Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
THe MaRTiAn6672
Mulan
Level 98
God Stats
3W - 2L
1,487 SR
Queue Stats
181W - 237L
1,382 Elo+
Party 1
Pele
Pele
Yuliyi_
Pele
Level 65
God Stats
2W - 2L
1,546 SR
Queue Stats
9W - 15L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
Zelthor93
Danzaburou
Level 140
God Stats
5W - 6L
1,550 SR
Queue Stats
41W - 60L
1,379 Elo+
Party 1
Baba Yaga
Baba Yaga
blank_space99
Baba Yaga
Level 8
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 87
1,474 SR
1,431 Elo+

VS

Team Averages
Level 83
1,443 SR
1,453 Elo+
Thanatos
Thanatos
EdgyBurntToast
Thanatos
Level 41
God Stats
7W - 5L
1,569 SR
Queue Stats
31W - 26L
1,468 Elo+
Party 4
Bellona
Bellona
Kaptain_Klukky
Bellona
Level 125
God Stats
1W - 2L
1,143 SR
Queue Stats
497W - 527L
1,447 Elo+
Party 2
Merlin
Merlin
Vanilla_Bob_
Merlin
Level 105
God Stats
2W - 1L
1,535 SR
Queue Stats
371W - 411L
1,446 Elo+
Party 2
Chiron
Chiron
everyonefallsup
Chiron
Level 66
God Stats
5W - 7L
1,476 SR
Queue Stats
70W - 75L
1,470 Elo+
Party 4
Bacchus
Bacchus
itstimetomarty
Bacchus
Level 78
God Stats
84W - 82L
1,491 SR
Queue Stats
122W - 159L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 4 / 1
5,588
430
1,670
10,798
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 2
6,411
493
3,298
9,363
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Yuliyi_
Pele
10
3 / 2 / 0
6,433
495
2,459
6,791
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Zelthor93
Danzaburou
12
1 / 1 / 0
6,776
521
4,560
7,424
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
blank_space99
Baba Yaga
7
0 / 9 / 1
5,150
396
2,134
8,291
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 1 / 2
8,079
621
6,717
8,397
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 3
7,187
553
5,198
8,286
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
13
6 / 1 / 2
7,904
608
5,301
5,397
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 5
7,502
577
6,140
7,326
2,296
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 3
6,413
493
2,496
4,427
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
19
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
1
0.13
W
Thanatos
7
1
2
8
W
2
1
3
3.5
L
0
3
2
0.33
W
Merlin
6
1
2
7
L
Pele
Yuliyi_
Pele
3
2
0
1.5
L
Danzaburou
Zelthor93
Danzaburou
1
1
0
1
L
Baba Yaga
blank_space99
Baba Yaga
0
9
1
0.06
W
1
1
5
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,121
Damage
25,852
42,667
Taken
33,833
16,748
Mitigated
19,027
9,524
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,670
98
0
1,786
10,798
5,696
0
3,392
7,314
13,654
0
W
Thanatos
6,717
2,312
0
7,512
8,397
2,908
321
705
7,579
0
41,585
W
5,198
525
0
2,640
8,286
8,084
159
91
7,905
7,757
31,639
L
3,298
264
0
1,856
9,363
4,554
231
949
7,986
0
29,019
W
Merlin
5,301
799
0
540
5,397
1,749
0
1,779
3,500
41,430
0
L
Pele
Yuliyi_
Pele
2,459
533
0
1,988
6,791
1,942
0
1,414
5,377
0
25,814
L
Danzaburou
Zelthor93
Danzaburou
4,560
866
0
2,862
7,424
1,950
0
119
7,305
0
46,095
L
Baba Yaga
blank_space99
Baba Yaga
2,134
491
0
1,032
8,291
2,606
333
2,499
5,756
14,618
0
W
6,140
1,315
154
1,776
7,326
2,296
1,938
570
6,746
0
47,166
W
2,496
245
0
856
4,427
3,990
0
451
3,936
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
37,085
225
Minions Killed
356
0
Camps Cleared
0
1,208,520
Distance Traveled
1,248,200
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,588
430
21
2
0
257,104
3
W
Thanatos
8,079
621
88
7
0
273,752
1
W
Bellona
7,187
553
73
6
0
247,429
2
L
Mulan
6,411
493
57
4
0
252,311
4
W
Merlin
7,904
608
83
6
0
254,644
4
L
Pele
6,433
495
60
5
0
262,984
0
L
Danzaburou
6,776
521
75
6
0
243,065
1
L
Baba Yaga
5,150
396
12
1
0
193,056
0
W
Chiron
7,502
577
90
7
0
217,609
0
W
Bacchus
6,413
493
22
2
0
254,766
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role