Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bunnironi
Nu Wa
Level 149
God Stats
16W - 7L
1,704 SR
Queue Stats
605W - 332L
1,551 Elo+
Party 1
Chang'e
Chang'e
DieselBunny
Chang'e
Level 88
God Stats
4W - 2L
1,749 SR
Queue Stats
59W - 33L
1,636 Elo+
Solo
Heimdallr
Heimdallr
EleventhFlyer35
Heimdallr
Level 121
God Stats
75W - 70L
1,599 SR
Queue Stats
294W - 262L
1,537 Elo+
Solo
Pele
Pele
warlord1913
Pele
Level 143
God Stats
2W - 2L
1,699 SR
Queue Stats
77W - 75L
1,593 Elo+
Solo
Team Averages
Level 124
1,650 SR
1,563 Elo+

VS

Team Averages
Level 133
1,538 SR
1,536 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AbysswalkerNite
Atlas
Level 160
God Stats
0W - 2L
1,227 SR
Queue Stats
94W - 101L
1,462 Elo+
Solo
Chaac
Chaac
Da_Flea0
Chaac
Level 61
God Stats
9W - 5L
1,687 SR
Queue Stats
92W - 105L
1,529 Elo+
Solo
Bakasura
Bakasura
EaTxD00MSDAY
Bakasura
Level 125
God Stats
36W - 33L
1,585 SR
Queue Stats
708W - 758L
1,592 Elo+
Solo
Rama
Rama
Pennywise4201
Rama
Level 157
God Stats
0W - 1L
1,692 SR
Queue Stats
99W - 89L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 0 / 11
12,410
1,241
14,313
13,613
15,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Bunnironi
Nu Wa
18
2 / 0 / 14
11,613
1,161
9,990
4,832
1,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
DieselBunny
Chang'e
17
2 / 0 / 14
11,161
1,116
6,738
6,760
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
EleventhFlyer35
Heimdallr
18
4 / 1 / 14
12,683
1,268
15,131
9,493
3,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 3 / 7
13,394
1,339
18,883
12,344
4,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

276

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 3 / 3
10,846
1,085
14,544
11,754
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 2
10,435
1,044
5,849
10,589
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Da_Flea0
Chaac
16
0 / 9 / 3
10,440
1,044
7,518
19,167
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
EaTxD00MSDAY
Bakasura
16
1 / 4 / 2
10,518
1,052
7,485
15,142
5,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 1
10,812
1,081
6,795
14,181
4,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
23
Kills
4
4
Deaths
23
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
11
9.5
L
Agni
 
Agni
1
3
3
0.83
L
1
2
2
1
W
Nu Wa
Bunnironi
Nu Wa
2
0
14
9
L
Chaac
Da_Flea0
Chaac
0
9
3
0.17
W
Chang'e
DieselBunny
Chang'e
2
0
14
9
L
Bakasura
EaTxD00MSDAY
Bakasura
1
4
2
0.5
W
Heimdallr
EleventhFlyer35
Heimdallr
4
1
14
11
L
1
5
1
0.3
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,055
Damage
42,191
47,042
Taken
70,833
27,864
Mitigated
36,007
16,276
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,313
5,209
1,090
1,128
13,613
15,068
0
4,537
8,546
30,186
0
L
Agni
 
Agni
14,544
182
87
1,101
11,754
3,379
0
5,886
5,868
45,455
0
L
5,849
952
0
502
10,589
11,746
0
5,032
5,557
13,403
0
W
Nu Wa
Bunnironi
Nu Wa
9,990
2,868
67
754
4,832
1,676
0
4,090
641
27,097
0
L
Chaac
Da_Flea0
Chaac
7,518
458
0
2,295
19,167
10,322
0
7,595
11,572
0
15,498
W
Chang'e
DieselBunny
Chang'e
6,738
235
4,365
2,407
6,760
2,333
0
3,501
3,225
19,014
0
L
Bakasura
EaTxD00MSDAY
Bakasura
7,485
3,956
0
1,504
15,142
5,879
0
4,886
10,255
0
19,110
W
Heimdallr
EleventhFlyer35
Heimdallr
15,131
9,018
0
2,709
9,493
3,861
0
3,986
5,299
0
50,184
L
6,795
4,761
0
1,129
14,181
4,681
0
7,642
6,539
0
43,285
W
18,883
4,688
0
3,756
12,344
4,926
0
4,279
7,311
0
41,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,261
Gold Earned
53,051
240
Minions Killed
215
15
Camps Cleared
3
1,074,386
Distance Traveled
893,893
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,410
1,241
34
3
0
237,482
0
L
Agni
10,846
1,085
57
6
1
197,692
1
L
Atlas
10,435
1,044
10
1
0
119,608
0
W
Nu Wa
11,613
1,161
35
4
3
211,028
1
L
Chaac
10,440
1,044
16
2
1
156,262
0
W
Chang'e
11,161
1,116
27
3
2
231,068
0
L
Bakasura
10,518
1,052
56
6
0
255,211
1
W
Heimdallr
12,683
1,268
95
10
3
190,392
0
L
Rama
10,812
1,081
76
8
1
165,120
0
W
Pele
13,394
1,339
49
5
7
204,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role