Player Matchup

Horus
Horus
ACanadienGuy
Horus
Level 78
God Stats
1W - 1L
1,493 SR
Queue Stats
131W - 148L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Dominix
Heimdallr
Level 157
God Stats
50W - 48L
1,510 SR
Queue Stats
420W - 441L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HughGRections
Kumbhakarna
Level 96
God Stats
3W - 1L
1,859 SR
Queue Stats
480W - 492L
1,540 Elo+
Party 1
Sol
Sol
Maple05
Sol
Level 96
God Stats
79W - 41L
1,699 SR
Queue Stats
531W - 534L
1,513 Elo+
Party 1
Ravana
Ravana
Mula914
Ravana
Level 88
God Stats
4W - 2L
1,662 SR
Queue Stats
464W - 455L
1,533 Elo+
Party 1
Team Averages
Level 103
1,645 SR
1,524 Elo+

VS

Team Averages
Level 100
1,604 SR
1,483 Elo+
Arachne
Arachne
BubbaGunush
Arachne
Level 113
God Stats
4W - 2L
1,781 SR
Queue Stats
116W - 138L
1,391 Elo+
Solo
Hercules
Hercules
DeadlySnake1440
Hercules
Level 96
God Stats
146W - 129L
1,623 SR
Queue Stats
243W - 237L
1,527 Elo+
Solo
Rama
Rama
lDaAnswer
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 202L
1,466 Elo+
Party 2
Tyr
Tyr
nixolais
Tyr
Level 118
God Stats
18W - 21L
1,529 SR
Queue Stats
234W - 204L
1,582 Elo+
Solo
Nu Wa
Nu Wa
xbrookebeex
Nu Wa
Level 87
God Stats
22W - 18L
1,585 SR
Queue Stats
213W - 245L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,679
538
7,124
14,938
15,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Dominix
Heimdallr
17
6 / 2 / 3
10,902
606
17,172
15,891
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
HughGRections
Kumbhakarna
13
2 / 0 / 9
9,240
513
5,084
16,272
14,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
19
10 / 3 / 1
12,169
676
19,972
15,958
6,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Mula914
Ravana
14
2 / 4 / 4
9,005
500
5,308
10,295
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BubbaGunush
Arachne
16
4 / 4 / 1
9,708
539
8,913
15,612
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
12
1 / 5 / 3
8,087
449
6,627
23,829
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
2 / 5 / 2
8,626
479
7,891
12,425
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 0
8,910
495
9,587
17,722
16,896
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 2
9,675
538
14,142
8,307
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
11
11
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Arachne
BubbaGunush
Arachne
4
4
1
1.13
L
Hercules
1
5
3
0.5
W
Heimdallr
Dominix
Heimdallr
6
2
3
3.75
W
Kumbhakarna
HughGRections
Kumbhakarna
2
0
9
6.5
W
Sol
10
3
1
3.5
W
Ravana
Mula914
Ravana
2
4
4
1
L
Rama
2
5
2
0.6
L
1
3
0
0.33
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,660
Damage
47,160
73,354
Taken
77,895
48,628
Mitigated
49,427
33,854
Healing
28,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,124
3,227
411
5,122
14,938
15,563
0
2,092
12,686
0
58,108
L
Arachne
BubbaGunush
Arachne
8,913
6,658
0
2,890
15,612
6,040
0
7,047
8,565
0
74,906
L
Hercules
6,627
1,952
660
10,560
23,829
19,789
72
5,902
17,927
0
18,845
W
Heimdallr
Dominix
Heimdallr
17,172
10,615
0
8,181
15,891
7,575
0
1,518
14,265
0
81,710
W
Kumbhakarna
HughGRections
Kumbhakarna
5,084
1,198
2,556
5,209
16,272
14,961
86
2,348
13,728
22,919
0
W
Sol
19,972
9,725
0
8,887
15,958
6,659
608
5,112
10,441
109,377
0
W
Ravana
Mula914
Ravana
5,308
1,607
0
3,488
10,295
3,870
0
2,051
8,092
0
60,734
L
Rama
7,891
6,641
0
4,610
12,425
3,598
337
1,323
11,099
0
60,513
L
9,587
354
0
7,623
17,722
16,896
0
5,290
12,432
0
61,310
L
14,142
1,846
148
1,825
8,307
3,104
88
5,494
2,813
69,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
45,006
554
Minions Killed
524
0
Camps Cleared
0
1,685,550
Distance Traveled
1,822,017
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,679
538
108
6
0
302,528
2
L
Arachne
9,708
539
118
7
0
409,330
1
L
Hercules
8,087
449
22
1
0
382,483
6
W
Heimdallr
10,902
606
140
8
0
321,342
0
W
Kumbhakarna
9,240
513
25
1
0
346,722
5
W
Sol
12,169
676
188
10
0
351,100
4
W
Ravana
9,005
500
93
5
0
363,858
4
L
Rama
8,626
479
124
7
0
327,531
7
L
Tyr
8,910
495
116
6
0
372,587
3
L
Nu Wa
9,675
538
144
8
0
330,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role