Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dr_Prdx_
Athena
Level 142
God Stats
35W - 23L
1,687 SR
Queue Stats
498W - 375L
1,653 Elo+
Solo
Ra
Ra
JammyTortoise
Ra
Level 147
God Stats
16W - 11L
1,616 SR
Queue Stats
651W - 650L
1,500 Elo+
Solo
Team Averages
Level 140
1,561 SR
1,531 Elo+

VS

Team Averages
Level 123
1,543 SR
1,501 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JasZ_014
Sylvanus
Level 160
God Stats
3W - 2L
1,619 SR
Queue Stats
115W - 106L
1,553 Elo+
Solo
Cernunnos
Cernunnos
Joshhhharrisonn
Cernunnos
Level 82
God Stats
6W - 3L
1,651 SR
Queue Stats
82W - 82L
1,443 Elo+
Solo
Da Ji
Da Ji
Mr_Money333
Da Ji
Level 145
God Stats
2W - 1L
1,600 SR
Queue Stats
268W - 268L
1,534 Elo+
Solo
Agni
Agni
luiggi_dj33
Agni
Level 123
God Stats
0W - 1L
1,342 SR
Queue Stats
17W - 21L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
3 / 0 / 2
4,306
861
1,809
3,321
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Loki
 
Loki
7
0 / 0 / 0
3,690
738
1,242
2,420
692
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
6
0 / 0 / 0
3,525
705
2,766
2,925
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Dr_Prdx_
Athena
6
0 / 0 / 0
3,674
735
1,128
3,657
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 3
4,198
840
2,151
2,846
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 0
3,960
792
1,873
3,327
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
JasZ_014
Sylvanus
6
0 / 0 / 0
3,550
710
1,777
3,208
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Joshhhharrisonn
Cernunnos
6
0 / 0 / 0
3,284
657
1,992
3,141
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 1
3,100
620
1,133
2,253
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,676
735
1,377
2,705
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
W
Loki
 
Loki
0
0
0
0
W
Apollo
 
Apollo
0
0
0
0
L
Osiris
 
Osiris
0
0
0
0
W
Athena
Dr_Prdx_
Athena
0
0
0
0
W
2
1
3
3.5
L
Sylvanus
JasZ_014
Sylvanus
0
0
0
0
L
Cernunnos
Joshhhharrisonn
Cernunnos
0
0
0
0
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,096
Damage
8,152
15,169
Taken
14,634
4,401
Mitigated
5,347
7,151
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,809
507
0
1,098
3,321
878
0
327
2,994
0
18,218
W
Loki
 
Loki
1,242
151
0
916
2,420
692
0
0
2,420
0
17,891
W
Apollo
 
Apollo
2,766
2,371
0
1,678
2,925
672
0
1,064
1,861
0
18,765
L
Osiris
 
Osiris
1,873
585
0
750
3,327
2,049
0
0
3,327
0
17,949
W
Athena
Dr_Prdx_
Athena
1,128
509
138
1,819
3,657
1,341
0
713
2,944
9,139
0
W
2,151
382
33
1,469
2,846
818
0
1,050
1,796
17,422
0
L
Sylvanus
JasZ_014
Sylvanus
1,777
697
570
2,125
3,208
1,197
0
431
2,777
10,344
0
L
Cernunnos
Joshhhharrisonn
Cernunnos
1,992
1,166
0
1,658
3,141
595
0
697
2,444
0
16,104
L
1,133
397
0
147
2,253
753
0
565
1,688
0
6,813
L
1,377
162
0
250
2,705
753
0
1,586
1,119
14,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,393
Gold Earned
17,570
177
Minions Killed
141
0
Camps Cleared
0
569,827
Distance Traveled
512,720
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,306
861
41
8
0
121,193
0
W
Loki
3,690
738
38
8
0
106,234
2
W
Apollo
3,525
705
43
9
0
92,880
2
L
Osiris
3,960
792
49
10
0
118,001
1
W
Athena
3,674
735
16
3
0
124,962
1
W
Ra
4,198
840
39
8
0
124,558
2
L
Sylvanus
3,550
710
23
5
0
101,716
1
L
Cernunnos
3,284
657
28
6
0
106,576
2
L
Da Ji
3,100
620
15
3
0
63,495
0
L
Agni
3,676
735
26
5
0
122,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role