 3
5,534
1,384
2,507
5,953
4,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
 
Athena
8
3 / 3 / 0
5,162
1,291
1,568
5,734
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 2 / 3
4,435
1,109
2,265
2,235
766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 2 / 3
4,767
1,192
1,644
2,575
1,005
Thanatos
sharkcity916
Thanatos
5
0 / 1 / 1
4,046
1,012
245
1,115
409

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
11
Kills
6
7
Deaths
11
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
3
1.17
L
Athena
 
Athena
3
3
0
1
L
0
2
3
0.75
L
1
2
3
1.25
W
Medusa
Eclipsle
Medusa
3
2
4
2.5
W
2
1
6
5
W
3
1
7
6.5
W
Hera
0
1
7
3.5
W
3
2
5
2.75
L
Thanatos
sharkcity916
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,466
Damage
8,229
11,961
Taken
17,612
3,597
Mitigated
10,574
3,048
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,507
53
114
934
5,953
4,892
0
3,665
2,222
5,564
0
L
Athena
 
Athena
1,568
439
0
412
5,734
3,502
0
3,491
2,161
2,775
0
L
2,265
0
0
240
2,235
766
0
1,362
833
0
6,630
L
1,644
419
0
337
2,575
1,005
0
2,058
475
0
3,016
W
Medusa
Eclipsle
Medusa
3,273
1,861
359
443
3,316
969
170
748
2,568
0
8,397
W
2,638
146
228
277
2,178
671
1,477
961
1,217
10,444
0
W
4,379
1,600
0
0
2,263
718
658
1,062
1,201
7,973
0
W
Hera
2,580
721
1,044
231
1,648
469
1,113
356
1,292
4,553
0
W
2,596
1,032
175
291
2,556
770
1,714
948
1,608
7,494
857
L
Thanatos
sharkcity916
Thanatos
245
0
277
455
1,115
409
0
1,113
0
0
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
23,944
39
Minions Killed
20
0
Camps Cleared
0
448,674
Distance Traveled
277,850
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,534
1,384
13
3
0
70,178
0
L
Athena
5,162
1,291
0
0
0
51,912
0
L
Loki
4,435
1,109
4
1
0
69,320
0
L
Neith
4,767
1,192
1
0
0
60,378
0
W
Medusa
5,901
1,475
11
3
0
88,743
1
W
Thoth
6,142
1,536
14
4
0
96,454
0
W
Vulcan
5,882
1,471
4
1
0
90,876
0
W
Hera
5,346
1,337
1
0
0
91,591
0
W
Sol
6,232
1,558
9
2
0
81,010
0
L
Thanatos
4,046
1,012
2
1
0
26,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role