Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeathhMau5
Tiamat
Level 160
God Stats
88W - 57L
1,632 SR
Queue Stats
754W - 700L
1,539 Elo+
Solo
Neith
Neith
GSoCAngel
Neith
Level 108
God Stats
7W - 9L
1,438 SR
Queue Stats
506W - 478L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
Nuffims
Aphrodite
Level 89
God Stats
34W - 17L
1,636 SR
Queue Stats
334W - 294L
1,505 Elo+
Party 1
Da Ji
Da Ji
Poppy coffee640
Da Ji
Level 126
God Stats
6W - 15L
1,343 SR
Queue Stats
378W - 377L
1,513 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,517 Elo+

VS

Team Averages
Level 136
1,515 SR
1,533 Elo+
Ne Zha
Ne Zha
KingPoofta
Ne Zha
Level 89
God Stats
0W - 1L
1,594 SR
Queue Stats
27W - 27L
1,560 Elo+
Party 3
Nemesis
Nemesis
Madvillain415
Nemesis
Level 160
God Stats
9W - 8L
1,517 SR
Queue Stats
376W - 364L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
Magggs
Hun Batz
Level 116
God Stats
0W - 2L
1,682 SR
Queue Stats
47W - 43L
1,570 Elo+
Party 3
Nike
Nike
Roaroshock
Nike
Level 158
God Stats
0W - 2L
1,348 SR
Queue Stats
229W - 200L
1,597 Elo+
Party 2
The Morrigan
The Morrigan
Sizyll
The Morrigan
Level 158
God Stats
0W - 1L
1,431 SR
Queue Stats
252W - 238L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 2 / 3
8,401
646
6,309
6,090
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
DeathhMau5
Tiamat
12
2 / 4 / 5
7,361
566
5,722
6,501
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
GSoCAngel
Neith
11
0 / 2 / 2
6,179
475
5,526
8,807
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nuffims
Aphrodite
11
1 / 0 / 5
7,107
547
2,561
7,835
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
11 / 2 / 2
8,646
665
8,547
9,069
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KingPoofta
Ne Zha
10
0 / 2 / 1
5,878
452
4,480
6,799
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
12
1 / 3 / 4
7,344
565
4,341
8,372
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Magggs
Hun Batz
11
3 / 4 / 0
6,766
520
6,013
9,690
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 6 / 1
7,296
561
7,149
15,360
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Sizyll
The Morrigan
11
0 / 6 / 3
6,584
506
3,136
6,630
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
9
10
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
3
3.75
W
Tiamat
DeathhMau5
Tiamat
2
4
5
1.13
W
Neith
GSoCAngel
Neith
0
2
2
0.5
L
Ne Zha
KingPoofta
Ne Zha
0
2
1
0.25
L
Nemesis
1
3
4
1
L
Hun Batz
Magggs
Hun Batz
3
4
0
0.75
W
Aphrodite
Nuffims
Aphrodite
1
0
5
3.5
W
11
2
2
6
L
5
6
1
0.92
L
The Morrigan
Sizyll
The Morrigan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,665
Damage
25,119
38,302
Taken
46,851
12,840
Mitigated
18,565
15,268
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,309
1,303
0
676
6,090
1,358
73
1,636
4,378
48,461
0
W
Tiamat
DeathhMau5
Tiamat
5,722
960
0
2,026
6,501
3,119
323
0
6,090
32,168
0
W
Neith
GSoCAngel
Neith
5,526
2,259
0
2,897
8,807
2,082
644
0
8,132
0
39,420
L
Ne Zha
KingPoofta
Ne Zha
4,480
771
0
1,965
6,799
5,111
0
1,889
4,776
0
26,761
L
Nemesis
4,341
1,098
0
600
8,372
2,357
9
1,105
7,181
0
36,277
L
Hun Batz
Magggs
Hun Batz
6,013
1,463
0
2,008
9,690
3,258
0
2,380
7,262
0
31,690
W
Aphrodite
Nuffims
Aphrodite
2,561
561
1,974
4,807
7,835
2,900
336
623
6,796
16,511
0
W
8,547
2,262
0
2,888
9,069
3,381
0
855
8,001
0
37,959
L
7,149
1,386
0
2,106
15,360
6,380
35
5,444
9,588
0
35,599
L
The Morrigan
Sizyll
The Morrigan
3,136
422
0
90
6,630
1,459
0
2,801
3,452
33,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
33,868
323
Minions Killed
292
0
Camps Cleared
0
1,251,854
Distance Traveled
1,285,285
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,401
646
95
7
0
256,602
4
W
Tiamat
7,361
566
62
5
0
199,052
2
W
Neith
6,179
475
73
6
0
249,150
4
L
Ne Zha
5,878
452
44
3
0
259,302
0
L
Nemesis
7,344
565
68
5
0
293,728
0
L
Hun Batz
6,766
520
51
4
0
273,630
4
W
Aphrodite
7,107
547
24
2
0
256,473
2
W
Da Ji
8,646
665
69
5
0
290,577
2
L
Nike
7,296
561
73
6
0
238,135
0
L
The Morrigan
6,584
506
56
4
0
220,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role