Player Matchup

Atlas
Atlas
Archexponent26
Atlas
Level 128
God Stats
15W - 12L
1,680 SR
Queue Stats
285W - 265L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
Dusty Ghosts
Kukulkan
Level 120
God Stats
7W - 18L
1,427 SR
Queue Stats
338W - 322L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
ElectricByo
Amaterasu
Level 93
God Stats
76W - 55L
1,707 SR
Queue Stats
370W - 330L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
TenaciousGhosts
Gilgamesh
Level 139
God Stats
19W - 13L
1,655 SR
Queue Stats
568W - 535L
1,613 Elo+
Party 2
Zeus
Zeus
redRobbins1120
Zeus
Level 109
God Stats
1W - 3L
1,413 SR
Queue Stats
193W - 197L
1,587 Elo+
Party 2
Team Averages
Level 118
1,576 SR
1,591 Elo+

VS

Team Averages
Level 141
1,572 SR
1,562 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigBlackDefense
Ares
Level 158
God Stats
7W - 4L
1,575 SR
Queue Stats
314W - 283L
1,583 Elo+
Party 1
Bakasura
Bakasura
CappedJuggler36
Bakasura
Level 149
God Stats
14W - 9L
1,561 SR
Queue Stats
309W - 294L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
UtilizeYourTime
Hou Yi
Level 142
God Stats
52W - 43L
1,666 SR
Queue Stats
349W - 328L
1,605 Elo+
Party 1
Charybdis
Charybdis
weskerkt
Charybdis
Level 148
God Stats
4W - 3L
1,558 SR
Queue Stats
649W - 703L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,812
762
645
2,064
442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Dusty Ghosts
Kukulkan
1
0 / 1 / 0
2,534
507
0
460
78
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ElectricByo
Amaterasu
7
1 / 1 / 0
4,003
801
2,195
3,910
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TenaciousGhosts
Gilgamesh
5
0 / 0 / 2
3,467
693
1,211
3,146
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 1
3,212
642
1,457
2,699
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 1 / 0
3,718
744
1,983
3,874
1,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 2
3,547
709
1,389
3,648
860
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
6
1 / 1 / 1
3,948
790
127
2,558
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 0 / 1
3,535
707
2,385
2,680
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
weskerkt
Charybdis
5
1 / 0 / 0
3,633
727
460
1,070
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
0
1
L
2
0
0
2
W
0
1
2
1
W
Bakasura
1
1
1
1.5
L
Kukulkan
Dusty Ghosts
Kukulkan
0
1
0
0
L
Amaterasu
ElectricByo
Amaterasu
1
1
0
1
L
Gilgamesh
TenaciousGhosts
Gilgamesh
0
0
2
1
W
1
0
1
1.5
L
0
2
1
0.25
W
Charybdis
weskerkt
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,508
Damage
6,344
12,279
Taken
13,830
3,420
Mitigated
4,016
4,994
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,983
590
0
1,819
3,874
1,266
0
0
3,874
0
13,221
L
645
291
387
951
2,064
442
0
624
1,430
7,039
0
W
1,389
157
723
1,410
3,648
860
0
773
2,875
5,920
0
W
Bakasura
127
105
0
1,159
2,558
984
0
191
2,367
0
15,315
L
Kukulkan
Dusty Ghosts
Kukulkan
0
0
0
0
460
78
0
0
460
401
0
L
Amaterasu
ElectricByo
Amaterasu
2,195
880
0
2,352
3,910
1,629
0
0
3,605
0
16,109
L
Gilgamesh
TenaciousGhosts
Gilgamesh
1,211
319
0
249
3,146
880
0
0
3,146
0
14,239
W
2,385
1,344
0
1,012
2,680
674
0
1,138
1,542
0
15,711
L
1,457
763
0
1,055
2,699
391
0
765
1,934
8,855
0
W
Charybdis
weskerkt
Charybdis
460
424
0
669
1,070
232
882
0
1,070
0
9,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,028
Gold Earned
18,381
101
Minions Killed
128
0
Camps Cleared
0
422,517
Distance Traveled
526,347
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,718
744
28
6
0
112,923
3
L
Atlas
3,812
762
10
2
0
114,043
0
W
Ares
3,547
709
7
1
0
123,309
1
W
Bakasura
3,948
790
44
9
0
133,429
0
L
Kukulkan
2,534
507
0
0
0
12,588
0
L
Amaterasu
4,003
801
39
8
0
106,770
1
L
Gilgamesh
3,467
693
31
6
0
109,048
0
W
Hou Yi
3,535
707
28
6
0
94,987
0
L
Zeus
3,212
642
21
4
0
80,068
0
W
Charybdis
3,633
727
21
4
0
61,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role