Player Matchup

Sol
Sol
Dakurodo
Sol
Level 123
God Stats
18W - 11L
1,662 SR
Queue Stats
183W - 142L
1,652 Elo+
Party 1
Atlas
Atlas
DmanDmoney
Atlas
Level 109
God Stats
3W - 2L
1,599 SR
Queue Stats
203W - 156L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
WhiteTemper
Sun Wukong
Level 97
God Stats
3W - 0L
1,885 SR
Queue Stats
184W - 139L
1,648 Elo+
Party 1
Team Averages
Level 110
1,715 SR
1,648 Elo+

VS

Team Averages
Level 127
1,561 SR
1,446 Elo+
Bacchus
Bacchus
Emo Soldierz
Bacchus
Level 120
God Stats
11W - 11L
1,482 SR
Queue Stats
363W - 406L
1,474 Elo+
Party 2
Nox
Nox
RetiredPirate34
Nox
Level 102
God Stats
9W - 8L
1,624 SR
Queue Stats
51W - 63L
1,396 Elo+
Solo
Apollo
Apollo
StArchAngel
Apollo
Level 159
God Stats
6W - 7L
1,578 SR
Queue Stats
417W - 475L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,932
709
9,891
10,886
3,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
14
3 / 1 / 9
9,827
702
10,796
9,973
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
WhiteTemper
Sun Wukong
15
7 / 1 / 3
10,711
765
8,510
9,398
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emo Soldierz
Bacchus
12
3 / 5 / 3
9,124
652
6,090
13,867
13,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
8,922
637
2,994
6,285
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
13
1 / 6 / 3
8,802
629
9,670
11,907
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Atlas
3
1
9
7.5
L
Bacchus
Emo Soldierz
Bacchus
3
5
3
0.9
L
2
1
2
3
L
Apollo
1
6
3
0.42
W
Sun Wukong
WhiteTemper
Sun Wukong
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
18,754
30,257
Taken
32,059
18,738
Mitigated
20,454
11,040
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,891
4,044
0
5,015
10,886
3,926
2,308
4,036
6,850
50,346
0
W
Atlas
10,796
3,630
0
2,477
9,973
9,037
125
3,215
6,758
32,093
0
L
Bacchus
Emo Soldierz
Bacchus
6,090
1,306
609
1,876
13,867
13,737
0
7,830
5,185
11,619
0
L
2,994
252
213
275
6,285
2,191
0
3,605
2,462
21,493
0
L
Apollo
9,670
5,073
0
1,622
11,907
4,526
0
8,460
2,952
0
28,265
W
Sun Wukong
WhiteTemper
Sun Wukong
8,510
1,805
0
3,548
9,398
5,775
0
3,241
6,157
0
30,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
26,848
163
Minions Killed
102
10
Camps Cleared
2
690,772
Distance Traveled
504,865
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,932
709
82
6
5
208,430
1
W
Atlas
9,827
702
27
2
3
231,164
2
L
Bacchus
9,124
652
9
1
2
157,492
0
L
Nox
8,922
637
42
3
0
172,867
0
L
Apollo
8,802
629
51
4
0
174,506
2
W
Sun Wukong
10,711
765
54
4
2
251,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role